My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Barbarian Hut Hunter Bowler Goblin Giant Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Goblin Giant
Barbarian Barrel
Wizard Barbarian Hut Hunter Electro Wizard Lumberjack
The Log
Barbarian Hut Hunter Lumberjack
Earthquake
Barbarian Hut
Arrows
Royal Delivery
Wizard Hunter Bowler Electro Wizard Lumberjack
Fireball
Wizard Barbarian Hut Hunter Bowler Electro Wizard Lumberjack
Poison
Wizard Barbarian Hut Hunter Electro Wizard
Lightning
Wizard Barbarian Hut Hunter Bowler Electro Wizard Lumberjack
Rocket
Wizard Barbarian Hut Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Hunter Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Hunter Electro Wizard Lumberjack Wizard Bowler Barbarian Hut Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Barbarian Barrel Hunter Electro Wizard Lumberjack

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Goblin Giant Lumberjack
Barbarian Hut
Barbarian Barrel Hunter
Barbarian Barrel
Barbarian Hut Hunter Bowler Goblin Giant Lumberjack
Hunter
Barbarian Hut Barbarian Barrel Bowler Goblin Giant Lumberjack
Bowler
Barbarian Barrel Hunter Electro Wizard Lumberjack
Goblin Giant
Wizard Barbarian Barrel Hunter Electro Wizard Lumberjack
Electro Wizard
Bowler Goblin Giant Lumberjack
Lumberjack
Wizard Barbarian Barrel Hunter Bowler Goblin Giant Electro Wizard

Defense Synergies 0 17

Wizard
Barbarian Barrel Electro Wizard Lumberjack
Barbarian Hut
Barbarian Barrel Hunter Electro Wizard
Barbarian Barrel
Wizard Barbarian Hut Hunter Bowler Electro Wizard Lumberjack
Hunter
Barbarian Hut Barbarian Barrel Bowler Electro Wizard Lumberjack
Bowler
Barbarian Barrel Hunter Electro Wizard Lumberjack
Goblin Giant
Electro Wizard
Electro Wizard
Wizard Barbarian Hut Barbarian Barrel Hunter Bowler Goblin Giant Lumberjack
Lumberjack
Wizard Barbarian Barrel Hunter Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bowler Wizard Barbarian Barrel Goblin Giant Electro Wizard
Barbarian Hut Hunter Lumberjack Electro Wizard
Barbarian Hut Hunter Bowler Lumberjack Electro Wizard
Barbarian Hut Hunter Lumberjack Bowler Electro Wizard
Barbarian Barrel Bowler Lumberjack
Barbarian Barrel Bowler Hunter Electro Wizard Lumberjack
Hunter Electro Wizard Wizard Barbarian Hut
Barbarian Hut Bowler Barbarian Barrel Goblin Giant Electro Wizard
Barbarian Hut Hunter Lumberjack
Barbarian Barrel Hunter Bowler Electro Wizard Lumberjack
Electro Wizard Wizard Barbarian Barrel Hunter Bowler Goblin Giant Lumberjack
Hunter Wizard Barbarian Hut Electro Wizard
Barbarian Hut Hunter Bowler Lumberjack Wizard Electro Wizard
Wizard Barbarian Hut Bowler Barbarian Barrel Hunter Electro Wizard Lumberjack
Barbarian Hut Hunter Electro Wizard Lumberjack
Barbarian Hut Hunter Bowler Electro Wizard Lumberjack
Wizard Barbarian Hut Hunter Bowler Electro Wizard Lumberjack
Wizard Barbarian Hut Barbarian Barrel Hunter Bowler Electro Wizard Lumberjack
Wizard Barbarian Barrel Hunter Barbarian Hut Bowler Electro Wizard Lumberjack
Barbarian Hut Hunter Electro Wizard Lumberjack
Wizard Bowler Barbarian Barrel Hunter Goblin Giant Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Lumberjack Barbarian Barrel Bowler Electro Wizard
Electro Wizard Wizard Barbarian Barrel Hunter Bowler Lumberjack
Lumberjack Barbarian Hut Hunter Bowler Goblin Giant Electro Wizard
Hunter Bowler Lumberjack Barbarian Hut Barbarian Barrel Goblin Giant Electro Wizard
Barbarian Hut Hunter Bowler Goblin Giant Lumberjack
Wizard Hunter Goblin Giant Electro Wizard
Barbarian Hut Hunter Bowler Goblin Giant Electro Wizard Lumberjack
Barbarian Hut Hunter Goblin Giant Lumberjack
Electro Wizard Barbarian Hut Barbarian Barrel
Barbarian Hut Goblin Giant
Hunter Bowler Lumberjack
Bowler Goblin Giant Electro Wizard
Bowler Wizard Barbarian Hut Hunter Goblin Giant Lumberjack
Wizard Barbarian Hut Bowler
Electro Wizard Barbarian Hut Barbarian Barrel Hunter Bowler Goblin Giant Lumberjack
Bowler Wizard Barbarian Hut Barbarian Barrel Hunter Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut Barbarian Barrel
Barbarian Barrel Bowler Electro Wizard
Barbarian Hut Barbarian Barrel Goblin Giant
Barbarian Hut Barbarian Barrel
Wizard Barbarian Barrel Bowler
Wizard Hunter Goblin Giant
Wizard Bowler
Wizard Barbarian Hut Barbarian Barrel Hunter Bowler
Wizard
Bowler Electro Wizard Lumberjack
Wizard Barbarian Barrel Bowler Electro Wizard
Wizard
Barbarian Hut Barbarian Barrel Hunter Bowler
Barbarian Barrel
Barbarian Hut Barbarian Barrel
Wizard Barbarian Hut Barbarian Barrel Hunter Bowler
Wizard Barbarian Hut Barbarian Barrel Bowler
Barbarian Barrel
Wizard Barbarian Barrel Hunter Bowler Electro Wizard
Wizard Barbarian Barrel Bowler
Bowler
Wizard
Bowler
Barbarian Hut Barbarian Barrel
Wizard Barbarian Barrel Hunter Bowler
Wizard Barbarian Barrel Hunter Bowler Electro Wizard
Wizard Bowler
Barbarian Barrel
Wizard Hunter Electro Wizard
Electro Wizard Wizard
Bowler
Wizard Hunter
Electro Wizard
Wizard Bowler
Electro Wizard Barbarian Hut Barbarian Barrel
Wizard Hunter Electro Wizard
Barbarian Barrel
Wizard Hunter Bowler Electro Wizard Lumberjack
Wizard Bowler
Bowler Electro Wizard
Electro Wizard
Barbarian Barrel Bowler Goblin Giant Electro Wizard

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