My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Battle Ram Witch Electro Giant Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Electro Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Cannon Battle Ram Witch
Zap
Cannon Firecracker Battle Ram Witch
Barbarian Barrel
Cannon Firecracker Valkyrie Battle Ram Witch
The Log
Cannon Firecracker Battle Ram Witch
Earthquake
Cannon Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Battle Ram Witch
Fireball
Cannon Firecracker Battle Ram Witch
Poison
Cannon Firecracker Witch
Lightning
Cannon Valkyrie Battle Ram Witch Archer Queen
Rocket
Valkyrie Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Rage Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Cannon Firecracker Valkyrie Battle Ram Witch Archer Queen Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Cannon Firecracker Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Valkyrie Battle Ram
Valkyrie
Firecracker Battle Ram Witch Archer Queen
Battle Ram
Firecracker Valkyrie Witch Archer Queen
Rage
Witch
Witch
Rage Valkyrie Battle Ram
Electro Giant
Archer Queen
Archer Queen
Valkyrie Battle Ram Electro Giant

Defense Synergies 1 7

Cannon
Firecracker Valkyrie Witch Electro Giant Archer Queen
Firecracker
Valkyrie Cannon
Valkyrie
Firecracker Cannon Witch Archer Queen
Battle Ram
Rage
Witch
Cannon Valkyrie
Electro Giant
Cannon
Archer Queen
Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie
Cannon Firecracker Valkyrie Witch
Cannon Witch Valkyrie
Cannon Witch Firecracker Valkyrie
Firecracker Valkyrie
Cannon Firecracker Valkyrie
Cannon Firecracker Witch
Cannon Valkyrie Electro Giant
Cannon Witch Archer Queen
Cannon Firecracker Valkyrie
Valkyrie Witch Cannon Firecracker Electro Giant
Firecracker Witch
Cannon Valkyrie Witch
Valkyrie Cannon Firecracker Witch
Cannon
Cannon Electro Giant
Cannon Firecracker Valkyrie Witch
Cannon Valkyrie Firecracker Witch
Valkyrie Witch Cannon Firecracker
Cannon
Valkyrie Cannon Firecracker Witch Electro Giant
Cannon Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Electro Giant
Firecracker Valkyrie
Valkyrie Witch
Valkyrie
Cannon Valkyrie Witch
Firecracker Electro Giant Witch
Valkyrie Witch
Valkyrie
Firecracker Valkyrie Witch
Witch Cannon
Valkyrie Witch
Valkyrie Electro Giant Archer Queen
Cannon Valkyrie Witch
Cannon Firecracker Valkyrie Witch Electro Giant
Witch Electro Giant Firecracker Valkyrie Archer Queen
Valkyrie Cannon Firecracker Witch Electro Giant Archer Queen
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Electro Giant Witch
Firecracker Witch
Firecracker
Firecracker
Firecracker Valkyrie
Firecracker Archer Queen
Firecracker
Firecracker
Firecracker
Firecracker Witch
Firecracker
Firecracker
Firecracker Valkyrie Witch Electro Giant
Firecracker Electro Giant Valkyrie Witch
Witch
Firecracker Witch
Witch
Firecracker
Firecracker Witch Electro Giant
Firecracker Witch Electro Giant
Firecracker
Firecracker
Witch
Firecracker Witch Archer Queen
Firecracker Valkyrie
Firecracker
Electro Giant Archer Queen
Firecracker Archer Queen
Electro Giant Firecracker Witch Archer Queen
Firecracker Witch Archer Queen
Firecracker Witch Electro Giant Archer Queen
Firecracker

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