My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Princess Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Dart Goblin Princess
Zap
Dart Goblin Princess
Barbarian Barrel
Tesla Dart Goblin Princess Ice Wizard Royal Ghost
The Log
Dart Goblin Princess
Earthquake
Tesla
Arrows
Dart Goblin Princess
Royal Delivery
Dart Goblin Princess Ice Wizard Royal Ghost
Fireball
Tesla Dart Goblin Princess Ice Wizard
Poison
Dart Goblin Princess Ice Wizard
Lightning
Tesla Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Princess Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Princess Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Princess Ice Wizard Royal Ghost Tesla Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Dart Goblin Princess Ice Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant
Tesla
Dart Goblin
Giant Princess
Giant
Arrows Dart Goblin Rocket Princess Ice Wizard Royal Ghost
Rocket
Giant
Princess
Dart Goblin Giant Royal Ghost
Ice Wizard
Giant
Royal Ghost
Giant Princess

Defense Synergies 0 8

Arrows
Tesla Ice Wizard
Tesla
Arrows Dart Goblin Princess
Dart Goblin
Tesla Princess Ice Wizard
Giant
Rocket
Princess
Tesla Dart Goblin Ice Wizard Royal Ghost
Ice Wizard
Arrows Dart Goblin Princess
Royal Ghost
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Dart Goblin
Tesla Dart Goblin Ice Wizard
Tesla Rocket Dart Goblin Ice Wizard
Tesla Dart Goblin Ice Wizard
Arrows Rocket Princess
Arrows Tesla Dart Goblin Ice Wizard Royal Ghost
Tesla Dart Goblin Rocket Arrows Princess Ice Wizard
Rocket Arrows Tesla Dart Goblin
Tesla Princess Ice Wizard
Tesla Dart Goblin Ice Wizard Royal Ghost
Dart Goblin Ice Wizard Arrows Tesla Princess Royal Ghost
Arrows Tesla Dart Goblin Princess Ice Wizard
Tesla Rocket Ice Wizard
Rocket Arrows Tesla Dart Goblin Princess Royal Ghost
Tesla
Rocket Tesla
Tesla Arrows
Arrows Tesla Dart Goblin Ice Wizard Royal Ghost
Arrows Tesla Dart Goblin Princess Ice Wizard Royal Ghost
Tesla Dart Goblin
Royal Ghost Arrows Tesla Dart Goblin
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Royal Ghost
Arrows Tesla Rocket Royal Ghost
Rocket
Rocket Tesla
Tesla
Arrows Rocket Tesla Dart Goblin Princess Ice Wizard
Rocket Tesla Dart Goblin Ice Wizard
Tesla
Rocket
Tesla Dart Goblin
Tesla Dart Goblin
Rocket Arrows
Rocket Tesla
Tesla Dart Goblin Princess
Tesla Dart Goblin Rocket
Arrows Tesla Dart Goblin Princess Ice Wizard Royal Ghost
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Dart Goblin Rocket Royal Ghost
Arrows Dart Goblin Princess Ice Wizard Royal Ghost
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket
Rocket Arrows
Arrows Dart Goblin Rocket Princess Ice Wizard
Arrows Dart Goblin Princess
Arrows Dart Goblin Princess Ice Wizard
Arrows Dart Goblin
Rocket
Rocket Arrows Dart Goblin Princess
Arrows Dart Goblin Rocket Princess
Rocket Dart Goblin Princess
Arrows Dart Goblin Rocket Princess
Princess Arrows Dart Goblin
Rocket Arrows Dart Goblin Princess
Arrows Dart Goblin Rocket Princess
Arrows Rocket
Rocket
Rocket Arrows Dart Goblin Princess
Rocket Arrows Dart Goblin Princess
Rocket
Rocket Arrows Princess
Rocket
Rocket Arrows
Arrows Princess Ice Wizard
Arrows Dart Goblin Princess Ice Wizard Royal Ghost
Arrows Princess
Rocket Arrows Dart Goblin
Arrows Dart Goblin Princess Ice Wizard
Rocket Dart Goblin
Arrows Dart Goblin Rocket
Rocket Arrows Princess
Rocket Arrows Princess
Dart Goblin Rocket Princess
Rocket Arrows Dart Goblin Princess Ice Wizard
Arrows
Dart Goblin Rocket Princess
Arrows Dart Goblin Princess
Rocket Arrows
Dart Goblin
Dart Goblin Rocket Princess
Dart Goblin Rocket Princess
Dart Goblin Rocket Princess Royal Ghost
Dart Goblin Rocket

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