My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Skeleton Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Minion Horde Dart Goblin Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Clone Giant Skeleton
Giant Snowball
Goblins Spear Goblins Minion Horde Dart Goblin Clone Lumberjack
Zap
Goblins Spear Goblins Minion Horde Dart Goblin Clone
Barbarian Barrel
Goblins Spear Goblins Dart Goblin Clone Giant Skeleton Ice Wizard Lumberjack
The Log
Goblins Spear Goblins Dart Goblin Clone Giant Skeleton Lumberjack
Earthquake
Spear Goblins Clone
Arrows
Goblins Spear Goblins Minion Horde Dart Goblin Clone
Royal Delivery
Goblins Spear Goblins Minion Horde Dart Goblin Clone Giant Skeleton Ice Wizard Lumberjack
Fireball
Minion Horde Dart Goblin Clone Ice Wizard Lumberjack
Poison
Spear Goblins Minion Horde Dart Goblin Clone Ice Wizard
Lightning
Ice Wizard Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Clone Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Dart Goblin Clone Ice Wizard Lumberjack Minion Horde Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Dart Goblin Clone

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Dart Goblin Giant Skeleton Lumberjack
Minion Horde
Clone Giant Skeleton Lumberjack
Dart Goblin
Spear Goblins Giant Skeleton
Clone
Giant Skeleton Minion Horde Lumberjack
Giant Skeleton
Clone Spear Goblins Minion Horde Dart Goblin Ice Wizard Lumberjack
Ice Wizard
Giant Skeleton Lumberjack
Lumberjack
Spear Goblins Minion Horde Clone Giant Skeleton Ice Wizard

Defense Synergies 0 15

Goblins
Minion Horde Dart Goblin Giant Skeleton Ice Wizard
Spear Goblins
Dart Goblin Giant Skeleton Ice Wizard Lumberjack
Minion Horde
Goblins Ice Wizard
Dart Goblin
Goblins Spear Goblins Giant Skeleton Ice Wizard Lumberjack
Clone
Giant Skeleton
Goblins Spear Goblins Dart Goblin Ice Wizard Lumberjack
Ice Wizard
Goblins Spear Goblins Minion Horde Dart Goblin Giant Skeleton Lumberjack
Lumberjack
Spear Goblins Dart Goblin Giant Skeleton Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Dart Goblin
Minion Horde Lumberjack Goblins Dart Goblin Ice Wizard
Minion Horde Lumberjack Goblins Dart Goblin Giant Skeleton Ice Wizard
Minion Horde Lumberjack Goblins Dart Goblin Ice Wizard
Giant Skeleton Lumberjack
Goblins Spear Goblins Dart Goblin Ice Wizard Lumberjack
Minion Horde Dart Goblin Spear Goblins Ice Wizard
Dart Goblin Giant Skeleton
Minion Horde Goblins Ice Wizard Lumberjack
Goblins Spear Goblins Minion Horde Dart Goblin Giant Skeleton Ice Wizard Lumberjack
Goblins Minion Horde Dart Goblin Ice Wizard Spear Goblins Giant Skeleton Lumberjack
Minion Horde Spear Goblins Dart Goblin Ice Wizard
Minion Horde Lumberjack Giant Skeleton Ice Wizard
Goblins Minion Horde Dart Goblin Lumberjack
Minion Horde Lumberjack
Minion Horde Lumberjack
Minion Horde Goblins Lumberjack
Goblins Spear Goblins Minion Horde Dart Goblin Ice Wizard Lumberjack
Spear Goblins Dart Goblin Giant Skeleton Ice Wizard Lumberjack
Dart Goblin Lumberjack
Goblins Spear Goblins Minion Horde Dart Goblin Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Spear Goblins Giant Skeleton
Lumberjack
Giant Skeleton Lumberjack Goblins Spear Goblins Minion Horde
Giant Skeleton Lumberjack Minion Horde
Giant Skeleton Minion Horde Lumberjack
Minion Horde Dart Goblin Ice Wizard
Goblins Spear Goblins Minion Horde Dart Goblin Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton Minion Horde Lumberjack
Minion Horde Giant Skeleton Goblins Spear Goblins
Minion Horde Dart Goblin
Minion Horde Dart Goblin Giant Skeleton Lumberjack
Giant Skeleton
Giant Skeleton Minion Horde Lumberjack
Minion Horde Dart Goblin
Goblins Spear Goblins Minion Horde Dart Goblin Giant Skeleton Lumberjack
Minion Horde Dart Goblin Giant Skeleton Ice Wizard
Ice Wizard
Ice Wizard
Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin Giant Skeleton
Dart Goblin Ice Wizard
Minion Horde Dart Goblin Giant Skeleton
Dart Goblin Giant Skeleton
Minion Horde
Spear Goblins Minion Horde Dart Goblin Ice Wizard
Minion Horde Dart Goblin
Dart Goblin Ice Wizard
Dart Goblin
Goblins Minion Horde Lumberjack
Minion Horde Dart Goblin
Dart Goblin
Dart Goblin
Minion Horde Dart Goblin
Dart Goblin
Spear Goblins Minion Horde Dart Goblin
Minion Horde Dart Goblin
Minion Horde
Dart Goblin
Dart Goblin
Minion Horde Giant Skeleton
Minion Horde
Ice Wizard
Minion Horde
Dart Goblin Ice Wizard
Dart Goblin
Minion Horde Dart Goblin Ice Wizard
Minion Horde Dart Goblin
Minion Horde
Minion Horde Dart Goblin
Minion Horde
Minion Horde Giant Skeleton
Minion Horde Spear Goblins Dart Goblin
Dart Goblin Ice Wizard
Minion Horde Dart Goblin Lumberjack
Dart Goblin
Giant Skeleton
Minion Horde Dart Goblin
Minion Horde Dart Goblin Giant Skeleton
Dart Goblin
Dart Goblin Giant Skeleton
Dart Goblin

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