My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant
Giant Snowball
Bats Goblin Gang Dart Goblin
Zap
Bats Goblin Gang Royal Giant Dart Goblin Inferno Tower
Barbarian Barrel
Goblin Gang Dart Goblin Inferno Tower Electro Wizard
The Log
Goblin Gang Royal Giant Dart Goblin
Earthquake
Goblin Gang Inferno Tower
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Goblin Gang Dart Goblin Electro Wizard
Fireball
Goblin Gang Dart Goblin Inferno Tower Electro Wizard
Poison
Bats Goblin Gang Dart Goblin Inferno Tower Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Dart Goblin Electro Wizard Inferno Tower Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Dart Goblin

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Mega Knight
Goblin Gang
Royal Giant Dart Goblin
Royal Giant
Bats Dart Goblin Goblin Gang The Log Electro Wizard
Dart Goblin
Royal Giant Goblin Gang The Log Mega Knight
Inferno Tower
The Log
Royal Giant Dart Goblin Mega Knight
Electro Wizard
Royal Giant Mega Knight
Mega Knight
Bats Dart Goblin The Log Electro Wizard

Defense Synergies 3 16

Bats
Dart Goblin Inferno Tower The Log Electro Wizard Mega Knight
Goblin Gang
Inferno Tower Dart Goblin The Log Electro Wizard
Royal Giant
Dart Goblin
Bats Goblin Gang Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower
Goblin Gang The Log Electro Wizard Bats Dart Goblin Mega Knight
The Log
Inferno Tower Bats Goblin Gang Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Inferno Tower Bats Goblin Gang Dart Goblin The Log Mega Knight
Mega Knight
Bats Dart Goblin Inferno Tower The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower The Log Electro Wizard
Inferno Tower Bats Goblin Gang Dart Goblin The Log Electro Wizard Mega Knight
Goblin Gang Inferno Tower Mega Knight Bats Dart Goblin Electro Wizard
Inferno Tower Bats Goblin Gang Dart Goblin Electro Wizard Mega Knight
The Log Mega Knight
Goblin Gang The Log Bats Dart Goblin Electro Wizard Mega Knight
Bats Dart Goblin Inferno Tower Electro Wizard Goblin Gang
Dart Goblin Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower Goblin Gang
Goblin Gang Dart Goblin Inferno Tower Electro Wizard Mega Knight
Bats Goblin Gang Dart Goblin Electro Wizard The Log Mega Knight
Inferno Tower Bats Goblin Gang Dart Goblin Electro Wizard
Inferno Tower Mega Knight Bats Goblin Gang The Log Electro Wizard
Mega Knight Bats Goblin Gang Dart Goblin The Log Electro Wizard
Inferno Tower Goblin Gang Electro Wizard Mega Knight
Inferno Tower Goblin Gang The Log Electro Wizard Mega Knight
Mega Knight Bats Goblin Gang Inferno Tower Electro Wizard
Mega Knight Bats Goblin Gang Dart Goblin The Log Electro Wizard
The Log Bats Dart Goblin Electro Wizard Mega Knight
Dart Goblin Inferno Tower Electro Wizard
Goblin Gang Mega Knight Bats Dart Goblin The Log Electro Wizard
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Inferno Tower Electro Wizard
Electro Wizard Goblin Gang The Log Mega Knight
Goblin Gang Mega Knight Bats Inferno Tower The Log Electro Wizard
Goblin Gang Mega Knight Bats Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang Mega Knight
Bats Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Bats Dart Goblin Inferno Tower Electro Wizard
Inferno Tower Mega Knight
Electro Wizard Mega Knight Bats Inferno Tower The Log
Inferno Tower Goblin Gang Dart Goblin
Mega Knight Bats Dart Goblin Inferno Tower
Mega Knight The Log Electro Wizard
Mega Knight Goblin Gang Inferno Tower
Dart Goblin Mega Knight
Goblin Gang Inferno Tower Electro Wizard Bats Dart Goblin The Log
Bats Mega Knight Dart Goblin Inferno Tower The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log Electro Wizard
Dart Goblin The Log
Dart Goblin The Log
The Log Mega Knight
Bats Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Bats Goblin Gang Electro Wizard
Dart Goblin The Log Electro Wizard
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Mega Knight
Bats
Dart Goblin The Log Electro Wizard Mega Knight
Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Mega Knight
The Log Dart Goblin Electro Wizard
The Log Mega Knight
Dart Goblin The Log
Bats Dart Goblin Electro Wizard
Electro Wizard Bats Dart Goblin
Dart Goblin The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Bats Goblin Gang Dart Goblin
Dart Goblin Electro Wizard
The Log
Goblin Gang Dart Goblin Electro Wizard Mega Knight
The Log Dart Goblin
Dart Goblin Mega Knight
Bats Goblin Gang Dart Goblin The Log Electro Wizard
Bats Dart Goblin Electro Wizard
Dart Goblin The Log Electro Wizard Mega Knight
Dart Goblin Mega Knight

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