My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Inferno Tower Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Electro Giant Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Baby Dragon Electro Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch
Giant Snowball
Goblin Gang Flying Machine Baby Dragon Night Witch
Zap
Goblin Gang Flying Machine Inferno Tower Night Witch
Barbarian Barrel
Goblin Gang Inferno Tower Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Flying Machine Night Witch
Royal Delivery
Goblin Gang Flying Machine Baby Dragon Night Witch
Fireball
Goblin Gang Flying Machine Inferno Tower Baby Dragon Night Witch
Poison
Goblin Gang Flying Machine Inferno Tower Night Witch
Lightning
Inferno Tower Baby Dragon Night Witch
Rocket
Inferno Tower Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Poison Electro Giant Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Flying Machine Baby Dragon Poison Night Witch Inferno Tower Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Flying Machine Baby Dragon Poison

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Baby Dragon
Flying Machine
Baby Dragon Mega Knight
Inferno Tower
Baby Dragon
Goblin Gang Flying Machine Poison Electro Giant Mega Knight
Poison
Baby Dragon Night Witch Mega Knight
Electro Giant
Baby Dragon
Night Witch
Poison Mega Knight
Mega Knight
Flying Machine Baby Dragon Poison Night Witch

Defense Synergies 1 11

Goblin Gang
Inferno Tower Flying Machine
Flying Machine
Goblin Gang Inferno Tower Baby Dragon Mega Knight
Inferno Tower
Goblin Gang Flying Machine Baby Dragon Poison Night Witch Mega Knight
Baby Dragon
Flying Machine Inferno Tower Mega Knight
Poison
Inferno Tower Mega Knight
Electro Giant
Night Witch
Inferno Tower Mega Knight
Mega Knight
Flying Machine Inferno Tower Baby Dragon Poison Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Inferno Tower Baby Dragon
Inferno Tower Goblin Gang Flying Machine Night Witch Mega Knight
Goblin Gang Inferno Tower Mega Knight Night Witch
Inferno Tower Night Witch Goblin Gang Mega Knight
Poison Mega Knight
Goblin Gang Flying Machine Baby Dragon Night Witch Mega Knight
Inferno Tower Goblin Gang Flying Machine Baby Dragon Poison Night Witch
Flying Machine Inferno Tower Baby Dragon Poison Electro Giant Mega Knight
Inferno Tower Goblin Gang Night Witch
Goblin Gang Inferno Tower Night Witch Mega Knight
Goblin Gang Poison Flying Machine Baby Dragon Electro Giant Night Witch Mega Knight
Inferno Tower Goblin Gang Flying Machine Baby Dragon Poison Night Witch
Inferno Tower Night Witch Mega Knight Goblin Gang Flying Machine
Mega Knight Goblin Gang Baby Dragon Poison Night Witch
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Goblin Gang Electro Giant Mega Knight
Mega Knight Goblin Gang Inferno Tower Poison Night Witch
Mega Knight Goblin Gang Flying Machine Baby Dragon Night Witch
Baby Dragon Poison Flying Machine Mega Knight
Inferno Tower
Goblin Gang Mega Knight Flying Machine Baby Dragon Poison Electro Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Inferno Tower Electro Giant
Poison Goblin Gang Flying Machine Baby Dragon Mega Knight
Goblin Gang Mega Knight Inferno Tower
Goblin Gang Mega Knight Inferno Tower Night Witch
Inferno Tower Goblin Gang Night Witch Mega Knight
Poison Electro Giant Goblin Gang Flying Machine Baby Dragon
Goblin Gang Flying Machine Inferno Tower Night Witch
Inferno Tower Mega Knight
Mega Knight Flying Machine Inferno Tower Baby Dragon Poison
Inferno Tower Goblin Gang
Mega Knight Flying Machine Inferno Tower
Mega Knight Poison Electro Giant
Mega Knight Goblin Gang Inferno Tower Night Witch
Flying Machine Baby Dragon Electro Giant Mega Knight
Goblin Gang Inferno Tower Electro Giant Flying Machine Baby Dragon Poison Night Witch
Poison Mega Knight Flying Machine Inferno Tower Baby Dragon Electro Giant
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Baby Dragon
Poison Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Flying Machine Poison
Poison Baby Dragon Mega Knight
Poison Electro Giant Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison Flying Machine Baby Dragon
Poison Flying Machine
Goblin Gang Poison Night Witch
Poison Flying Machine
Poison Flying Machine Baby Dragon
Flying Machine Poison Baby Dragon
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison Mega Knight
Poison
Night Witch
Flying Machine Baby Dragon Poison Mega Knight
Flying Machine Baby Dragon Poison Electro Giant Mega Knight
Baby Dragon Poison Night Witch Mega Knight
Poison
Flying Machine Baby Dragon Poison
Poison Electro Giant Baby Dragon Mega Knight
Poison Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison Mega Knight
Poison Baby Dragon
Poison Flying Machine Baby Dragon Electro Giant Night Witch
Flying Machine Poison Electro Giant
Night Witch
Poison Night Witch Mega Knight
Poison
Mega Knight
Poison
Goblin Gang Flying Machine Night Witch
Poison Flying Machine Baby Dragon
Poison Goblin Gang Flying Machine Baby Dragon Mega Knight
Flying Machine Baby Dragon Poison
Poison Electro Giant
Flying Machine Mega Knight
Electro Giant Goblin Gang Flying Machine Baby Dragon Poison
Flying Machine Poison
Poison Flying Machine Baby Dragon Electro Giant Mega Knight

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