My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Prince Electro Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Electro Giant Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Clone Prince Skeleton King
Giant Snowball
Furnace Goblin Hut Skeleton Army Clone Skeleton King
Zap
Furnace Goblin Hut Skeleton Army Clone Prince Skeleton King
Barbarian Barrel
Furnace Goblin Hut Skeleton Army Clone Skeleton King
The Log
Furnace Goblin Hut Skeleton Army Clone Prince Skeleton King
Earthquake
Furnace Goblin Hut Skeleton Army Clone Skeleton King
Arrows
Furnace Goblin Hut Skeleton Army Clone Skeleton King
Royal Delivery
Goblin Hut Skeleton Army Clone Prince Skeleton King
Fireball
Furnace Goblin Hut Skeleton Army Clone Skeleton King
Poison
Furnace Goblin Hut Skeleton Army Clone Skeleton King
Lightning
Furnace Goblin Hut Prince Skeleton King
Rocket
Furnace Goblin Hut Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Furnace Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Electro Giant Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Prince Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Army Clone Furnace Skeleton King Goblin Hut Prince Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Skeleton Army Clone Furnace

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Goblin Hut Mirror Prince
Goblin Hut
Furnace Mirror Prince
Mirror
Electro Giant Furnace Goblin Hut Skeleton Army
Skeleton Army
Clone Skeleton King Mirror
Clone
Skeleton Army
Prince
Furnace Goblin Hut Electro Giant
Electro Giant
Mirror Prince
Skeleton King
Skeleton Army

Defense Synergies 2 8

Furnace
Mirror Goblin Hut Skeleton Army Prince
Goblin Hut
Furnace Mirror Skeleton Army
Mirror
Furnace Skeleton Army Goblin Hut
Skeleton Army
Mirror Furnace Goblin Hut Prince Skeleton King
Clone
Prince
Furnace Skeleton Army Electro Giant
Electro Giant
Prince
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut
Skeleton Army Furnace Goblin Hut Prince
Furnace Goblin Hut Skeleton Army Prince
Goblin Hut Skeleton Army Prince Furnace Skeleton King
Skeleton Army Prince
Skeleton Army Furnace
Furnace Goblin Hut
Electro Giant
Furnace Goblin Hut Skeleton Army Prince Skeleton King
Skeleton Army Prince
Skeleton Army Furnace Goblin Hut Electro Giant Skeleton King
Furnace Goblin Hut
Furnace Goblin Hut Skeleton Army Prince
Skeleton Army Furnace Goblin Hut Prince Skeleton King
Skeleton Army Furnace Goblin Hut Prince Skeleton King
Skeleton Army Furnace Goblin Hut Prince Electro Giant
Furnace Goblin Hut Skeleton Army Prince
Furnace Goblin Hut Skeleton Army Prince
Furnace Goblin Hut
Goblin Hut Prince
Skeleton Army Furnace Prince Electro Giant
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Goblin Hut Prince Electro Giant
Prince
Skeleton Army Furnace Goblin Hut Prince
Skeleton Army Prince
Goblin Hut Skeleton Army Prince
Furnace Electro Giant Goblin Hut
Skeleton Army Prince Furnace Goblin Hut
Skeleton Army Prince
Goblin Hut Skeleton Army Prince
Goblin Hut Skeleton Army
Goblin Hut Prince
Skeleton Army Prince Electro Giant
Skeleton Army Prince Skeleton King
Furnace Skeleton Army Electro Giant
Goblin Hut Skeleton Army Electro Giant Furnace Prince Skeleton King
Goblin Hut Electro Giant Skeleton King
Furnace Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Hut
Prince
Furnace
Electro Giant Furnace
Furnace
Prince
Prince
Goblin Hut
Furnace Goblin Hut Prince
Furnace Goblin Hut
Furnace Goblin Hut
Prince
Electro Giant
Prince
Prince
Electro Giant Furnace
Prince
Furnace Electro Giant
Goblin Hut Electro Giant
Prince
Goblin Hut Skeleton Army Prince
Prince
Skeleton King
Electro Giant
Prince
Electro Giant Skeleton King
Prince Electro Giant
Prince

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