My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Executioner Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Hog Rider Goblin Barrel Guards
Giant Snowball
Bomber Archers Dart Goblin Hog Rider Goblin Barrel Guards
Zap
Bomber Archers Dart Goblin Goblin Barrel Guards
Barbarian Barrel
Bomber Archers Dart Goblin Goblin Barrel Guards Executioner
The Log
Bomber Archers Dart Goblin Hog Rider Goblin Barrel Guards
Earthquake
Bomber Archers Hog Rider Goblin Barrel Guards
Arrows
Bomber Archers Dart Goblin Goblin Barrel Guards
Royal Delivery
Bomber Archers Dart Goblin Hog Rider Goblin Barrel Guards Executioner
Fireball
Bomber Archers Dart Goblin Hog Rider Goblin Barrel Executioner
Poison
Bomber Archers Dart Goblin Guards Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Dart Goblin Goblin Barrel Guards Hog Rider Executioner Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Dart Goblin Goblin Barrel

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider
Archers
Hog Rider
Dart Goblin
Goblin Barrel Hog Rider
Hog Rider
Bomber Archers Dart Goblin Goblin Barrel Guards Executioner
Goblin Barrel
Dart Goblin Hog Rider Guards
Guards
Hog Rider Goblin Barrel
Executioner
Hog Rider
Electro Giant

Defense Synergies 0 6

Bomber
Guards Electro Giant
Archers
Dart Goblin Guards
Dart Goblin
Archers Guards
Hog Rider
Goblin Barrel
Guards
Bomber Archers Dart Goblin Executioner
Executioner
Guards
Electro Giant
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Executioner
Dart Goblin Executioner
Bomber Archers Dart Goblin Executioner
Dart Goblin Guards
Bomber
Bomber Archers Dart Goblin Guards Executioner
Dart Goblin Archers Executioner
Dart Goblin Electro Giant
Guards Bomber Archers Dart Goblin
Archers Dart Goblin Guards Executioner Bomber Electro Giant
Executioner Archers Dart Goblin
Bomber Guards
Bomber Executioner Dart Goblin Guards
Electro Giant
Bomber Executioner
Bomber Archers Dart Goblin Guards Executioner
Executioner Bomber Archers Dart Goblin Guards
Dart Goblin
Bomber Archers Dart Goblin Guards Executioner Electro Giant
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Electro Giant
Bomber Archers Executioner
Guards
Guards
Guards Executioner
Executioner Electro Giant Archers Dart Goblin
Guards Archers Dart Goblin
Dart Goblin Guards
Dart Goblin Guards
Guards Electro Giant
Guards Executioner
Bomber Archers Dart Goblin Executioner Electro Giant
Guards Electro Giant Bomber Archers Dart Goblin Executioner
Executioner Bomber Archers Dart Goblin Electro Giant
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards
Dart Goblin Executioner
Dart Goblin
Dart Goblin Guards
Bomber Executioner
Executioner Electro Giant Dart Goblin
Bomber Archers Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin
Guards
Dart Goblin
Archers Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin
Dart Goblin
Bomber Dart Goblin Executioner
Dart Goblin Executioner
Bomber
Bomber Archers Dart Goblin Executioner
Bomber Dart Goblin Electro Giant
Electro Giant Bomber Executioner
Dart Goblin Executioner
Dart Goblin
Archers Dart Goblin Executioner Electro Giant
Dart Goblin Guards Electro Giant
Bomber Dart Goblin
Archers Dart Goblin Guards
Archers Dart Goblin Executioner
Dart Goblin Executioner
Bomber Dart Goblin Executioner
Electro Giant
Dart Goblin Executioner
Electro Giant Dart Goblin Guards
Dart Goblin Executioner
Dart Goblin Executioner Electro Giant
Dart Goblin

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