My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Fisherman
Zap
Mortar Fisherman
Barbarian Barrel
Electro Spirit Mortar Bomb Tower Hunter
The Log
Electro Spirit Hunter Fisherman
Earthquake
Mortar Bomb Tower
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Hunter Fisherman
Fireball
Mortar Bomb Tower Hunter Fisherman
Poison
Mortar Bomb Tower Hunter Fisherman
Lightning
Mortar Bomb Tower Hunter Fisherman
Rocket
Mortar Bomb Tower Hunter

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Mortar Fireball Bomb Tower Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Giant Snowball The Log Fisherman Mortar Fireball Bomb Tower Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Giant Snowball The Log Fisherman

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Fireball
Giant Snowball
Electro Spirit Mortar Fireball Hunter The Log
Mortar
Giant Snowball Fireball Hunter The Log
Fireball
Electro Spirit Giant Snowball Mortar The Log
Bomb Tower
Hunter
Fisherman Giant Snowball Mortar
The Log
Giant Snowball Mortar Fireball Fisherman
Fisherman
Hunter The Log

Defense Synergies 3 14

Electro Spirit
Giant Snowball Hunter The Log Fisherman
Giant Snowball
Electro Spirit Mortar Bomb Tower Hunter The Log Fisherman
Mortar
Giant Snowball Fireball The Log
Fireball
The Log Mortar Bomb Tower
Bomb Tower
The Log Giant Snowball Fireball
Hunter
Fisherman Electro Spirit Giant Snowball The Log
The Log
Fireball Bomb Tower Electro Spirit Giant Snowball Mortar Hunter Fisherman
Fisherman
Hunter Electro Spirit Giant Snowball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball The Log
Bomb Tower Hunter Mortar The Log Fisherman
Mortar Bomb Tower Hunter Fisherman Giant Snowball
Bomb Tower Hunter Mortar Fisherman
Fireball Bomb Tower The Log
Fireball The Log Electro Spirit Giant Snowball Bomb Tower Hunter
Giant Snowball Hunter Electro Spirit Mortar Fireball Bomb Tower
Electro Spirit Fireball Bomb Tower The Log
Hunter Mortar Bomb Tower Fisherman
Giant Snowball Hunter Fisherman
Electro Spirit Giant Snowball Fireball Bomb Tower Hunter The Log Fisherman
Hunter Giant Snowball Fireball
Mortar Bomb Tower Hunter Giant Snowball Fireball The Log
Fireball Bomb Tower Electro Spirit Giant Snowball Mortar Hunter The Log
Mortar Bomb Tower Hunter
Bomb Tower Giant Snowball Mortar Fireball Hunter The Log Fisherman
Bomb Tower Mortar Fireball Hunter Fisherman
Mortar Fireball Bomb Tower Electro Spirit Giant Snowball Hunter The Log Fisherman
Giant Snowball Mortar Bomb Tower Hunter The Log Electro Spirit Fireball Fisherman
Mortar Bomb Tower Hunter Fisherman
Electro Spirit Giant Snowball Fireball Bomb Tower Hunter The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Fireball Fisherman
Fireball Giant Snowball Mortar Bomb Tower Hunter The Log Fisherman
Bomb Tower Hunter The Log Fisherman
Hunter Fireball The Log Fisherman
Hunter Fisherman
Fireball Electro Spirit Giant Snowball Bomb Tower Hunter
Fireball Bomb Tower Hunter
Bomb Tower Hunter Fisherman
Electro Spirit Giant Snowball Mortar Fireball Bomb Tower The Log
Bomb Tower Hunter
Giant Snowball Fireball The Log
Fireball Bomb Tower Hunter
Fireball Bomb Tower
Electro Spirit Mortar Fireball Bomb Tower Hunter The Log Fisherman
Electro Spirit Giant Snowball Fireball Bomb Tower Hunter The Log
Electro Spirit Giant Snowball Mortar Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar The Log
Mortar Fireball Giant Snowball The Log Fisherman
Fireball The Log
Fireball The Log
Fireball Giant Snowball Mortar The Log
Fireball Electro Spirit Giant Snowball Hunter
Mortar The Log
Fireball The Log Giant Snowball Hunter
Fireball The Log Giant Snowball Mortar Fisherman
Giant Snowball Fireball Fisherman
Mortar Fireball The Log Fisherman
Fireball Giant Snowball
Giant Snowball Mortar Fireball Hunter The Log Fisherman
Mortar Fireball Fisherman
Giant Snowball Mortar Fireball The Log Fisherman
Giant Snowball Mortar Fireball Hunter The Log
Mortar Fireball The Log
Giant Snowball Mortar Fireball
Fisherman
Giant Snowball Mortar Fireball Hunter The Log Fisherman
Giant Snowball Mortar Fireball The Log
Fireball The Log
Giant Snowball Fireball
The Log Fisherman
Giant Snowball Mortar Fireball The Log
Giant Snowball The Log Electro Spirit Mortar Fireball Hunter
Fisherman
Mortar Fireball The Log Giant Snowball Hunter Fisherman
Fireball Giant Snowball Mortar The Log Fisherman
Fireball Mortar The Log Fisherman
Giant Snowball Fireball Hunter
Electro Spirit Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Mortar Fireball Hunter The Log
Electro Spirit Giant Snowball Fireball
Giant Snowball Fireball The Log
Electro Spirit Fireball
Fireball Giant Snowball Hunter
The Log Fireball
Fireball Hunter
The Log Giant Snowball Mortar Fireball
Giant Snowball Fireball
Electro Spirit Giant Snowball Fireball The Log
Giant Snowball Fireball
Giant Snowball Mortar Fireball The Log
Fireball Mortar

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