My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Cannon Cart Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Baby Dragon Cannon Cart Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Cannon Cart
Giant Snowball
Bats Royal Hogs Baby Dragon
Zap
Bats Royal Hogs Cannon Cart
Barbarian Barrel
Valkyrie Royal Hogs Cannon Cart
The Log
Royal Hogs Cannon Cart
Earthquake
Royal Hogs
Arrows
Bats Royal Hogs
Royal Delivery
Bats Valkyrie Royal Hogs Baby Dragon Cannon Cart
Fireball
Royal Hogs Baby Dragon Cannon Cart
Poison
Bats Royal Hogs
Lightning
Valkyrie Baby Dragon Cannon Cart Archer Queen
Rocket
Valkyrie Royal Hogs Cannon Cart Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Fireball Valkyrie Baby Dragon Royal Hogs Cannon Cart Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Fireball Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Royal Hogs Baby Dragon Cannon Cart
Fireball
Royal Hogs Baby Dragon The Log Archer Queen
Valkyrie
Bats Cannon Cart Royal Hogs Baby Dragon Archer Queen
Royal Hogs
Bats Fireball Valkyrie The Log Archer Queen
Baby Dragon
Bats Fireball Valkyrie Cannon Cart
Cannon Cart
Valkyrie The Log Bats Baby Dragon Archer Queen
The Log
Cannon Cart Fireball Royal Hogs
Archer Queen
Fireball Valkyrie Royal Hogs Cannon Cart

Defense Synergies 2 11

Bats
Valkyrie Baby Dragon Cannon Cart The Log
Fireball
The Log Valkyrie
Valkyrie
Bats Fireball Baby Dragon Cannon Cart The Log Archer Queen
Royal Hogs
Baby Dragon
Bats Valkyrie Cannon Cart The Log
Cannon Cart
Bats Valkyrie Baby Dragon
The Log
Fireball Archer Queen Bats Valkyrie Baby Dragon
Archer Queen
The Log Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Fireball Valkyrie Baby Dragon The Log
Bats Valkyrie Cannon Cart The Log
Bats Valkyrie Cannon Cart
Bats Valkyrie Cannon Cart
Fireball Valkyrie The Log
Fireball The Log Bats Valkyrie Baby Dragon Cannon Cart
Bats Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Cannon Cart The Log
Archer Queen
Valkyrie Cannon Cart
Bats Valkyrie Fireball Baby Dragon Cannon Cart The Log
Bats Fireball Baby Dragon
Bats Fireball Valkyrie Cannon Cart The Log
Fireball Valkyrie Bats Baby Dragon Cannon Cart The Log
Cannon Cart
Fireball The Log
Bats Fireball Valkyrie Cannon Cart
Fireball Valkyrie Bats Baby Dragon Cannon Cart The Log
Valkyrie Baby Dragon The Log Bats Fireball Cannon Cart
Cannon Cart
Valkyrie Bats Fireball Baby Dragon Cannon Cart The Log
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Cannon Cart
Fireball Valkyrie Baby Dragon Cannon Cart The Log
Bats Valkyrie Cannon Cart The Log
Valkyrie Bats Fireball Cannon Cart The Log
Valkyrie Cannon Cart
Fireball Bats Baby Dragon
Bats Fireball Valkyrie Cannon Cart
Valkyrie Cannon Cart
Bats Fireball Valkyrie Baby Dragon Cannon Cart The Log
Bats Valkyrie Cannon Cart
Fireball Valkyrie The Log Archer Queen
Cannon Cart Fireball Valkyrie
Fireball Valkyrie Baby Dragon Cannon Cart
Bats Fireball Valkyrie Baby Dragon Cannon Cart The Log Archer Queen
Bats Valkyrie Fireball Baby Dragon Cannon Cart The Log Archer Queen
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Cannon Cart The Log
Cannon Cart Fireball Valkyrie The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Bats Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Bats Fireball
Fireball Valkyrie Cannon Cart The Log
Fireball Baby Dragon Archer Queen
Fireball Baby Dragon Cannon Cart The Log
Fireball Baby Dragon Cannon Cart
Fireball Baby Dragon Cannon Cart The Log
Fireball Baby Dragon Cannon Cart The Log
Fireball Baby Dragon Cannon Cart The Log
Fireball
Bats
Fireball Baby Dragon The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon Cannon Cart The Log
The Log Fireball Valkyrie Baby Dragon
Fireball The Log Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Bats Fireball Baby Dragon
Bats Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Bats Fireball Cannon Cart
Fireball Baby Dragon Archer Queen
The Log Fireball
Fireball Valkyrie Baby Dragon Cannon Cart
The Log Fireball Baby Dragon
Fireball Archer Queen
Cannon Cart Archer Queen
Bats Fireball Baby Dragon The Log Archer Queen
Bats Fireball Archer Queen
Fireball Baby Dragon Cannon Cart The Log Archer Queen
Cannon Cart
Fireball

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