My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Elixir Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Elixir Golem Goblin Barrel
Giant Snowball
Archers Minions Goblin Gang Goblin Barrel
Zap
Archers Minions Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Firecracker Elixir Golem Goblin Barrel
The Log
Archers Goblin Gang Firecracker Elixir Golem Goblin Barrel
Earthquake
Archers Goblin Gang Firecracker Elixir Golem Goblin Barrel
Arrows
Archers Minions Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Archers Minions Goblin Gang Firecracker Elixir Golem Goblin Barrel
Fireball
Archers Minions Goblin Gang Firecracker Elixir Golem Goblin Barrel
Poison
Archers Minions Goblin Gang Firecracker Elixir Golem
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Minions Goblin Gang Firecracker Elixir Golem Goblin Barrel Void Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Minions Goblin Gang Firecracker

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elixir Golem Mega Knight
Minions
Mega Knight Firecracker Elixir Golem
Goblin Gang
Goblin Barrel Firecracker Elixir Golem
Firecracker
Elixir Golem Minions Goblin Gang Goblin Barrel Mega Knight
Elixir Golem
Firecracker Archers Minions Goblin Gang Goblin Barrel
Goblin Barrel
Goblin Gang Firecracker Elixir Golem Mega Knight
Void
Mega Knight
Minions Archers Firecracker Goblin Barrel

Defense Synergies 0 8

Archers
Minions Goblin Gang Firecracker Mega Knight
Minions
Archers Firecracker Mega Knight
Goblin Gang
Archers Firecracker
Firecracker
Archers Minions Goblin Gang Mega Knight
Elixir Golem
Goblin Barrel
Void
Mega Knight
Archers Minions Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Void
Minions Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Archers Minions Void
Minions Goblin Gang Firecracker Mega Knight
Firecracker Mega Knight
Goblin Gang Archers Minions Firecracker Mega Knight
Minions Archers Goblin Gang Firecracker Void
Void Mega Knight
Minions Goblin Gang
Goblin Gang Archers Firecracker Mega Knight
Archers Minions Goblin Gang Firecracker Mega Knight
Minions Archers Goblin Gang Firecracker
Mega Knight Minions Goblin Gang
Mega Knight Minions Goblin Gang Firecracker
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Minions Goblin Gang Firecracker
Mega Knight Archers Minions Goblin Gang Firecracker
Archers Minions Firecracker Mega Knight
Goblin Gang Mega Knight Archers Minions Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Archers Void
Void Archers Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Minions
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Firecracker Archers Minions Goblin Gang
Goblin Gang Archers Minions Void
Mega Knight
Void Mega Knight Minions Firecracker
Goblin Gang
Mega Knight Minions
Mega Knight Void
Mega Knight Goblin Gang
Archers Firecracker Mega Knight
Goblin Gang Archers Minions Firecracker
Minions Mega Knight Archers Firecracker
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker
Firecracker Void
Void
Firecracker Void
Firecracker Mega Knight
Firecracker Minions
Archers Firecracker
Firecracker
Void Firecracker
Minions Goblin Gang Void
Firecracker Void
Void Archers Firecracker
Firecracker Void
Minions Firecracker Void
Firecracker
Firecracker
Firecracker Mega Knight
Minions
Void Archers Firecracker Mega Knight
Firecracker Mega Knight
Minions Void Mega Knight
Void
Void
Void
Firecracker Mega Knight
Firecracker Void
Void Mega Knight
Void Firecracker
Archers Firecracker
Minions Firecracker Void
Void
Void Mega Knight
Void Firecracker
Mega Knight
Firecracker
Archers Minions Goblin Gang Void
Archers Firecracker
Void Goblin Gang Firecracker Mega Knight
Firecracker
Void
Firecracker Mega Knight
Minions Goblin Gang Firecracker
Firecracker Void
Void Firecracker Mega Knight

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