My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Firecracker Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Firecracker Goblin Cage Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Ram Rider
Giant Snowball
Archers Goblin Gang Ram Rider
Zap
Archers Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Ice Spirit Archers Goblin Gang Firecracker Goblin Cage Wizard
The Log
Ice Spirit Archers Goblin Gang Firecracker Mini P.E.K.K.A Goblin Cage Ram Rider
Earthquake
Archers Goblin Gang Firecracker Goblin Cage
Arrows
Ice Spirit Archers Goblin Gang Firecracker
Royal Delivery
Ice Spirit Archers Goblin Gang Firecracker Mini P.E.K.K.A Goblin Cage Wizard Ram Rider
Fireball
Archers Goblin Gang Firecracker Goblin Cage Wizard Ram Rider
Poison
Archers Goblin Gang Firecracker Goblin Cage Wizard
Lightning
Mini P.E.K.K.A Goblin Cage Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Goblin Gang Firecracker Mini P.E.K.K.A Goblin Cage Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Archers Goblin Gang Firecracker

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Archers Firecracker Mini P.E.K.K.A Ram Rider
Archers
Ice Spirit Mini P.E.K.K.A Goblin Cage Ram Rider
Goblin Gang
Firecracker Mini P.E.K.K.A Goblin Cage
Firecracker
Ice Spirit Goblin Gang Mini P.E.K.K.A Goblin Cage Ram Rider
Mini P.E.K.K.A
Ice Spirit Archers Goblin Gang Firecracker Wizard Ram Rider
Goblin Cage
Ice Spirit Archers Goblin Gang Firecracker Ram Rider
Wizard
Mini P.E.K.K.A Ram Rider
Ram Rider
Ice Spirit Archers Firecracker Mini P.E.K.K.A Goblin Cage Wizard

Defense Synergies 3 16

Ice Spirit
Goblin Gang Mini P.E.K.K.A Goblin Cage Archers Firecracker Wizard Ram Rider
Archers
Ice Spirit Goblin Gang Firecracker Mini P.E.K.K.A Goblin Cage
Goblin Gang
Ice Spirit Archers Firecracker Mini P.E.K.K.A Goblin Cage
Firecracker
Ice Spirit Archers Goblin Gang Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A
Ice Spirit Archers Goblin Gang Firecracker Wizard Ram Rider
Goblin Cage
Ice Spirit Archers Goblin Gang Firecracker Wizard
Wizard
Ice Spirit Mini P.E.K.K.A Goblin Cage
Ram Rider
Ice Spirit Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Wizard Ram Rider
Mini P.E.K.K.A Ice Spirit Goblin Gang Firecracker Goblin Cage Ram Rider
Goblin Gang Mini P.E.K.K.A Goblin Cage Ram Rider Archers
Mini P.E.K.K.A Goblin Cage Goblin Gang Firecracker Ram Rider
Firecracker Mini P.E.K.K.A Goblin Cage
Goblin Gang Archers Firecracker
Ram Rider Ice Spirit Archers Goblin Gang Firecracker Goblin Cage Wizard
Goblin Cage Ram Rider
Mini P.E.K.K.A Goblin Gang Goblin Cage
Goblin Gang Ice Spirit Archers Firecracker Mini P.E.K.K.A
Archers Goblin Gang Firecracker Wizard Ram Rider
Archers Goblin Gang Firecracker Wizard Ram Rider
Mini P.E.K.K.A Goblin Cage Ice Spirit Goblin Gang Wizard Ram Rider
Wizard Ice Spirit Goblin Gang Firecracker Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Goblin Gang Goblin Cage Ram Rider
Ice Spirit Goblin Gang Mini P.E.K.K.A Goblin Cage Ram Rider
Wizard Goblin Gang Firecracker Mini P.E.K.K.A Goblin Cage
Ice Spirit Goblin Cage Archers Goblin Gang Firecracker Wizard Ram Rider
Goblin Cage Wizard Ice Spirit Archers Firecracker Ram Rider
Mini P.E.K.K.A Goblin Cage Ram Rider
Goblin Gang Wizard Archers Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Archers Goblin Cage
Archers Goblin Gang Firecracker Mini P.E.K.K.A Wizard
Goblin Gang Ice Spirit Mini P.E.K.K.A Goblin Cage Ram Rider
Goblin Gang Mini P.E.K.K.A Goblin Cage Ram Rider
Goblin Gang Mini P.E.K.K.A Goblin Cage Ram Rider
Firecracker Wizard Ice Spirit Archers Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Archers Goblin Cage Ram Rider
Mini P.E.K.K.A Goblin Cage
Goblin Cage Ice Spirit Firecracker Mini P.E.K.K.A
Goblin Gang Goblin Cage
Mini P.E.K.K.A Goblin Cage
Goblin Cage
Mini P.E.K.K.A Goblin Gang Goblin Cage Wizard Ram Rider
Wizard Archers Firecracker Goblin Cage
Goblin Gang Ice Spirit Archers Firecracker Mini P.E.K.K.A Goblin Cage
Archers Firecracker Mini P.E.K.K.A Goblin Cage Wizard
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Ram Rider
Firecracker
Wizard Firecracker
Firecracker Wizard Ice Spirit Ram Rider
Archers Firecracker Wizard
Ice Spirit Firecracker Wizard Ram Rider
Firecracker Wizard Ram Rider
Goblin Gang Mini P.E.K.K.A
Firecracker Wizard Ram Rider
Archers Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Archers Firecracker Mini P.E.K.K.A Wizard
Firecracker Wizard
Wizard
Firecracker Ice Spirit Wizard
Firecracker Wizard Ram Rider
Wizard Ram Rider
Firecracker
Archers Firecracker Wizard
Ice Spirit Firecracker Wizard
Mini P.E.K.K.A
Wizard
Ice Spirit Firecracker
Firecracker Wizard
Ice Spirit Archers Goblin Gang
Archers Firecracker Wizard Ram Rider
Goblin Gang Firecracker Mini P.E.K.K.A Wizard
Firecracker Wizard
Firecracker
Ice Spirit Goblin Gang Firecracker
Firecracker
Firecracker
Firecracker Wizard

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