My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton King
Giant Snowball
Hog Rider Goblin Barrel Skeleton King
Zap
Firecracker Inferno Tower Goblin Barrel Skeleton King
Barbarian Barrel
Ice Spirit Firecracker Inferno Tower Wizard Goblin Barrel Skeleton King
The Log
Ice Spirit Firecracker Hog Rider Goblin Barrel Skeleton King
Earthquake
Firecracker Hog Rider Inferno Tower Goblin Barrel Skeleton King
Arrows
Ice Spirit Firecracker Goblin Barrel Skeleton King
Royal Delivery
Ice Spirit Firecracker Hog Rider Wizard Goblin Barrel Skeleton King
Fireball
Firecracker Hog Rider Inferno Tower Wizard Goblin Barrel Skeleton King
Poison
Firecracker Inferno Tower Wizard Skeleton King
Lightning
Inferno Tower Wizard Skeleton King
Rocket
Hog Rider Inferno Tower Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Firecracker Goblin Barrel Hog Rider Skeleton King Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Firecracker Goblin Barrel

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Goblin Barrel Firecracker
Zap
Ice Spirit Firecracker Hog Rider
Firecracker
Zap Hog Rider Ice Spirit Goblin Barrel
Hog Rider
Ice Spirit Zap Firecracker Wizard Goblin Barrel
Inferno Tower
Wizard
Hog Rider
Goblin Barrel
Ice Spirit Firecracker Hog Rider Skeleton King
Skeleton King
Goblin Barrel

Defense Synergies 2 7

Ice Spirit
Zap Inferno Tower Firecracker Wizard
Zap
Ice Spirit Firecracker Inferno Tower
Firecracker
Ice Spirit Zap Inferno Tower
Hog Rider
Inferno Tower
Ice Spirit Zap Firecracker Skeleton King
Wizard
Ice Spirit Skeleton King
Goblin Barrel
Skeleton King
Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Wizard
Inferno Tower Ice Spirit Zap Firecracker
Inferno Tower
Inferno Tower Firecracker Skeleton King
Firecracker
Zap Firecracker
Inferno Tower Ice Spirit Zap Firecracker Wizard
Zap Inferno Tower
Inferno Tower Skeleton King
Ice Spirit Firecracker Inferno Tower
Zap Firecracker Wizard Skeleton King
Inferno Tower Zap Firecracker Wizard
Inferno Tower Ice Spirit Zap Wizard
Wizard Ice Spirit Zap Firecracker Skeleton King
Inferno Tower Skeleton King
Inferno Tower Ice Spirit Zap
Wizard Firecracker Inferno Tower
Ice Spirit Zap Firecracker Wizard
Zap Wizard Ice Spirit Firecracker
Inferno Tower
Wizard Firecracker
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower
Zap Firecracker Wizard
Ice Spirit Zap Inferno Tower
Zap Inferno Tower
Inferno Tower
Firecracker Wizard Ice Spirit Zap
Inferno Tower
Inferno Tower
Zap Ice Spirit Firecracker Inferno Tower
Inferno Tower
Inferno Tower
Zap
Inferno Tower Wizard Skeleton King
Wizard Firecracker
Inferno Tower Ice Spirit Zap Firecracker Skeleton King
Zap Firecracker Inferno Tower Wizard Skeleton King
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Wizard Zap Firecracker
Firecracker Wizard Ice Spirit Zap
Firecracker Wizard
Ice Spirit Zap Firecracker Wizard
Zap Firecracker Wizard
Firecracker Zap Wizard
Zap Firecracker Wizard
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Wizard
Firecracker Wizard
Zap Firecracker Wizard
Zap Firecracker Wizard
Wizard
Zap
Zap Firecracker Ice Spirit Wizard
Firecracker Zap Wizard
Zap Wizard
Zap Firecracker
Zap Firecracker Wizard
Zap Ice Spirit Firecracker Wizard
Zap Wizard
Zap Ice Spirit Firecracker
Firecracker Wizard
Zap Ice Spirit
Zap Firecracker Wizard
Firecracker Wizard
Zap Firecracker Wizard Skeleton King
Zap
Firecracker
Zap Ice Spirit Firecracker Skeleton King
Firecracker Zap
Zap Firecracker
Firecracker Wizard

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