My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Skeleton Army
Giant Snowball
Skeleton Barrel Goblin Barrel Skeleton Army
Zap
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
The Log
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Fireball
Skeleton Barrel Firecracker Goblin Barrel Skeleton Army
Poison
Skeleton Barrel Firecracker Skeleton Army
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Skeleton Army Tornado Poison Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Firecracker Goblin Barrel Skeleton Army Tornado Poison Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Firecracker Goblin Barrel

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Skeleton Barrel Goblin Barrel
Skeleton Barrel
Firecracker Goblin Barrel Arrows Tornado Poison Golem
Firecracker
Skeleton Barrel Goblin Barrel Tornado Golem
Goblin Barrel
Skeleton Barrel Arrows Firecracker Skeleton Army Golem
Skeleton Army
Goblin Barrel
Tornado
Skeleton Barrel Firecracker Poison Golem
Poison
Golem Skeleton Barrel Tornado
Golem
Arrows Poison Skeleton Barrel Firecracker Goblin Barrel Tornado

Defense Synergies 0 4

Arrows
Tornado
Skeleton Barrel
Firecracker
Skeleton Army Tornado
Goblin Barrel
Skeleton Army
Firecracker
Tornado
Arrows Firecracker Poison
Poison
Tornado
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker
Skeleton Army Firecracker
Skeleton Army Tornado
Skeleton Army Firecracker
Arrows Firecracker Skeleton Army Tornado Poison
Arrows Skeleton Army Tornado Firecracker
Tornado Arrows Firecracker Poison
Arrows Skeleton Barrel Poison
Skeleton Army Tornado
Skeleton Army Tornado Firecracker
Skeleton Army Poison Arrows Firecracker Tornado
Arrows Firecracker Tornado Poison
Skeleton Army
Skeleton Army Arrows Firecracker Tornado Poison
Skeleton Army
Skeleton Army Tornado
Arrows Firecracker Skeleton Army Tornado Poison
Arrows Firecracker Skeleton Army Tornado
Arrows Tornado Poison Firecracker
Tornado
Skeleton Army Arrows Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Poison Arrows Skeleton Barrel Firecracker
Skeleton Army
Skeleton Army Tornado
Skeleton Army
Arrows Firecracker Poison Skeleton Barrel Tornado
Skeleton Army
Skeleton Army
Firecracker Skeleton Army Tornado Poison
Skeleton Army
Skeleton Army Arrows Tornado Poison
Skeleton Army
Firecracker Skeleton Army
Skeleton Army Firecracker Tornado Poison
Arrows Poison Firecracker
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Arrows Firecracker
Arrows Firecracker Poison Skeleton Barrel Tornado
Arrows Skeleton Barrel Poison
Arrows Skeleton Barrel Firecracker Poison
Poison Arrows Firecracker
Arrows Firecracker Poison Skeleton Barrel Tornado
Arrows Firecracker Tornado Poison
Arrows Poison Skeleton Barrel Firecracker Tornado
Arrows Poison Skeleton Barrel Firecracker Tornado
Tornado Poison
Firecracker Poison Arrows Skeleton Barrel Tornado
Poison Arrows Firecracker Tornado
Poison Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Poison
Arrows Skeleton Barrel Firecracker Poison
Arrows Skeleton Barrel Firecracker Poison
Arrows Skeleton Barrel Firecracker Poison
Arrows Tornado Poison
Arrows Skeleton Barrel Firecracker Poison
Arrows Skeleton Barrel Firecracker Tornado Poison
Poison
Arrows Tornado Poison
Tornado
Arrows Skeleton Barrel Poison
Arrows Firecracker Tornado Poison
Arrows Firecracker Poison Skeleton Barrel Tornado
Arrows Skeleton Barrel Tornado Poison
Poison Arrows Skeleton Barrel Firecracker Tornado
Poison Arrows Firecracker Tornado
Skeleton Barrel Firecracker Poison
Poison Arrows
Arrows Firecracker Poison
Arrows Firecracker Poison
Skeleton Barrel Skeleton Army
Poison Arrows Firecracker Tornado
Arrows
Poison Firecracker
Arrows Skeleton Barrel Firecracker Poison
Arrows Tornado Poison
Firecracker
Firecracker Tornado Poison
Firecracker Tornado Poison
Poison Skeleton Barrel Firecracker Tornado
Firecracker

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