My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Bowler Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards
Giant Snowball
Dart Goblin Guards
Zap
Firecracker Dart Goblin Guards
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Guards Electro Wizard
The Log
Firecracker Dart Goblin Elixir Golem Guards
Earthquake
Firecracker Elixir Golem Guards
Arrows
Firecracker Dart Goblin Guards
Royal Delivery
Firecracker Dart Goblin Elixir Golem Guards Bowler Electro Wizard
Fireball
Firecracker Dart Goblin Elixir Golem Bowler Electro Wizard
Poison
Firecracker Dart Goblin Elixir Golem Guards Electro Wizard
Lightning
Bowler Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rage Guards Bowler Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Dart Goblin Elixir Golem Guards Electro Wizard Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Firecracker Dart Goblin Elixir Golem

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Dart Goblin Bowler Mega Knight
Dart Goblin
Firecracker Elixir Golem Bowler Mega Knight
Elixir Golem
Firecracker Rage Dart Goblin Bowler
Rage
Elixir Golem Electro Wizard
Guards
Bowler
Firecracker Dart Goblin Elixir Golem Electro Wizard
Electro Wizard
Rage Bowler Mega Knight
Mega Knight
Firecracker Dart Goblin Electro Wizard

Defense Synergies 0 11

Firecracker
Dart Goblin Guards Electro Wizard Mega Knight
Dart Goblin
Firecracker Guards Bowler Electro Wizard Mega Knight
Elixir Golem
Rage
Guards
Firecracker Dart Goblin Electro Wizard
Bowler
Dart Goblin Electro Wizard
Electro Wizard
Firecracker Dart Goblin Guards Bowler Mega Knight
Mega Knight
Firecracker Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Mega Knight
Bowler Mega Knight Dart Goblin Electro Wizard
Firecracker Dart Goblin Guards Bowler Electro Wizard Mega Knight
Firecracker Bowler Mega Knight
Bowler Firecracker Dart Goblin Guards Electro Wizard Mega Knight
Dart Goblin Electro Wizard Firecracker
Bowler Dart Goblin Electro Wizard Mega Knight
Guards Firecracker Dart Goblin Bowler Electro Wizard Mega Knight
Dart Goblin Guards Electro Wizard Firecracker Bowler Mega Knight
Firecracker Dart Goblin Electro Wizard
Bowler Mega Knight Guards Electro Wizard
Bowler Mega Knight Firecracker Dart Goblin Guards Electro Wizard
Electro Wizard Mega Knight
Bowler Electro Wizard Mega Knight
Mega Knight Firecracker Bowler Electro Wizard
Mega Knight Firecracker Dart Goblin Guards Bowler Electro Wizard
Firecracker Dart Goblin Guards Bowler Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Bowler Mega Knight Firecracker Dart Goblin Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Bowler Electro Wizard
Electro Wizard Firecracker Bowler Mega Knight
Guards Mega Knight Bowler Electro Wizard
Guards Bowler Mega Knight Electro Wizard
Guards Bowler Mega Knight
Firecracker Dart Goblin Electro Wizard
Guards Dart Goblin Bowler Electro Wizard
Mega Knight
Electro Wizard Mega Knight Firecracker
Dart Goblin Guards
Mega Knight Dart Goblin Guards Bowler
Mega Knight Guards Bowler Electro Wizard
Bowler Mega Knight Guards
Firecracker Dart Goblin Bowler Mega Knight
Guards Electro Wizard Firecracker Dart Goblin Bowler
Bowler Mega Knight Firecracker Dart Goblin Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Guards
Firecracker Dart Goblin Bowler Electro Wizard
Dart Goblin
Firecracker Dart Goblin Guards
Firecracker Bowler Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Bowler
Firecracker Dart Goblin Bowler
Firecracker Dart Goblin
Guards Bowler Electro Wizard
Firecracker Dart Goblin Bowler Electro Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin Bowler
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Bowler
Firecracker Dart Goblin Bowler Mega Knight
Firecracker Dart Goblin Bowler Electro Wizard Mega Knight
Firecracker Dart Goblin Bowler Mega Knight
Bowler Mega Knight
Bowler
Firecracker Bowler Mega Knight
Firecracker Dart Goblin Bowler Electro Wizard
Bowler Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Electro Wizard
Electro Wizard Firecracker Dart Goblin Guards
Bowler
Dart Goblin Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker Bowler
Electro Wizard Dart Goblin Guards
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Bowler Electro Wizard Mega Knight
Firecracker Dart Goblin Bowler
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Guards Bowler Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Bowler Electro Wizard Mega Knight
Firecracker Dart Goblin Bowler Mega Knight

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