My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Prince
Giant Snowball
Cannon Battle Ram Guards
Zap
Cannon Firecracker Battle Ram Guards Prince
Barbarian Barrel
Cannon Firecracker Battle Ram Guards Magic Archer
The Log
Cannon Firecracker Battle Ram Guards Prince
Earthquake
Cannon Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Battle Ram Guards Prince Magic Archer
Fireball
Cannon Firecracker Battle Ram Magic Archer
Poison
Cannon Firecracker Guards Magic Archer
Lightning
Cannon Battle Ram Prince Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Guards Fireball Battle Ram Magic Archer Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Battle Ram Prince
Fireball
Battle Ram The Log Magic Archer
Battle Ram
The Log Magic Archer Firecracker Fireball
Guards
The Log
Prince
Firecracker The Log Magic Archer
The Log
Battle Ram Fireball Guards Prince Magic Archer
Magic Archer
Battle Ram Fireball Prince The Log

Defense Synergies 4 12

Cannon
The Log Firecracker Fireball Guards Prince Magic Archer
Firecracker
The Log Cannon Guards Prince
Fireball
The Log Cannon
Battle Ram
Guards
Cannon Firecracker Prince The Log Magic Archer
Prince
The Log Cannon Firecracker Guards Magic Archer
The Log
Cannon Firecracker Fireball Prince Guards Magic Archer
Magic Archer
Cannon Guards Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Fireball The Log Magic Archer
Cannon Firecracker Prince The Log
Cannon Prince
Cannon Prince Firecracker Guards
Firecracker Fireball Prince The Log
Fireball The Log Cannon Firecracker Guards Magic Archer
Cannon Firecracker Fireball Magic Archer
Cannon Fireball The Log Magic Archer
Cannon Prince
Guards Cannon Firecracker Prince
Guards Cannon Firecracker Fireball The Log Magic Archer
Firecracker Fireball Magic Archer
Cannon Prince Fireball Guards The Log
Fireball Cannon Firecracker Guards Prince The Log Magic Archer
Cannon Prince
Cannon Fireball Prince The Log
Cannon Firecracker Fireball Prince
Cannon Fireball Firecracker Guards Prince The Log Magic Archer
The Log Cannon Firecracker Fireball Guards Magic Archer
Cannon Prince
Cannon Firecracker Fireball Guards Prince The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Prince
Fireball Firecracker Prince The Log Magic Archer
Guards Prince The Log
Guards Prince Fireball The Log
Cannon Guards Prince
Firecracker Fireball Magic Archer
Guards Prince Fireball
Prince
Firecracker Fireball Prince The Log Magic Archer
Cannon Guards
Guards Prince
Fireball Guards Prince The Log
Prince Cannon Fireball Guards
Cannon Firecracker Fireball Magic Archer
Guards Firecracker Fireball Prince The Log Magic Archer
Cannon Firecracker Fireball The Log Magic Archer
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Guards The Log
Firecracker Fireball The Log Magic Archer
Fireball The Log Magic Archer
Firecracker Fireball Guards Prince The Log
Fireball Firecracker The Log Magic Archer
Firecracker Fireball Magic Archer
Firecracker The Log Magic Archer
Fireball The Log Firecracker Magic Archer
Fireball The Log Firecracker
Fireball Guards Prince
Firecracker Fireball Prince The Log Magic Archer
Fireball Firecracker Magic Archer
Firecracker Fireball The Log Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Prince The Log Magic Archer
Firecracker Fireball The Log Magic Archer
Magic Archer Firecracker Fireball The Log
Fireball
Firecracker Fireball Prince The Log Magic Archer
Firecracker Fireball The Log Magic Archer
Fireball Prince The Log Magic Archer
Fireball
Prince The Log
Fireball The Log
Firecracker The Log Fireball Magic Archer
Firecracker Fireball The Log Magic Archer
Fireball Prince The Log Magic Archer
Fireball Firecracker The Log Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Guards
Fireball
Fireball The Log Magic Archer
Firecracker Fireball Magic Archer
Prince
Firecracker Fireball The Log Magic Archer
Fireball Guards Prince Magic Archer
Fireball Firecracker Magic Archer
The Log Fireball
Fireball Firecracker Prince Magic Archer
The Log Firecracker Fireball Magic Archer
Fireball
Firecracker Prince
Firecracker Fireball Guards The Log Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Prince The Log Magic Archer
Prince
Fireball Firecracker

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