My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Flying Machine Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Flying Machine Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Ram Rider
Giant Snowball
Goblin Gang Flying Machine Goblin Barrel Ram Rider
Zap
Goblin Gang Firecracker Flying Machine Goblin Barrel Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Goblin Barrel Electro Wizard
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Goblin Barrel Ram Rider
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Flying Machine Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Flying Machine Goblin Barrel Electro Wizard Ram Rider
Fireball
Goblin Gang Firecracker Flying Machine Goblin Barrel Electro Wizard Ram Rider
Poison
Goblin Gang Firecracker Flying Machine Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Gang Firecracker Goblin Barrel Mini P.E.K.K.A Flying Machine Electro Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Goblin Gang Firecracker Goblin Barrel

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Firecracker Flying Machine Goblin Barrel Electro Wizard
Goblin Gang
Goblin Barrel Firecracker Mini P.E.K.K.A
Firecracker
Giant Snowball Goblin Gang Mini P.E.K.K.A Flying Machine Goblin Barrel Ram Rider
Mini P.E.K.K.A
Goblin Gang Firecracker Electro Wizard Ram Rider
Flying Machine
Giant Snowball Firecracker Ram Rider
Goblin Barrel
Goblin Gang Giant Snowball Firecracker Ram Rider
Electro Wizard
Giant Snowball Mini P.E.K.K.A Ram Rider
Ram Rider
Giant Snowball Firecracker Mini P.E.K.K.A Flying Machine Goblin Barrel Electro Wizard

Defense Synergies 3 14

Giant Snowball
Goblin Gang Ram Rider Firecracker Mini P.E.K.K.A Flying Machine Electro Wizard
Goblin Gang
Giant Snowball Firecracker Mini P.E.K.K.A Flying Machine Electro Wizard
Firecracker
Giant Snowball Goblin Gang Mini P.E.K.K.A Flying Machine Electro Wizard
Mini P.E.K.K.A
Electro Wizard Giant Snowball Goblin Gang Firecracker Ram Rider
Flying Machine
Giant Snowball Goblin Gang Firecracker Electro Wizard
Goblin Barrel
Electro Wizard
Mini P.E.K.K.A Giant Snowball Goblin Gang Firecracker Flying Machine Ram Rider
Ram Rider
Giant Snowball Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine Electro Wizard Ram Rider
Mini P.E.K.K.A Goblin Gang Firecracker Flying Machine Electro Wizard Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider Giant Snowball Electro Wizard
Mini P.E.K.K.A Goblin Gang Firecracker Electro Wizard Ram Rider
Firecracker Mini P.E.K.K.A
Goblin Gang Giant Snowball Firecracker Flying Machine Electro Wizard
Giant Snowball Electro Wizard Ram Rider Goblin Gang Firecracker Flying Machine
Flying Machine Electro Wizard Ram Rider
Mini P.E.K.K.A Goblin Gang
Goblin Gang Giant Snowball Firecracker Mini P.E.K.K.A Electro Wizard
Goblin Gang Electro Wizard Giant Snowball Firecracker Flying Machine Ram Rider
Giant Snowball Goblin Gang Firecracker Flying Machine Electro Wizard Ram Rider
Mini P.E.K.K.A Giant Snowball Goblin Gang Flying Machine Electro Wizard Ram Rider
Giant Snowball Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Goblin Gang Electro Wizard Ram Rider
Giant Snowball Goblin Gang Mini P.E.K.K.A Electro Wizard Ram Rider
Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard
Giant Snowball Goblin Gang Firecracker Flying Machine Electro Wizard Ram Rider
Giant Snowball Firecracker Flying Machine Electro Wizard Ram Rider
Mini P.E.K.K.A Electro Wizard Ram Rider
Goblin Gang Giant Snowball Firecracker Mini P.E.K.K.A Flying Machine Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Giant Snowball Electro Wizard
Electro Wizard Giant Snowball Goblin Gang Firecracker Mini P.E.K.K.A Flying Machine
Goblin Gang Mini P.E.K.K.A Electro Wizard Ram Rider
Goblin Gang Mini P.E.K.K.A Electro Wizard Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Firecracker Giant Snowball Goblin Gang Flying Machine Electro Wizard Ram Rider
Goblin Gang Mini P.E.K.K.A Flying Machine Electro Wizard Ram Rider
Mini P.E.K.K.A
Electro Wizard Giant Snowball Firecracker Mini P.E.K.K.A Flying Machine
Goblin Gang
Mini P.E.K.K.A Flying Machine
Giant Snowball Electro Wizard
Mini P.E.K.K.A Goblin Gang Ram Rider
Firecracker Flying Machine
Goblin Gang Electro Wizard Firecracker Mini P.E.K.K.A Flying Machine
Giant Snowball Firecracker Mini P.E.K.K.A Flying Machine Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Flying Machine
Firecracker Giant Snowball Flying Machine Electro Wizard Ram Rider
Flying Machine
Firecracker Flying Machine
Giant Snowball Firecracker
Firecracker Giant Snowball Flying Machine Ram Rider
Firecracker Flying Machine
Giant Snowball Firecracker Flying Machine Ram Rider
Giant Snowball Firecracker Flying Machine Ram Rider
Giant Snowball Goblin Gang Mini P.E.K.K.A Electro Wizard
Firecracker Flying Machine Electro Wizard Ram Rider
Giant Snowball Firecracker Flying Machine
Flying Machine Giant Snowball Firecracker
Firecracker Flying Machine
Giant Snowball Firecracker Flying Machine
Giant Snowball Firecracker Flying Machine
Firecracker Flying Machine
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Firecracker Mini P.E.K.K.A Flying Machine Electro Wizard
Giant Snowball Firecracker Flying Machine
Giant Snowball
Giant Snowball Flying Machine
Giant Snowball Firecracker
Firecracker Giant Snowball Flying Machine Electro Wizard Ram Rider
Giant Snowball Flying Machine Ram Rider
Firecracker
Giant Snowball Firecracker Flying Machine Electro Wizard
Electro Wizard Giant Snowball Firecracker Flying Machine
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball Firecracker Electro Wizard
Giant Snowball Firecracker
Electro Wizard Goblin Gang Flying Machine
Giant Snowball Firecracker Flying Machine Electro Wizard Ram Rider
Goblin Gang Firecracker Mini P.E.K.K.A Flying Machine Electro Wizard
Giant Snowball Firecracker Flying Machine
Giant Snowball
Firecracker Flying Machine
Giant Snowball Goblin Gang Firecracker Flying Machine Electro Wizard
Firecracker Giant Snowball Flying Machine Electro Wizard
Giant Snowball Firecracker Flying Machine Electro Wizard

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