My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Furnace
Zap
Firecracker Furnace
Barbarian Barrel
Firecracker Elite Barbarians Furnace
The Log
Firecracker Elite Barbarians Furnace
Earthquake
Firecracker Furnace
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Elite Barbarians P.E.K.K.A Mother Witch
Fireball
Firecracker Elite Barbarians Furnace Mother Witch
Poison
Firecracker Furnace Mother Witch
Lightning
Elite Barbarians Furnace Mother Witch
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Furnace Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Furnace Mother Witch Elite Barbarians Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Firecracker Furnace

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians P.E.K.K.A Furnace The Log Mother Witch
Firecracker
Zap Elite Barbarians P.E.K.K.A
Elite Barbarians
Zap Firecracker Furnace The Log
Furnace
Zap Elite Barbarians P.E.K.K.A
Rocket
P.E.K.K.A
Zap Firecracker Furnace The Log Mother Witch
The Log
Zap Elite Barbarians P.E.K.K.A
Mother Witch
Zap P.E.K.K.A

Defense Synergies 3 10

Zap
Firecracker Elite Barbarians Furnace P.E.K.K.A The Log Mother Witch
Firecracker
The Log Zap P.E.K.K.A
Elite Barbarians
Mother Witch Zap The Log
Furnace
Zap
Rocket
The Log
P.E.K.K.A
The Log Zap Firecracker
The Log
Firecracker P.E.K.K.A Zap Elite Barbarians Rocket Mother Witch
Mother Witch
Elite Barbarians Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Firecracker The Log
Elite Barbarians P.E.K.K.A Zap Firecracker Furnace The Log
Furnace Rocket P.E.K.K.A Elite Barbarians
Elite Barbarians P.E.K.K.A Firecracker Furnace
Firecracker Elite Barbarians Rocket P.E.K.K.A The Log
The Log Zap Firecracker Furnace Mother Witch
Furnace Rocket Zap Firecracker
Rocket Zap P.E.K.K.A The Log
P.E.K.K.A Elite Barbarians Furnace
Elite Barbarians Firecracker
Mother Witch Zap Firecracker Furnace The Log
Zap Firecracker Furnace
Furnace P.E.K.K.A Zap Elite Barbarians Rocket The Log
Rocket Zap Firecracker Furnace P.E.K.K.A The Log
Elite Barbarians P.E.K.K.A Furnace
Rocket Zap Elite Barbarians Furnace P.E.K.K.A The Log
Firecracker Elite Barbarians Furnace P.E.K.K.A
Zap Firecracker Elite Barbarians Furnace The Log
Zap Furnace The Log Firecracker Mother Witch
P.E.K.K.A Elite Barbarians
Firecracker Elite Barbarians Furnace P.E.K.K.A The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Furnace P.E.K.K.A
Zap Firecracker Elite Barbarians Rocket The Log
P.E.K.K.A Zap Elite Barbarians Furnace Rocket The Log
Rocket P.E.K.K.A Zap Elite Barbarians The Log
P.E.K.K.A Elite Barbarians
Firecracker Furnace Rocket Mother Witch Zap
Rocket P.E.K.K.A Elite Barbarians Furnace
P.E.K.K.A Elite Barbarians
Zap Rocket P.E.K.K.A Firecracker Elite Barbarians The Log
P.E.K.K.A
P.E.K.K.A Elite Barbarians
Rocket P.E.K.K.A Zap Elite Barbarians The Log
Elite Barbarians Rocket P.E.K.K.A
Firecracker Furnace
Elite Barbarians Zap Firecracker Furnace Rocket P.E.K.K.A The Log
Zap Firecracker Elite Barbarians P.E.K.K.A The Log Mother Witch
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket The Log
Firecracker Zap The Log
Rocket The Log
Firecracker Rocket The Log
Rocket Zap Firecracker Furnace The Log
Firecracker Mother Witch Zap Furnace Rocket
Firecracker Furnace The Log
The Log Zap Firecracker
The Log Zap Firecracker
Rocket Elite Barbarians
Firecracker Rocket Zap The Log
Zap Firecracker Rocket
Rocket Firecracker Elite Barbarians The Log
Firecracker Rocket
Zap Firecracker Elite Barbarians Furnace The Log
Rocket Zap Firecracker Furnace The Log
Firecracker Furnace Rocket The Log
Rocket
Rocket
Rocket Zap Firecracker The Log
Rocket Zap Firecracker The Log Mother Witch
Rocket The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap Firecracker The Log Mother Witch Furnace
Firecracker The Log Zap
Zap The Log
Rocket Zap Firecracker The Log
Elite Barbarians Zap Firecracker Furnace Mother Witch
Zap Rocket Firecracker
Elite Barbarians
Zap Rocket The Log
Zap Rocket Firecracker
P.E.K.K.A
Rocket Firecracker The Log
Zap Rocket
Rocket Zap Firecracker
The Log
Firecracker Rocket
The Log Zap Firecracker
Rocket Zap
Firecracker Elite Barbarians P.E.K.K.A
Zap Firecracker Elite Barbarians Rocket The Log
Firecracker Zap Rocket
Zap Firecracker Rocket The Log
P.E.K.K.A
Firecracker Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: