My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Electro Giant Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Sparky
Barbarian Barrel
Goblin Gang Firecracker Sparky
The Log
Goblin Gang Firecracker Sparky
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker P.E.K.K.A Sparky
Fireball
Goblin Gang Firecracker Sparky
Poison
Goblin Gang Firecracker Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Giant Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Electro Giant Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Firecracker Tornado Sparky P.E.K.K.A Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Goblin Gang Firecracker Tornado

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mirror P.E.K.K.A Sparky
Firecracker
Goblin Gang Mirror Tornado P.E.K.K.A Sparky Mega Knight
Mirror
Electro Giant Goblin Gang Firecracker Tornado Sparky
Tornado
P.E.K.K.A Electro Giant Sparky Firecracker Mirror Mega Knight
P.E.K.K.A
Tornado Goblin Gang Firecracker
Electro Giant
Mirror Tornado Sparky
Sparky
Tornado Goblin Gang Firecracker Mirror Electro Giant
Mega Knight
Firecracker Tornado

Defense Synergies 3 13

Goblin Gang
Firecracker Mirror P.E.K.K.A Sparky
Firecracker
Goblin Gang Mirror Tornado P.E.K.K.A Mega Knight
Mirror
Tornado Goblin Gang Firecracker Sparky Mega Knight
Tornado
Mirror P.E.K.K.A Sparky Firecracker Electro Giant Sparky Mega Knight
P.E.K.K.A
Tornado Goblin Gang Firecracker
Electro Giant
Tornado
Sparky
Tornado Goblin Gang Mirror Tornado
Mega Knight
Firecracker Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Sparky
P.E.K.K.A Sparky Goblin Gang Firecracker Mega Knight
Goblin Gang Tornado P.E.K.K.A Sparky Mega Knight
P.E.K.K.A Sparky Goblin Gang Firecracker Mega Knight
Firecracker Tornado P.E.K.K.A Sparky Mega Knight
Goblin Gang Tornado Firecracker Mega Knight
Tornado Goblin Gang Firecracker
P.E.K.K.A Electro Giant Sparky Mega Knight
P.E.K.K.A Sparky Goblin Gang Tornado
Goblin Gang Tornado Firecracker Sparky Mega Knight
Goblin Gang Firecracker Tornado Electro Giant Mega Knight
Goblin Gang Firecracker Tornado
P.E.K.K.A Sparky Mega Knight Goblin Gang
Sparky Mega Knight Goblin Gang Firecracker Tornado P.E.K.K.A
P.E.K.K.A Sparky Goblin Gang Mega Knight
Tornado Goblin Gang P.E.K.K.A Electro Giant Sparky Mega Knight
Sparky Mega Knight Goblin Gang Firecracker Tornado P.E.K.K.A
Mega Knight Goblin Gang Firecracker Tornado
Tornado Firecracker Mega Knight
P.E.K.K.A Sparky Tornado
Goblin Gang Mega Knight Firecracker P.E.K.K.A Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight P.E.K.K.A Electro Giant Sparky
Goblin Gang Firecracker Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Sparky
Goblin Gang P.E.K.K.A Mega Knight Tornado Sparky
P.E.K.K.A Goblin Gang Sparky Mega Knight
Firecracker Electro Giant Goblin Gang Tornado
Goblin Gang P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Sparky
P.E.K.K.A Mega Knight Firecracker Tornado Sparky
P.E.K.K.A Goblin Gang Sparky
P.E.K.K.A Mega Knight Sparky
P.E.K.K.A Mega Knight Tornado Electro Giant
P.E.K.K.A Mega Knight Goblin Gang Sparky
Firecracker Electro Giant Sparky Mega Knight
Goblin Gang Electro Giant Sparky Firecracker Tornado P.E.K.K.A
Mega Knight Firecracker P.E.K.K.A Electro Giant Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Sparky
Firecracker Tornado
Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Firecracker Electro Giant Tornado
Firecracker Tornado Sparky
Firecracker Tornado
Firecracker Tornado
Goblin Gang Tornado Sparky
Firecracker Tornado Sparky
Firecracker Tornado
Firecracker Sparky
Firecracker
Firecracker Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Tornado Sparky
Sparky
Firecracker Sparky Mega Knight
Firecracker Tornado Electro Giant Mega Knight
Sparky Mega Knight
Tornado
Tornado Sparky
Firecracker Tornado Electro Giant Sparky Mega Knight
Firecracker Tornado Sparky
Tornado Sparky Mega Knight
Firecracker Tornado Sparky
Firecracker Tornado Electro Giant Sparky
Firecracker Electro Giant
Sparky
Sparky Mega Knight
Firecracker Sparky
P.E.K.K.A Sparky Mega Knight
Firecracker Sparky
Goblin Gang
Firecracker Tornado
Goblin Gang Firecracker Sparky Mega Knight
Firecracker
Tornado Electro Giant Sparky
Firecracker P.E.K.K.A Sparky Mega Knight
Electro Giant Goblin Gang Firecracker Tornado Sparky
Firecracker Tornado
Firecracker Tornado Electro Giant Sparky Mega Knight

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