My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Prince Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Prince
Giant Snowball
Lumberjack
Zap
Firecracker Prince
Barbarian Barrel
Firecracker Elixir Golem Wizard Lumberjack
The Log
Firecracker Elixir Golem Prince Lumberjack
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Battle Healer Wizard Prince Lumberjack
Fireball
Firecracker Elixir Golem Battle Healer Wizard Lumberjack
Poison
Firecracker Elixir Golem Battle Healer Wizard
Lightning
Battle Healer Wizard Prince Lumberjack
Rocket
Battle Healer Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Battle Healer Lumberjack Golden Knight Wizard Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Battle Healer Lumberjack

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Battle Healer Prince Lumberjack
Elixir Golem
Firecracker Battle Healer Lightning Wizard Lumberjack
Battle Healer
Elixir Golem Firecracker Prince Lumberjack
Wizard
Elixir Golem Prince Lumberjack
Prince
Firecracker Battle Healer Wizard Lightning Lumberjack
Lightning
Elixir Golem Prince
Lumberjack
Firecracker Elixir Golem Battle Healer Wizard Prince
Golden Knight

Defense Synergies 0 9

Firecracker
Battle Healer Prince Lumberjack Golden Knight
Elixir Golem
Battle Healer
Firecracker Prince Lumberjack
Wizard
Prince Lumberjack Golden Knight
Prince
Firecracker Battle Healer Wizard
Lightning
Lumberjack
Firecracker Battle Healer Wizard
Golden Knight
Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Wizard Golden Knight
Lumberjack Firecracker Battle Healer Prince
Prince Lumberjack Lightning
Prince Lumberjack Firecracker
Lightning Firecracker Battle Healer Prince Lumberjack
Firecracker Lumberjack
Lightning Firecracker Wizard
Lightning Battle Healer Golden Knight
Prince Lumberjack
Firecracker Battle Healer Prince Lumberjack
Firecracker Wizard Lumberjack
Firecracker Wizard
Prince Lumberjack Battle Healer Wizard Lightning
Wizard Firecracker Prince Lumberjack Golden Knight
Prince Lumberjack
Prince Lightning Lumberjack
Wizard Firecracker Prince Lumberjack
Firecracker Battle Healer Wizard Prince Lumberjack Golden Knight
Wizard Firecracker Battle Healer Lumberjack
Prince Lumberjack
Wizard Firecracker Battle Healer Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Battle Healer Prince
Firecracker Battle Healer Wizard Prince Lightning Lumberjack
Lumberjack Battle Healer Prince Lightning Golden Knight
Prince Lightning Lumberjack Battle Healer
Battle Healer Prince Lumberjack
Firecracker Wizard
Prince Battle Healer Lightning Lumberjack
Battle Healer Prince Lumberjack
Lightning Firecracker Prince
Prince Lumberjack Golden Knight
Lightning Prince
Prince Lightning Wizard Lumberjack Golden Knight
Wizard Firecracker
Firecracker Battle Healer Prince Lightning Lumberjack Golden Knight
Firecracker Battle Healer Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Golden Knight
Firecracker Golden Knight
Lightning
Lightning Firecracker Prince
Wizard Firecracker
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard Lightning
Firecracker Wizard Lightning Golden Knight
Lightning Prince Lumberjack
Firecracker Lightning Wizard Prince Golden Knight
Lightning Firecracker Wizard
Lightning Firecracker Golden Knight
Lightning Firecracker
Lightning Firecracker Prince
Lightning Firecracker Wizard Golden Knight
Lightning Firecracker Wizard
Lightning
Lightning
Lightning Firecracker Wizard Prince
Lightning Firecracker Wizard Golden Knight
Lightning Prince
Lightning Wizard
Prince Lightning
Lightning
Firecracker Wizard
Firecracker Wizard Lightning Golden Knight
Lightning Wizard Prince Golden Knight
Lightning Firecracker Golden Knight
Lightning Firecracker Wizard
Lightning Firecracker Wizard
Lightning
Lightning Wizard
Lightning Firecracker
Prince
Firecracker Wizard Lightning
Lightning Prince
Lightning Firecracker Wizard
Lightning Firecracker Wizard Prince Lumberjack
Firecracker Wizard Lightning
Lightning
Firecracker Prince
Firecracker Lightning Golden Knight
Firecracker Lightning
Lightning Firecracker Prince Golden Knight
Prince
Lightning Firecracker Wizard

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