My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Inferno Dragon
Giant Snowball
Hog Rider Guards Inferno Dragon
Zap
Firecracker Guards Inferno Dragon
Barbarian Barrel
Firecracker Guards
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Hog Rider Guards Bowler P.E.K.K.A Inferno Dragon
Fireball
Firecracker Hog Rider Bowler Inferno Dragon
Poison
Firecracker Guards
Lightning
Bowler Inferno Dragon
Rocket
Hog Rider Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Bowler P.E.K.K.A Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Firecracker Guards Hog Rider Inferno Dragon Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Firecracker Guards

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mirror Bowler P.E.K.K.A Inferno Dragon
Hog Rider
Firecracker The Log Mirror Guards Bowler
Mirror
The Log Firecracker Hog Rider
Guards
Hog Rider The Log
Bowler
Firecracker Hog Rider The Log
P.E.K.K.A
Firecracker The Log
The Log
Hog Rider Mirror Guards Bowler P.E.K.K.A
Inferno Dragon
Firecracker

Defense Synergies 3 8

Firecracker
The Log Mirror Guards P.E.K.K.A
Hog Rider
Mirror
Firecracker Bowler The Log Inferno Dragon
Guards
Firecracker The Log
Bowler
The Log Mirror
P.E.K.K.A
The Log Firecracker
The Log
Firecracker Bowler P.E.K.K.A Mirror Guards Inferno Dragon
Inferno Dragon
Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker The Log
P.E.K.K.A Inferno Dragon Firecracker The Log
Bowler P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Firecracker Guards Bowler
Firecracker Bowler P.E.K.K.A The Log
Bowler The Log Firecracker Guards
Inferno Dragon Firecracker
Bowler P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon
Guards Firecracker Bowler
Guards Firecracker Bowler The Log
Inferno Dragon Firecracker
Bowler P.E.K.K.A Guards The Log
Bowler Firecracker Guards P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon
Bowler P.E.K.K.A The Log Inferno Dragon
Firecracker Bowler P.E.K.K.A
Firecracker Guards Bowler The Log
The Log Firecracker Guards Bowler Inferno Dragon
P.E.K.K.A Inferno Dragon
Bowler Firecracker Guards P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Bowler P.E.K.K.A
Firecracker Bowler The Log Inferno Dragon
Guards P.E.K.K.A Bowler The Log
Guards Bowler P.E.K.K.A The Log
P.E.K.K.A Guards Bowler Inferno Dragon
Firecracker
Guards P.E.K.K.A Bowler
P.E.K.K.A Inferno Dragon
P.E.K.K.A Firecracker The Log Inferno Dragon
P.E.K.K.A Guards Inferno Dragon
P.E.K.K.A Inferno Dragon Guards Bowler
P.E.K.K.A Guards Bowler The Log
Bowler P.E.K.K.A Guards
Firecracker Bowler
Guards Firecracker Bowler P.E.K.K.A The Log Inferno Dragon
Bowler Firecracker P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards The Log
Firecracker Bowler The Log
The Log
Firecracker Guards The Log
Firecracker Bowler The Log
Firecracker
Firecracker Bowler The Log
The Log Firecracker Bowler
The Log Firecracker
Guards Bowler
Firecracker Bowler The Log
Firecracker
Firecracker Bowler The Log
Firecracker
Firecracker The Log
Firecracker Bowler The Log
Firecracker Bowler The Log
Firecracker Bowler The Log
Firecracker Bowler The Log
Bowler The Log
Bowler The Log
The Log
Firecracker The Log Bowler
Inferno Dragon
Firecracker The Log Bowler
Bowler The Log
Firecracker The Log
Firecracker
Firecracker Guards
Bowler
The Log
Firecracker
P.E.K.K.A
Firecracker Bowler The Log
Guards
Firecracker
The Log
Firecracker Bowler
The Log Firecracker Bowler
Firecracker P.E.K.K.A
Firecracker Guards Bowler The Log
Firecracker
Firecracker Bowler The Log
P.E.K.K.A Inferno Dragon
Firecracker Bowler

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