My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel
Zap
Bats Firecracker Goblin Barrel
Barbarian Barrel
Electro Spirit Knight Firecracker Tesla Goblin Barrel
The Log
Electro Spirit Firecracker Goblin Barrel
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Electro Spirit Bats Firecracker Goblin Barrel
Royal Delivery
Electro Spirit Bats Knight Firecracker Goblin Barrel
Fireball
Firecracker Tesla Goblin Barrel
Poison
Bats Firecracker
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Zap Knight Firecracker Goblin Barrel Tesla Fireball

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Zap Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Fireball
Bats
Knight Zap Firecracker Goblin Barrel
Zap
Firecracker Fireball Electro Spirit Bats Knight
Knight
Bats Firecracker Goblin Barrel Zap Fireball
Firecracker
Zap Knight Bats Goblin Barrel
Tesla
Fireball
Zap Electro Spirit Knight
Goblin Barrel
Knight Bats Firecracker

Defense Synergies 4 10

Electro Spirit
Zap
Bats
Knight Zap Firecracker Tesla
Zap
Fireball Electro Spirit Bats Knight Firecracker Tesla
Knight
Bats Firecracker Tesla Zap Fireball
Firecracker
Knight Bats Zap Tesla
Tesla
Knight Bats Zap Firecracker Fireball
Fireball
Zap Knight Tesla
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tesla Fireball
Bats Zap Knight Firecracker Tesla
Tesla Bats Knight
Tesla Bats Knight Firecracker
Firecracker Fireball
Fireball Electro Spirit Bats Zap Firecracker Tesla
Bats Tesla Electro Spirit Zap Firecracker Fireball
Electro Spirit Zap Tesla Fireball
Tesla
Knight Firecracker Tesla
Bats Electro Spirit Zap Knight Firecracker Tesla Fireball
Tesla Bats Zap Firecracker Fireball
Tesla Bats Zap Knight Fireball
Fireball Electro Spirit Bats Zap Firecracker Tesla
Knight Tesla
Zap Tesla Fireball
Tesla Bats Knight Firecracker Fireball
Tesla Fireball Electro Spirit Bats Zap Knight Firecracker
Zap Electro Spirit Bats Knight Firecracker Tesla Fireball
Tesla
Electro Spirit Bats Knight Firecracker Tesla Fireball
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Fireball
Fireball Zap Knight Firecracker Tesla
Bats Zap Knight
Bats Zap Knight Tesla Fireball
Knight Tesla
Firecracker Fireball Electro Spirit Bats Zap Tesla
Bats Knight Tesla Fireball
Knight Tesla
Zap Electro Spirit Bats Knight Firecracker Fireball
Tesla
Bats Knight Tesla
Zap Fireball
Knight Tesla Fireball
Firecracker Tesla Fireball
Tesla Electro Spirit Bats Zap Knight Firecracker Fireball
Bats Electro Spirit Zap Firecracker Tesla Fireball
Electro Spirit Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Zap
Fireball
Knight Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Electro Spirit Bats Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Bats Fireball
Firecracker Zap Knight Fireball
Fireball Zap Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Bats
Zap Firecracker Fireball
Zap Firecracker Fireball
Fireball
Fireball
Zap Fireball
Zap Firecracker Electro Spirit Fireball
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Bats Zap Firecracker Fireball
Zap Electro Spirit Bats Firecracker Fireball
Fireball
Zap Fireball
Zap Electro Spirit Firecracker Fireball
Firecracker Fireball
Zap Electro Spirit Bats Fireball
Fireball Zap Firecracker
Fireball
Fireball Knight Firecracker
Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Electro Spirit Bats Firecracker Fireball
Firecracker Bats Zap Fireball
Zap Firecracker Fireball
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: