My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Firecracker Witch Electro Giant Princess Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Bandit
Giant Snowball
Bomber Bats Witch Princess
Zap
Bomber Bats Firecracker Witch Princess Bandit
Barbarian Barrel
Bomber Firecracker Witch Princess Bandit
The Log
Bomber Firecracker Witch Princess Bandit
Earthquake
Bomber Firecracker Witch
Arrows
Bomber Bats Firecracker Witch Princess
Royal Delivery
Bomber Bats Firecracker Witch Princess Bandit
Fireball
Bomber Firecracker Witch Princess Bandit
Poison
Bomber Bats Firecracker Witch Princess
Lightning
Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Electro Giant Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Electro Giant Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Firecracker Princess Bandit Witch Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Firecracker Princess

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Bandit Mega Knight
Bats
Mega Knight Bomber Firecracker Bandit
Firecracker
Bats Princess Bandit Mega Knight
Witch
Bandit Mega Knight
Electro Giant
Princess
Firecracker Mega Knight
Bandit
Bomber Bats Firecracker Witch Mega Knight
Mega Knight
Bats Bomber Firecracker Witch Princess Bandit

Defense Synergies 0 14

Bomber
Bats Electro Giant Bandit
Bats
Bomber Firecracker Bandit Mega Knight
Firecracker
Bats Princess Bandit Mega Knight
Witch
Bandit Mega Knight
Electro Giant
Bomber
Princess
Firecracker Bandit Mega Knight
Bandit
Bomber Bats Firecracker Witch Princess Mega Knight
Mega Knight
Bats Firecracker Witch Princess Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker
Bats Firecracker Witch Bandit Mega Knight
Witch Mega Knight Bomber Bats Bandit
Witch Bats Firecracker Bandit Mega Knight
Bomber Firecracker Princess Mega Knight
Bomber Bats Firecracker Bandit Mega Knight
Bats Firecracker Witch Princess
Electro Giant Bandit Mega Knight
Witch Princess
Bomber Firecracker Bandit Mega Knight
Bats Witch Bomber Firecracker Electro Giant Princess Bandit Mega Knight
Bats Firecracker Witch Princess
Mega Knight Bomber Bats Witch Bandit
Bomber Mega Knight Bats Firecracker Witch Princess
Bandit Mega Knight
Electro Giant Bandit Mega Knight
Mega Knight Bomber Bats Firecracker Witch
Mega Knight Bomber Bats Firecracker Witch Bandit
Witch Bomber Bats Firecracker Princess Bandit Mega Knight
Bomber Mega Knight Bats Firecracker Witch Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Electro Giant Bandit
Bandit Bomber Firecracker Mega Knight
Bandit Mega Knight Bats Witch
Mega Knight Bats Bandit
Witch Bandit Mega Knight
Firecracker Electro Giant Bats Witch Princess
Bats Witch Bandit
Mega Knight
Mega Knight Bats Firecracker Witch Bandit
Witch
Mega Knight Bats Witch
Mega Knight Electro Giant
Mega Knight Witch Bandit
Bomber Firecracker Witch Electro Giant Princess Mega Knight
Witch Electro Giant Bomber Bats Firecracker
Bats Mega Knight Bomber Firecracker Witch Electro Giant Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Bandit
Firecracker Princess Bandit
Bandit
Firecracker
Bomber Firecracker Mega Knight
Firecracker Electro Giant Bats Witch Princess
Bomber Firecracker Witch Princess
Firecracker Princess
Firecracker Bandit
Bats
Firecracker Princess Bandit
Firecracker Princess
Firecracker Princess Bandit
Firecracker Princess Bandit
Princess Firecracker
Bomber Firecracker Witch Princess Bandit
Firecracker Princess Bandit Mega Knight
Bomber Bats
Bomber Firecracker Princess Bandit Mega Knight
Bomber Firecracker Witch Electro Giant Princess Mega Knight
Mega Knight
Princess
Firecracker Electro Giant Bomber Witch Princess Mega Knight
Witch
Firecracker Witch Princess Bandit
Witch Princess Bandit Mega Knight
Firecracker Bandit
Bats Firecracker Witch Electro Giant Princess
Bats Firecracker Witch Electro Giant
Bomber Bandit Mega Knight
Firecracker Princess
Mega Knight
Firecracker Princess
Bats Witch Princess Bandit
Firecracker Witch Princess
Firecracker Princess Mega Knight
Bomber Firecracker Princess
Electro Giant
Firecracker Mega Knight
Electro Giant Bats Firecracker Witch Princess
Firecracker Bats Witch Princess
Firecracker Witch Electro Giant Princess Bandit Mega Knight
Firecracker Mega Knight

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