My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Skeleton Dragons Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Skeleton Dragons Ice Golem Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Barrel Bandit
Giant Snowball
Skeletons Bats Skeleton Dragons Goblin Barrel
Zap
Skeletons Bats Firecracker Goblin Barrel Bandit
Barbarian Barrel
Skeletons Firecracker Goblin Barrel Bandit
The Log
Skeletons Firecracker Goblin Barrel Bandit
Earthquake
Skeletons Firecracker Goblin Barrel
Arrows
Skeletons Bats Firecracker Skeleton Dragons Goblin Barrel
Royal Delivery
Skeletons Bats Firecracker Skeleton Dragons Goblin Barrel Bandit
Fireball
Firecracker Skeleton Dragons Goblin Barrel Bandit
Poison
Bats Firecracker Skeleton Dragons
Lightning
Skeleton Dragons Ice Golem Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Ice Golem Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Ice Golem Firecracker Goblin Barrel Bandit Skeleton Dragons Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Ice Golem Firecracker

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Ice Golem Mega Knight Firecracker Skeleton Dragons Goblin Barrel Bandit
Firecracker
Bats Skeleton Dragons Ice Golem Goblin Barrel Bandit Mega Knight
Skeleton Dragons
Bats Firecracker Ice Golem Mega Knight
Ice Golem
Bats Goblin Barrel Firecracker Skeleton Dragons
Goblin Barrel
Ice Golem Bats Firecracker Bandit Mega Knight
Bandit
Bats Firecracker Goblin Barrel Mega Knight
Mega Knight
Bats Firecracker Skeleton Dragons Goblin Barrel Bandit

Defense Synergies 2 17

Skeletons
Bats Firecracker Skeleton Dragons Ice Golem Bandit
Bats
Skeletons Firecracker Ice Golem Bandit Mega Knight
Firecracker
Ice Golem Skeletons Bats Skeleton Dragons Bandit Mega Knight
Skeleton Dragons
Ice Golem Skeletons Firecracker Bandit Mega Knight
Ice Golem
Firecracker Skeleton Dragons Skeletons Bats Bandit Mega Knight
Goblin Barrel
Bandit
Skeletons Bats Firecracker Skeleton Dragons Ice Golem Mega Knight
Mega Knight
Bats Firecracker Skeleton Dragons Ice Golem Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Ice Golem
Skeletons Bats Firecracker Skeleton Dragons Bandit Mega Knight
Mega Knight Skeletons Bats Skeleton Dragons Bandit
Skeletons Bats Firecracker Skeleton Dragons Bandit Mega Knight
Firecracker Mega Knight
Skeletons Bats Firecracker Skeleton Dragons Bandit Mega Knight
Bats Skeleton Dragons Firecracker
Skeleton Dragons Ice Golem Bandit Mega Knight
Skeletons
Skeletons Firecracker Ice Golem Bandit Mega Knight
Bats Skeleton Dragons Skeletons Firecracker Ice Golem Bandit Mega Knight
Skeleton Dragons Bats Firecracker
Mega Knight Skeletons Bats Skeleton Dragons Bandit
Mega Knight Bats Firecracker Skeleton Dragons
Bandit Mega Knight
Bandit Mega Knight
Mega Knight Skeletons Bats Firecracker Skeleton Dragons
Mega Knight Bats Firecracker Skeleton Dragons Bandit
Bats Firecracker Skeleton Dragons Ice Golem Bandit Mega Knight
Skeleton Dragons Mega Knight Bats Firecracker Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Ice Golem Bandit
Bandit Firecracker Skeleton Dragons Ice Golem Mega Knight
Bandit Mega Knight Skeletons Bats Ice Golem
Mega Knight Bats Ice Golem Bandit
Skeletons Bandit Mega Knight
Firecracker Skeleton Dragons Skeletons Bats Ice Golem
Skeletons Bats Ice Golem Bandit
Mega Knight
Mega Knight Skeletons Bats Firecracker Skeleton Dragons Ice Golem Bandit
Skeletons Skeleton Dragons
Mega Knight Bats
Mega Knight
Mega Knight Skeletons Ice Golem Bandit
Firecracker Skeleton Dragons Mega Knight
Skeletons Bats Firecracker Skeleton Dragons Ice Golem
Bats Mega Knight Firecracker Skeleton Dragons Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons Ice Golem Bandit
Firecracker Skeleton Dragons Bandit
Skeleton Dragons Bandit
Firecracker Skeleton Dragons Ice Golem
Firecracker Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Bats Ice Golem
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Ice Golem
Firecracker Skeleton Dragons Bandit
Bats
Firecracker Skeleton Dragons Bandit
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Ice Golem Bandit
Firecracker Skeleton Dragons Bandit
Firecracker Skeleton Dragons Ice Golem
Firecracker Skeleton Dragons Bandit
Firecracker Skeleton Dragons Bandit Mega Knight
Bats Skeleton Dragons
Firecracker Skeleton Dragons Bandit Mega Knight
Firecracker Skeleton Dragons Mega Knight
Skeleton Dragons Mega Knight
Skeleton Dragons
Skeleton Dragons
Firecracker Ice Golem Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Bandit
Skeleton Dragons Bandit Mega Knight
Firecracker Skeleton Dragons Bandit
Bats Firecracker Skeleton Dragons Ice Golem
Bats Firecracker Skeleton Dragons
Skeleton Dragons Bandit Mega Knight
Firecracker Skeleton Dragons
Mega Knight
Firecracker
Bats Bandit
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Ice Golem
Firecracker Skeleton Dragons Mega Knight
Bats Firecracker Skeleton Dragons
Firecracker Bats Skeleton Dragons
Firecracker Bandit Mega Knight
Firecracker Skeleton Dragons Mega Knight

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