My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Prince Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince
Giant Snowball
Goblin Gang Musketeer Lumberjack
Zap
Goblin Gang Firecracker Prince
Barbarian Barrel
Goblin Gang Firecracker Musketeer Lumberjack
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Prince Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Prince Lumberjack
Fireball
Goblin Gang Firecracker Musketeer Lumberjack
Poison
Goblin Gang Firecracker Musketeer
Lightning
Mini P.E.K.K.A Musketeer Prince Lumberjack
Rocket
Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Lumberjack Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Firecracker Mini P.E.K.K.A

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mini P.E.K.K.A Prince
Firecracker
Goblin Gang Mini P.E.K.K.A Prince Lumberjack Mega Knight
Mini P.E.K.K.A
Goblin Gang Firecracker Musketeer The Log Lumberjack Mega Knight
Musketeer
Mini P.E.K.K.A Prince The Log Lumberjack Mega Knight
Prince
Mega Knight Goblin Gang Firecracker Musketeer The Log Lumberjack
The Log
Mini P.E.K.K.A Musketeer Prince Lumberjack Mega Knight
Lumberjack
Firecracker Mini P.E.K.K.A Musketeer Prince The Log Mega Knight
Mega Knight
Prince Firecracker Mini P.E.K.K.A Musketeer The Log Lumberjack

Defense Synergies 6 14

Goblin Gang
Musketeer Firecracker Mini P.E.K.K.A Prince The Log Lumberjack
Firecracker
The Log Goblin Gang Mini P.E.K.K.A Musketeer Prince Lumberjack Mega Knight
Mini P.E.K.K.A
The Log Goblin Gang Firecracker Musketeer
Musketeer
Goblin Gang The Log Lumberjack Firecracker Mini P.E.K.K.A Mega Knight
Prince
The Log Goblin Gang Firecracker
The Log
Firecracker Mini P.E.K.K.A Musketeer Prince Goblin Gang Lumberjack Mega Knight
Lumberjack
Musketeer Goblin Gang Firecracker The Log
Mega Knight
Firecracker Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer The Log
Mini P.E.K.K.A Lumberjack Goblin Gang Firecracker Musketeer Prince The Log Mega Knight
Goblin Gang Mini P.E.K.K.A Prince Lumberjack Mega Knight Musketeer
Mini P.E.K.K.A Prince Lumberjack Goblin Gang Firecracker Musketeer Mega Knight
Firecracker Mini P.E.K.K.A Prince The Log Lumberjack Mega Knight
Goblin Gang The Log Firecracker Musketeer Lumberjack Mega Knight
Musketeer Goblin Gang Firecracker
Musketeer The Log Mega Knight
Mini P.E.K.K.A Goblin Gang Musketeer Prince Lumberjack
Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Prince Lumberjack Mega Knight
Goblin Gang Firecracker Musketeer The Log Lumberjack Mega Knight
Musketeer Goblin Gang Firecracker
Mini P.E.K.K.A Prince Lumberjack Mega Knight Goblin Gang Musketeer The Log
Mega Knight Goblin Gang Firecracker Mini P.E.K.K.A Prince The Log Lumberjack
Mini P.E.K.K.A Goblin Gang Prince Lumberjack Mega Knight
Goblin Gang Mini P.E.K.K.A Prince The Log Lumberjack Mega Knight
Mega Knight Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Prince Lumberjack
Mega Knight Goblin Gang Firecracker Musketeer Prince The Log Lumberjack
The Log Firecracker Musketeer Lumberjack Mega Knight
Mini P.E.K.K.A Musketeer Prince Lumberjack
Goblin Gang Mega Knight Firecracker Mini P.E.K.K.A Musketeer Prince The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight Prince
Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Prince The Log Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Mini P.E.K.K.A Musketeer Prince The Log
Goblin Gang Mini P.E.K.K.A Prince Lumberjack Mega Knight Musketeer The Log
Goblin Gang Mini P.E.K.K.A Musketeer Prince Lumberjack Mega Knight
Firecracker Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Prince Musketeer Lumberjack
Mini P.E.K.K.A Mega Knight Prince Lumberjack
Mega Knight Firecracker Mini P.E.K.K.A Prince The Log
Goblin Gang Musketeer
Mega Knight Mini P.E.K.K.A Musketeer Prince Lumberjack
Mega Knight Prince The Log
Mini P.E.K.K.A Prince Mega Knight Goblin Gang Lumberjack
Firecracker Musketeer Mega Knight
Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Prince The Log Lumberjack
Mega Knight Firecracker Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer The Log
Firecracker Musketeer The Log
The Log
Firecracker Musketeer Prince The Log
Firecracker The Log Mega Knight
Firecracker Musketeer
Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker
Goblin Gang Mini P.E.K.K.A Musketeer Prince Lumberjack
Firecracker Musketeer Prince The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer Prince The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Musketeer Prince The Log Mega Knight
Firecracker The Log Mega Knight
Musketeer Prince The Log Mega Knight
Musketeer Prince The Log
Musketeer The Log
Firecracker The Log Mega Knight
Firecracker The Log Musketeer
Musketeer Prince The Log Mega Knight
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer
Mini P.E.K.K.A
Musketeer The Log Mega Knight
Firecracker
Prince Mega Knight
Firecracker The Log
Goblin Gang Musketeer Prince
Firecracker Musketeer
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Musketeer Prince Lumberjack Mega Knight
The Log Firecracker Musketeer
Firecracker Musketeer Prince Mega Knight
Goblin Gang Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer Prince The Log Mega Knight
Prince
Firecracker Mega Knight

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