My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Giant Skeleton Royal Ghost Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Giant Skeleton Fisherman
Giant Snowball
Zappies Royal Hogs Fisherman
Zap
Firecracker Zappies Royal Hogs Fisherman
Barbarian Barrel
Firecracker Zappies Royal Hogs Giant Skeleton Royal Ghost
The Log
Firecracker Zappies Royal Hogs Giant Skeleton Fisherman
Earthquake
Firecracker Zappies Royal Hogs
Arrows
Firecracker Zappies Royal Hogs
Royal Delivery
Firecracker Zappies Royal Hogs Giant Skeleton Royal Ghost Fisherman
Fireball
Firecracker Zappies Royal Hogs Fisherman
Poison
Firecracker Zappies Royal Hogs Fisherman
Lightning
Fisherman
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Royal Ghost Fisherman Zappies Royal Hogs Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Royal Ghost

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mirror Giant Skeleton
Firecracker
Zappies Royal Hogs Mirror Giant Skeleton Fisherman
Zappies
Firecracker Royal Hogs Giant Skeleton Royal Ghost
Royal Hogs
Arrows Firecracker Zappies Fisherman
Mirror
Arrows Firecracker Giant Skeleton Royal Ghost
Giant Skeleton
Arrows Firecracker Zappies Mirror Fisherman
Royal Ghost
Zappies Mirror Fisherman
Fisherman
Firecracker Royal Hogs Giant Skeleton Royal Ghost

Defense Synergies 1 8

Arrows
Mirror Giant Skeleton
Firecracker
Zappies Mirror Giant Skeleton Fisherman
Zappies
Firecracker Mirror Giant Skeleton Fisherman
Royal Hogs
Mirror
Arrows Firecracker Zappies
Giant Skeleton
Arrows Firecracker Zappies
Royal Ghost
Fisherman
Firecracker Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies
Firecracker Zappies Fisherman
Fisherman Zappies Giant Skeleton
Firecracker Zappies Fisherman
Arrows Firecracker Giant Skeleton
Arrows Firecracker Zappies Royal Ghost
Arrows Firecracker Zappies
Arrows Giant Skeleton
Zappies Fisherman
Firecracker Zappies Giant Skeleton Royal Ghost Fisherman
Arrows Firecracker Zappies Giant Skeleton Royal Ghost Fisherman
Arrows Firecracker Zappies
Zappies Giant Skeleton
Arrows Firecracker Zappies Royal Ghost
Zappies
Zappies Fisherman
Arrows Firecracker Zappies Fisherman
Arrows Firecracker Zappies Royal Ghost Fisherman
Arrows Firecracker Zappies Giant Skeleton Royal Ghost Fisherman
Zappies Fisherman
Royal Ghost Arrows Firecracker Zappies Giant Skeleton Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Giant Skeleton Royal Ghost Fisherman
Arrows Firecracker Royal Ghost Fisherman
Zappies Giant Skeleton Fisherman
Giant Skeleton Zappies Fisherman
Giant Skeleton Zappies Fisherman
Arrows Firecracker Zappies
Zappies Giant Skeleton
Giant Skeleton Zappies Fisherman
Giant Skeleton Firecracker Zappies
Zappies
Zappies Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton Zappies
Firecracker Zappies
Zappies Firecracker Giant Skeleton Fisherman
Arrows Firecracker Zappies Giant Skeleton Royal Ghost
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Giant Skeleton Royal Ghost
Arrows Firecracker Royal Ghost Fisherman
Arrows Giant Skeleton
Arrows Firecracker Giant Skeleton
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Fisherman
Fisherman
Firecracker Arrows Fisherman
Arrows Firecracker
Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Arrows Firecracker
Arrows
Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Giant Skeleton
Arrows
Fisherman
Arrows
Arrows Firecracker
Fisherman
Arrows Firecracker Royal Ghost Fisherman
Arrows Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Firecracker Zappies
Arrows
Arrows Firecracker Zappies
Giant Skeleton
Arrows Firecracker
Zappies
Arrows Firecracker Zappies
Arrows
Firecracker
Arrows Firecracker
Arrows Giant Skeleton
Firecracker
Firecracker Zappies Giant Skeleton
Firecracker Zappies
Firecracker Giant Skeleton Royal Ghost
Firecracker

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