My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Prince Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Hog Rider Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Hog Rider Little Prince
Zap
Firecracker Mortar Dark Prince Prince Little Prince
Barbarian Barrel
Firecracker Mortar Dark Prince Little Prince
The Log
Firecracker Hog Rider Dark Prince Prince Little Prince
Earthquake
Firecracker Mortar Hog Rider
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Hog Rider Dark Prince Prince Mother Witch Little Prince
Fireball
Firecracker Mortar Hog Rider Mother Witch Little Prince
Poison
Firecracker Mortar Mother Witch Little Prince
Lightning
Mortar Dark Prince Prince Mother Witch Little Prince
Rocket
Mortar Hog Rider Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Little Prince Mortar Hog Rider Dark Prince Mother Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Little Prince Mortar

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mortar Dark Prince Prince
Mortar
Firecracker Hog Rider Dark Prince The Log
Hog Rider
Firecracker The Log Mortar Dark Prince Prince Mother Witch Little Prince
Dark Prince
Prince Firecracker Mortar Hog Rider Mother Witch Little Prince
Prince
Dark Prince Firecracker Hog Rider The Log Little Prince
The Log
Hog Rider Mortar Prince Little Prince
Mother Witch
Hog Rider Dark Prince
Little Prince
Hog Rider Dark Prince Prince The Log

Defense Synergies 2 10

Firecracker
The Log Mortar Dark Prince Prince
Mortar
Firecracker The Log
Hog Rider
Dark Prince
Firecracker Prince The Log Mother Witch Little Prince
Prince
The Log Firecracker Dark Prince
The Log
Firecracker Prince Mortar Dark Prince Mother Witch Little Prince
Mother Witch
Dark Prince The Log
Little Prince
Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar The Log
Firecracker Mortar Dark Prince Prince The Log
Mortar Prince Dark Prince
Prince Firecracker Mortar Dark Prince
Firecracker Dark Prince Prince The Log
The Log Firecracker Dark Prince Mother Witch
Firecracker Mortar Little Prince
The Log
Mortar Prince
Firecracker Dark Prince Prince Little Prince
Mother Witch Firecracker Dark Prince The Log
Firecracker
Mortar Prince Dark Prince The Log
Firecracker Mortar Dark Prince Prince The Log
Mortar Prince
Mortar Prince The Log
Firecracker Mortar Dark Prince Prince
Mortar Firecracker Dark Prince Prince The Log Little Prince
Mortar The Log Firecracker Dark Prince Mother Witch Little Prince
Mortar Prince
Dark Prince Firecracker Prince The Log Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Prince
Firecracker Mortar Prince The Log
Dark Prince Prince The Log
Dark Prince Prince The Log
Dark Prince Prince
Firecracker Mother Witch
Dark Prince Prince
Dark Prince Prince
Firecracker Mortar Dark Prince Prince The Log
Dark Prince Prince
Dark Prince Prince The Log
Dark Prince Prince
Firecracker
Firecracker Mortar Dark Prince Prince The Log Little Prince
Firecracker Dark Prince The Log Mother Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar The Log
Firecracker Mortar The Log
The Log
Firecracker Dark Prince Prince The Log
Firecracker Mortar Dark Prince The Log
Firecracker Mother Witch
Firecracker Mortar The Log
The Log Firecracker
The Log Firecracker Mortar
Prince
Firecracker Mortar Dark Prince Prince The Log
Firecracker
Firecracker Mortar The Log
Firecracker Mortar
Firecracker Mortar Prince The Log
Firecracker Mortar The Log
Firecracker Mortar The Log
Mortar
Firecracker Mortar Dark Prince Prince The Log
Firecracker Mortar The Log Mother Witch Little Prince
Prince The Log
Prince The Log
Mortar The Log
Firecracker The Log Mother Witch Mortar Dark Prince Little Prince
Firecracker Mortar The Log
Mortar Prince The Log
Firecracker Mortar The Log
Firecracker Mother Witch Little Prince
Firecracker
Mortar The Log
Firecracker
Prince
Firecracker The Log
Dark Prince Prince
Firecracker
The Log
Firecracker Dark Prince Prince
The Log Firecracker Mortar
Firecracker Dark Prince Prince
Firecracker The Log
Firecracker
Firecracker Mortar Dark Prince Prince The Log Little Prince
Prince
Firecracker Mortar

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