My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Prince Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Prince Mighty Miner
Giant Snowball
Minions Mighty Miner
Zap
Minions Firecracker Mortar Prince Mighty Miner
Barbarian Barrel
Firecracker Mortar
The Log
Firecracker Mini P.E.K.K.A Prince
Earthquake
Firecracker Mortar
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Prince
Fireball
Minions Firecracker Mortar Mighty Miner
Poison
Minions Firecracker Mortar
Lightning
Mortar Mini P.E.K.K.A Prince Mighty Miner
Rocket
Mortar Prince Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Mortar Fireball Mini P.E.K.K.A Mighty Miner Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Firecracker Mortar

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Prince Minions Mortar Mini P.E.K.K.A Mighty Miner
Minions
Zap Firecracker Mortar Mini P.E.K.K.A Prince
Firecracker
Zap Minions Mortar Mini P.E.K.K.A Prince
Mortar
Zap Minions Firecracker Fireball
Fireball
Zap Mortar
Mini P.E.K.K.A
Zap Minions Firecracker
Prince
Zap Minions Firecracker
Mighty Miner
Zap

Defense Synergies 2 13

Zap
Fireball Mini P.E.K.K.A Minions Firecracker Mortar Prince Mighty Miner
Minions
Zap Firecracker Mortar Prince
Firecracker
Zap Minions Mortar Mini P.E.K.K.A Prince
Mortar
Zap Minions Firecracker Fireball
Fireball
Zap Mortar Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Firecracker Fireball
Prince
Zap Minions Firecracker
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Mortar Fireball
Mini P.E.K.K.A Zap Minions Firecracker Mortar Prince
Mortar Mini P.E.K.K.A Prince Minions
Mini P.E.K.K.A Prince Minions Firecracker Mortar
Firecracker Fireball Mini P.E.K.K.A Prince
Fireball Zap Minions Firecracker
Minions Zap Firecracker Mortar Fireball
Zap Fireball
Mini P.E.K.K.A Mighty Miner Minions Mortar Prince
Firecracker Mini P.E.K.K.A Prince
Minions Zap Firecracker Fireball
Minions Zap Firecracker Fireball
Mortar Mini P.E.K.K.A Prince Zap Minions Fireball
Fireball Zap Minions Firecracker Mortar Mini P.E.K.K.A Prince
Mini P.E.K.K.A Mortar Prince
Zap Mortar Fireball Mini P.E.K.K.A Prince
Minions Firecracker Mortar Fireball Mini P.E.K.K.A Prince
Mortar Fireball Zap Minions Firecracker Prince
Zap Mortar Minions Firecracker Fireball
Mini P.E.K.K.A Mortar Prince
Minions Firecracker Fireball Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Prince
Fireball Zap Firecracker Mortar Mini P.E.K.K.A Prince
Zap Minions Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Zap Fireball
Mini P.E.K.K.A Prince Mighty Miner
Firecracker Fireball Zap Minions
Mini P.E.K.K.A Prince Minions Fireball
Mini P.E.K.K.A Mighty Miner Prince
Zap Minions Firecracker Mortar Fireball Mini P.E.K.K.A Prince
Minions Mini P.E.K.K.A Prince
Zap Fireball Prince
Mini P.E.K.K.A Prince Fireball
Firecracker Fireball
Zap Minions Firecracker Mortar Fireball Mini P.E.K.K.A Prince Mighty Miner
Minions Zap Firecracker Fireball Mini P.E.K.K.A Mighty Miner
Zap Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Mortar
Firecracker Mortar Fireball Zap
Fireball
Firecracker Fireball Prince
Fireball Zap Firecracker Mortar
Firecracker Fireball Zap Minions
Firecracker Mortar
Fireball Zap Firecracker
Fireball Zap Firecracker Mortar
Minions Fireball Mini P.E.K.K.A Prince
Firecracker Zap Mortar Fireball Prince
Fireball Zap Firecracker
Firecracker Mortar Fireball
Minions Firecracker Mortar Fireball
Zap Firecracker Mortar Fireball Prince
Zap Firecracker Mortar Fireball
Firecracker Mortar Fireball
Mortar Fireball
Minions Mini P.E.K.K.A
Zap Firecracker Mortar Fireball Mini P.E.K.K.A Prince
Zap Firecracker Mortar Fireball
Minions Fireball Prince
Fireball
Prince
Zap Mortar Fireball
Zap Firecracker Mortar Fireball
Firecracker Mortar Fireball Zap
Fireball Zap Mortar Prince
Fireball Zap Firecracker Mortar
Zap Firecracker Fireball
Zap Minions Firecracker Fireball
Fireball Mini P.E.K.K.A
Zap Mortar Fireball
Zap Firecracker Fireball
Mighty Miner Prince
Firecracker Fireball
Zap Minions Fireball Prince
Fireball Zap Firecracker
Fireball
Fireball Firecracker Mini P.E.K.K.A Prince
Zap Firecracker Mortar Fireball
Zap Fireball
Firecracker Prince
Zap Minions Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Mortar Fireball Prince
Prince
Fireball Firecracker Mortar

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