My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Giant Witch Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Prince
Giant Snowball
Musketeer Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch Prince
Barbarian Barrel
Firecracker Musketeer Skeleton Army Witch Electro Wizard
The Log
Firecracker Musketeer Skeleton Army Witch Prince
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Musketeer Skeleton Army Witch Prince Electro Wizard
Fireball
Firecracker Musketeer Skeleton Army Witch Electro Wizard
Poison
Firecracker Musketeer Skeleton Army Witch Electro Wizard
Lightning
Musketeer Witch Prince Electro Wizard
Rocket
Musketeer Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Musketeer Electro Wizard Giant Witch Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Musketeer Electro Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Giant Prince
Musketeer
Giant Prince
Giant
Musketeer Prince Firecracker Rocket Witch Electro Wizard
Rocket
Giant
Skeleton Army
Witch
Giant Prince
Prince
Giant Firecracker Musketeer Witch Electro Wizard
Electro Wizard
Giant Prince

Defense Synergies 0 11

Firecracker
Musketeer Skeleton Army Prince Electro Wizard
Musketeer
Firecracker Skeleton Army Electro Wizard
Giant
Rocket
Skeleton Army
Firecracker Musketeer Prince Electro Wizard
Witch
Prince Electro Wizard
Prince
Firecracker Skeleton Army Witch Electro Wizard
Electro Wizard
Firecracker Musketeer Skeleton Army Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Musketeer Electro Wizard
Skeleton Army Firecracker Musketeer Witch Prince Electro Wizard
Rocket Skeleton Army Witch Prince Musketeer Electro Wizard
Skeleton Army Witch Prince Firecracker Musketeer Electro Wizard
Firecracker Rocket Skeleton Army Prince
Skeleton Army Firecracker Musketeer Electro Wizard
Musketeer Rocket Electro Wizard Firecracker Witch
Rocket Musketeer Electro Wizard
Witch Musketeer Skeleton Army Prince
Skeleton Army Firecracker Musketeer Prince Electro Wizard
Skeleton Army Witch Electro Wizard Firecracker Musketeer
Musketeer Firecracker Witch Electro Wizard
Skeleton Army Prince Musketeer Rocket Witch Electro Wizard
Rocket Skeleton Army Firecracker Witch Prince Electro Wizard
Skeleton Army Prince Electro Wizard
Rocket Skeleton Army Prince Electro Wizard
Firecracker Musketeer Skeleton Army Witch Prince Electro Wizard
Firecracker Musketeer Skeleton Army Witch Prince Electro Wizard
Witch Firecracker Musketeer Electro Wizard
Musketeer Prince Electro Wizard
Skeleton Army Firecracker Musketeer Witch Prince Electro Wizard
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Prince Electro Wizard
Electro Wizard Firecracker Musketeer Rocket Prince
Skeleton Army Musketeer Rocket Witch Prince Electro Wizard
Rocket Skeleton Army Prince Musketeer Electro Wizard
Musketeer Skeleton Army Witch Prince
Firecracker Rocket Musketeer Witch Electro Wizard
Rocket Skeleton Army Prince Musketeer Witch Electro Wizard
Skeleton Army Prince
Rocket Electro Wizard Firecracker Skeleton Army Witch Prince
Witch Musketeer Skeleton Army
Musketeer Witch Prince
Rocket Skeleton Army Prince Electro Wizard
Rocket Skeleton Army Prince Witch
Firecracker Musketeer Skeleton Army Witch
Skeleton Army Witch Electro Wizard Firecracker Musketeer Rocket Prince
Firecracker Musketeer Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Rocket
Firecracker Musketeer Electro Wizard
Rocket
Firecracker Musketeer Rocket Prince
Rocket Firecracker
Firecracker Musketeer Rocket Witch
Firecracker Musketeer Witch
Firecracker
Firecracker
Rocket Musketeer Prince Electro Wizard
Firecracker Rocket Musketeer Prince Electro Wizard
Firecracker Musketeer Rocket
Rocket Firecracker Musketeer
Firecracker Musketeer Rocket
Firecracker Musketeer Prince
Rocket Firecracker Musketeer Witch
Firecracker Musketeer Rocket
Rocket
Rocket
Rocket Firecracker Musketeer Prince Electro Wizard
Rocket Firecracker Witch
Rocket Musketeer Prince
Rocket
Rocket Musketeer Prince
Rocket Musketeer
Firecracker Witch
Witch
Firecracker Musketeer Witch Electro Wizard
Musketeer Witch Prince
Rocket Firecracker Musketeer
Firecracker Musketeer Witch Electro Wizard
Rocket Electro Wizard Firecracker Musketeer Witch
Musketeer Rocket
Rocket Firecracker Electro Wizard
Prince
Rocket Firecracker
Electro Wizard Musketeer Rocket Skeleton Army Witch Prince
Rocket Firecracker Musketeer Witch Electro Wizard
Firecracker Musketeer Rocket Prince Electro Wizard
Firecracker Musketeer
Rocket
Firecracker Musketeer Prince
Firecracker Musketeer Rocket Witch Electro Wizard
Firecracker Musketeer Rocket Witch Electro Wizard
Firecracker Musketeer Rocket Witch Prince Electro Wizard
Prince
Firecracker Rocket

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