My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Golem Inferno Dragon Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Night Witch
Giant Snowball
Guards Inferno Dragon Lumberjack Night Witch
Zap
Firecracker Guards Inferno Dragon Night Witch
Barbarian Barrel
Firecracker Guards Lumberjack Night Witch
The Log
Firecracker Guards Lumberjack
Earthquake
Firecracker Guards
Arrows
Firecracker Guards Night Witch
Royal Delivery
Firecracker Guards Inferno Dragon Lumberjack Night Witch
Fireball
Firecracker Inferno Dragon Lumberjack Night Witch
Poison
Firecracker Guards Night Witch
Lightning
Inferno Dragon Lumberjack Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Golem Inferno Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Inferno Dragon Lumberjack Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Guards Inferno Dragon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Lightning Lumberjack Night Witch
Firecracker
Golem Inferno Dragon Lumberjack
Guards
Lumberjack
Lightning
Golem Arrows
Golem
Arrows Lightning Night Witch Firecracker Lumberjack
Inferno Dragon
Firecracker
Lumberjack
Arrows Firecracker Guards Golem Night Witch
Night Witch
Golem Arrows Lumberjack

Defense Synergies 0 6

Arrows
Lightning Lumberjack
Firecracker
Guards Lumberjack Night Witch
Guards
Firecracker Lumberjack
Lightning
Arrows
Golem
Inferno Dragon
Lumberjack
Arrows Firecracker Guards
Night Witch
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker
Inferno Dragon Lumberjack Firecracker Night Witch
Lumberjack Lightning Inferno Dragon Night Witch
Inferno Dragon Lumberjack Night Witch Firecracker Guards
Lightning Arrows Firecracker Lumberjack
Arrows Firecracker Guards Lumberjack Night Witch
Lightning Inferno Dragon Arrows Firecracker Night Witch
Lightning Arrows
Inferno Dragon Lumberjack Night Witch
Guards Firecracker Lumberjack Night Witch
Guards Arrows Firecracker Lumberjack Night Witch
Arrows Inferno Dragon Firecracker Night Witch
Lumberjack Night Witch Guards Lightning
Arrows Firecracker Guards Lumberjack Night Witch
Inferno Dragon Lumberjack
Lightning Inferno Dragon Lumberjack
Arrows Firecracker Lumberjack Night Witch
Arrows Firecracker Guards Lumberjack Night Witch
Arrows Firecracker Guards Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Arrows Firecracker Guards Lumberjack Night Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack
Arrows Firecracker Lightning Inferno Dragon Lumberjack
Guards Lumberjack Lightning
Guards Lightning Lumberjack Night Witch
Guards Inferno Dragon Lumberjack Night Witch
Arrows Firecracker
Guards Lightning Lumberjack Night Witch
Inferno Dragon Lumberjack
Lightning Firecracker Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Guards Lumberjack
Lightning Arrows Guards
Lightning Guards Lumberjack Night Witch
Firecracker
Guards Firecracker Lightning Inferno Dragon Lumberjack Night Witch
Arrows Firecracker Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Guards
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker Guards
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning Guards Lumberjack Night Witch
Firecracker Lightning Arrows
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows
Lightning Night Witch
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker
Inferno Dragon
Arrows Firecracker Lightning
Lightning Arrows
Lightning Arrows Firecracker
Lightning Arrows Firecracker Night Witch
Lightning Firecracker Guards
Lightning Night Witch
Lightning Arrows Night Witch
Lightning Arrows Firecracker
Arrows Firecracker Lightning
Lightning Guards Night Witch
Lightning Arrows Firecracker
Arrows
Lightning Firecracker Lumberjack
Arrows Firecracker Lightning
Lightning Arrows
Firecracker
Firecracker Guards Lightning
Firecracker Lightning
Lightning Firecracker
Inferno Dragon
Lightning Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: