My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Valkyrie Witch
The Log
Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch P.E.K.K.A
Fireball
Firecracker Witch
Poison
Firecracker Witch
Lightning
Valkyrie Witch Goblinstein
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Void Fireball Valkyrie Witch Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Void Fireball

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Void P.E.K.K.A
Firecracker
Valkyrie P.E.K.K.A
Fireball
Arrows
Valkyrie
Firecracker Witch P.E.K.K.A
Void
Arrows
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Valkyrie Witch
Goblinstein

Defense Synergies 2 7

Arrows
Void Fireball Valkyrie P.E.K.K.A
Firecracker
Valkyrie P.E.K.K.A
Fireball
Arrows Valkyrie
Valkyrie
Firecracker Arrows Fireball Witch P.E.K.K.A
Void
Arrows
Witch
Valkyrie
P.E.K.K.A
Arrows Firecracker Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Void
P.E.K.K.A Firecracker Valkyrie Witch
Witch P.E.K.K.A Valkyrie Void
Witch P.E.K.K.A Firecracker Valkyrie
Arrows Firecracker Fireball Valkyrie P.E.K.K.A
Arrows Fireball Firecracker Valkyrie
Arrows Firecracker Fireball Void Witch
Arrows Fireball Valkyrie Void P.E.K.K.A
Witch P.E.K.K.A
Firecracker Valkyrie
Valkyrie Witch Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
P.E.K.K.A Fireball Valkyrie Witch
Fireball Valkyrie Arrows Firecracker Witch P.E.K.K.A
P.E.K.K.A
Fireball P.E.K.K.A
Arrows Firecracker Fireball Valkyrie Witch P.E.K.K.A
Arrows Fireball Firecracker Valkyrie Witch
Arrows Valkyrie Witch Firecracker Fireball
P.E.K.K.A
Valkyrie Arrows Firecracker Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Void Witch P.E.K.K.A
Fireball Void Arrows Firecracker Valkyrie
P.E.K.K.A Valkyrie Witch
Valkyrie P.E.K.K.A Fireball
P.E.K.K.A Valkyrie Witch
Arrows Firecracker Fireball Witch
P.E.K.K.A Fireball Valkyrie Void Witch
P.E.K.K.A Valkyrie
Void P.E.K.K.A Firecracker Fireball Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Arrows Fireball Valkyrie Void
P.E.K.K.A Fireball Valkyrie Witch
Firecracker Fireball Valkyrie Witch
Witch Firecracker Fireball Valkyrie P.E.K.K.A
Arrows Valkyrie Firecracker Fireball Witch P.E.K.K.A
Arrows Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Arrows Firecracker Valkyrie
Arrows Firecracker Fireball Void
Arrows Fireball Void
Arrows Firecracker Fireball Valkyrie Void
Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball Witch
Arrows Firecracker Witch
Arrows Fireball Firecracker
Arrows Fireball Void Firecracker
Fireball Void
Firecracker Void Arrows Fireball Valkyrie
Fireball Void Arrows Firecracker
Firecracker Fireball Void
Arrows Firecracker Fireball Void
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball
Arrows Fireball
Void Arrows Firecracker Fireball
Arrows Firecracker Fireball Valkyrie Void Witch
Fireball Void
Arrows Fireball Void
Void
Arrows Fireball Void
Arrows Firecracker Fireball Valkyrie Witch
Witch
Arrows Firecracker Fireball Void Witch
Fireball Void Arrows Witch
Fireball Void Arrows Firecracker
Arrows Firecracker Fireball Void Witch
Firecracker Fireball Void Witch
Fireball Void
Void Arrows Fireball
Void Arrows Firecracker Fireball
P.E.K.K.A
Arrows Firecracker Fireball
Fireball Void Witch
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Void Firecracker Valkyrie
Arrows Firecracker Fireball
Void Arrows Fireball
Firecracker P.E.K.K.A
Firecracker Fireball Witch
Firecracker Fireball Void Witch
Void Firecracker Fireball Witch
P.E.K.K.A
Fireball Firecracker Void
Void

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