My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Inferno Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Giant Inferno Dragon Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Royal Hogs Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Hogs Goblin Curse Inferno Dragon
Giant Snowball
Royal Hogs Goblin Curse Inferno Dragon
Zap
Firecracker Royal Giant Royal Hogs Goblin Curse Inferno Dragon
Barbarian Barrel
Electro Spirit Firecracker Tesla Royal Hogs Goblin Curse
The Log
Electro Spirit Firecracker Royal Giant Royal Hogs Goblin Curse
Earthquake
Firecracker Tesla Royal Hogs
Arrows
Electro Spirit Firecracker Royal Hogs Goblin Curse
Royal Delivery
Electro Spirit Firecracker Royal Hogs Inferno Dragon
Fireball
Firecracker Tesla Royal Hogs Inferno Dragon
Poison
Firecracker Royal Hogs Goblin Curse
Lightning
Tesla Inferno Dragon Archer Queen
Rocket
Royal Hogs Inferno Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Goblin Curse Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblin Curse Firecracker Tesla Inferno Dragon Royal Hogs Archer Queen Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Goblin Curse Firecracker Tesla

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Goblin Curse
Firecracker
Royal Giant Royal Hogs Inferno Dragon
Tesla
Royal Giant
Firecracker Electro Spirit
Royal Hogs
Firecracker Archer Queen
Goblin Curse
Electro Spirit
Inferno Dragon
Firecracker
Archer Queen
Royal Hogs

Defense Synergies 0 3

Electro Spirit
Archer Queen
Firecracker
Tesla
Tesla
Firecracker Inferno Dragon
Royal Giant
Royal Hogs
Goblin Curse
Inferno Dragon
Tesla
Archer Queen
Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Inferno Dragon Firecracker Tesla Goblin Curse
Tesla Goblin Curse Inferno Dragon
Tesla Inferno Dragon Firecracker Goblin Curse
Firecracker
Electro Spirit Firecracker Tesla
Tesla Inferno Dragon Electro Spirit Firecracker Goblin Curse
Electro Spirit Tesla
Tesla Inferno Dragon Goblin Curse Archer Queen
Firecracker Tesla
Goblin Curse Electro Spirit Firecracker Tesla
Tesla Inferno Dragon Firecracker Goblin Curse
Tesla Goblin Curse
Electro Spirit Firecracker Tesla Goblin Curse
Inferno Dragon Tesla Goblin Curse
Tesla Goblin Curse Inferno Dragon
Tesla Firecracker
Tesla Electro Spirit Firecracker
Electro Spirit Firecracker Tesla Goblin Curse Inferno Dragon
Tesla Goblin Curse Inferno Dragon
Electro Spirit Firecracker Tesla Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Firecracker Tesla Inferno Dragon
Tesla
Tesla Goblin Curse Inferno Dragon
Firecracker Electro Spirit Tesla Goblin Curse
Tesla
Tesla Goblin Curse Inferno Dragon
Electro Spirit Firecracker Inferno Dragon
Tesla Goblin Curse Inferno Dragon
Inferno Dragon Tesla
Archer Queen
Tesla Goblin Curse
Firecracker Tesla Goblin Curse
Tesla Electro Spirit Firecracker Inferno Dragon Archer Queen
Electro Spirit Firecracker Tesla Goblin Curse Inferno Dragon Archer Queen
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Goblin Curse
Firecracker
Firecracker Goblin Curse
Firecracker Electro Spirit Goblin Curse
Firecracker
Firecracker Goblin Curse
Firecracker
Firecracker
Firecracker Goblin Curse Archer Queen
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Goblin Curse
Firecracker Goblin Curse Electro Spirit
Inferno Dragon
Firecracker
Firecracker Goblin Curse
Firecracker Goblin Curse
Electro Spirit Firecracker
Electro Spirit Firecracker
Firecracker Goblin Curse
Electro Spirit
Firecracker Goblin Curse Archer Queen
Firecracker
Firecracker
Archer Queen
Firecracker Archer Queen
Electro Spirit Firecracker Archer Queen
Firecracker Archer Queen
Firecracker Archer Queen
Inferno Dragon
Firecracker

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