My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Royal Recruits Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Recruits Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Recruits Clone Giant Skeleton Sparky
Giant Snowball
Skeleton Barrel Royal Recruits Clone
Zap
Skeleton Barrel Firecracker Clone Sparky
Barbarian Barrel
Skeleton Barrel Firecracker Royal Recruits Clone Giant Skeleton Sparky
The Log
Skeleton Barrel Firecracker Royal Recruits Clone Giant Skeleton Sparky
Earthquake
Firecracker Clone
Arrows
Skeleton Barrel Firecracker Royal Recruits Clone
Royal Delivery
Skeleton Barrel Firecracker Royal Recruits Clone Giant Skeleton Sparky
Fireball
Skeleton Barrel Firecracker Clone Sparky
Poison
Skeleton Barrel Firecracker Royal Recruits Clone Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Royal Recruits Clone Giant Skeleton Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Skeleton Barrel Firecracker Clone Giant Skeleton Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Skeleton Barrel Firecracker

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Sparky Skeleton Barrel Giant Skeleton
Skeleton Barrel
Firecracker Clone Arrows Royal Recruits Mirror Giant Skeleton Sparky
Firecracker
Skeleton Barrel Royal Recruits Mirror Giant Skeleton Sparky
Royal Recruits
Skeleton Barrel Firecracker Clone
Mirror
Arrows Skeleton Barrel Firecracker Giant Skeleton Sparky
Clone
Skeleton Barrel Giant Skeleton Royal Recruits Sparky
Giant Skeleton
Clone Arrows Skeleton Barrel Firecracker Mirror Sparky
Sparky
Arrows Skeleton Barrel Firecracker Mirror Clone Giant Skeleton

Defense Synergies 1 6

Arrows
Mirror Giant Skeleton Sparky
Skeleton Barrel
Firecracker
Royal Recruits Mirror Giant Skeleton
Royal Recruits
Firecracker
Mirror
Arrows Firecracker Sparky
Clone
Giant Skeleton
Arrows Firecracker
Sparky
Arrows Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Royal Recruits Sparky
Sparky Firecracker Royal Recruits
Sparky Royal Recruits Giant Skeleton
Royal Recruits Sparky Firecracker
Arrows Firecracker Royal Recruits Giant Skeleton Sparky
Arrows Firecracker
Arrows Firecracker
Arrows Skeleton Barrel Royal Recruits Giant Skeleton Sparky
Sparky Royal Recruits
Firecracker Royal Recruits Giant Skeleton Sparky
Arrows Firecracker Royal Recruits Giant Skeleton
Arrows Firecracker
Royal Recruits Sparky Giant Skeleton
Sparky Arrows Firecracker Royal Recruits
Royal Recruits Sparky
Royal Recruits Sparky
Sparky Arrows Firecracker Royal Recruits
Arrows Firecracker Royal Recruits
Arrows Firecracker Royal Recruits Giant Skeleton
Sparky Royal Recruits
Royal Recruits Arrows Firecracker Giant Skeleton Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Skeleton Sparky
Arrows Skeleton Barrel Firecracker
Royal Recruits Giant Skeleton Sparky
Royal Recruits Giant Skeleton Sparky
Royal Recruits Giant Skeleton Sparky
Arrows Firecracker Skeleton Barrel
Royal Recruits Sparky Giant Skeleton
Giant Skeleton Royal Recruits Sparky
Royal Recruits Giant Skeleton Firecracker Sparky
Royal Recruits Sparky
Royal Recruits Giant Skeleton Sparky
Royal Recruits Arrows Giant Skeleton
Royal Recruits Giant Skeleton Sparky
Royal Recruits Firecracker Sparky
Royal Recruits Sparky Firecracker Giant Skeleton
Arrows Firecracker Royal Recruits Giant Skeleton Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Royal Recruits Giant Skeleton Sparky
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel Giant Skeleton Sparky
Arrows Skeleton Barrel Firecracker Royal Recruits Giant Skeleton Sparky
Arrows Firecracker Sparky
Arrows Firecracker Skeleton Barrel
Arrows Firecracker Sparky
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Sparky
Firecracker Arrows Skeleton Barrel Royal Recruits Sparky
Arrows Firecracker
Skeleton Barrel Firecracker Sparky
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Sparky
Arrows Skeleton Barrel Firecracker Sparky
Arrows Skeleton Barrel Firecracker Royal Recruits Sparky
Arrows Sparky
Sparky
Arrows Skeleton Barrel Firecracker Sparky
Arrows Skeleton Barrel Firecracker
Giant Skeleton Sparky
Arrows
Sparky
Arrows Skeleton Barrel Royal Recruits
Arrows Firecracker Sparky
Arrows Firecracker Skeleton Barrel Sparky
Arrows Skeleton Barrel Sparky
Arrows Skeleton Barrel Firecracker Sparky
Arrows Firecracker Sparky
Skeleton Barrel Firecracker
Sparky
Arrows Sparky
Arrows Firecracker Sparky
Giant Skeleton Sparky
Arrows Firecracker Sparky
Skeleton Barrel Royal Recruits
Arrows Firecracker
Arrows
Firecracker Sparky
Arrows Skeleton Barrel Firecracker
Arrows Giant Skeleton Sparky
Firecracker Royal Recruits Sparky
Firecracker Royal Recruits Giant Skeleton Sparky
Firecracker
Skeleton Barrel Firecracker Royal Recruits Giant Skeleton Sparky
Sparky
Firecracker Sparky

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