My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Rune Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Bowler Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Skeleton King
Giant Snowball
Goblin Gang Hog Rider Witch Skeleton King
Zap
Goblin Gang Firecracker Witch Skeleton King
Barbarian Barrel
Goblin Gang Firecracker Witch Skeleton King
The Log
Goblin Gang Firecracker Hog Rider Witch Skeleton King
Earthquake
Goblin Gang Firecracker Hog Rider Witch Skeleton King
Arrows
Goblin Gang Firecracker Witch Skeleton King
Royal Delivery
Goblin Gang Firecracker Hog Rider Witch Bowler Skeleton King
Fireball
Goblin Gang Firecracker Hog Rider Witch Bowler Skeleton King
Poison
Goblin Gang Firecracker Witch Skeleton King
Lightning
Witch Bowler Skeleton King
Rocket
Hog Rider Witch Bowler Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bowler The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Fireball Hog Rider Skeleton King Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Firecracker Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Bowler Skeleton King
Firecracker
Hog Rider Goblin Gang Bowler
Fireball
Hog Rider The Log Skeleton King
Hog Rider
Goblin Gang Firecracker Fireball The Log Witch Bowler
Witch
Hog Rider Bowler Skeleton King
Bowler
Goblin Gang Firecracker Hog Rider Witch The Log
The Log
Hog Rider Fireball Bowler
Skeleton King
Goblin Gang Fireball Witch

Defense Synergies 3 4

Goblin Gang
Firecracker The Log
Firecracker
The Log Goblin Gang
Fireball
The Log
Hog Rider
Witch
Bowler The Log
Bowler
The Log Witch
The Log
Firecracker Fireball Bowler Goblin Gang Witch
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Fireball The Log
Goblin Gang Firecracker Witch The Log
Goblin Gang Witch Bowler
Witch Goblin Gang Firecracker Bowler Skeleton King
Firecracker Fireball Bowler The Log
Goblin Gang Fireball Bowler The Log Firecracker
Goblin Gang Firecracker Fireball Witch
Bowler Fireball The Log
Witch Goblin Gang Skeleton King
Goblin Gang Firecracker Bowler
Goblin Gang Witch Firecracker Fireball Bowler The Log Skeleton King
Goblin Gang Firecracker Fireball Witch
Bowler Goblin Gang Fireball Witch The Log
Fireball Bowler Goblin Gang Firecracker Witch The Log Skeleton King
Goblin Gang Skeleton King
Goblin Gang Fireball Bowler The Log
Goblin Gang Firecracker Fireball Witch Bowler
Fireball Goblin Gang Firecracker Witch Bowler The Log
Witch The Log Firecracker Fireball Bowler
Goblin Gang Bowler Firecracker Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Witch Bowler
Fireball Goblin Gang Firecracker Bowler The Log
Goblin Gang Witch Bowler The Log
Goblin Gang Bowler Fireball The Log
Goblin Gang Witch Bowler
Firecracker Fireball Goblin Gang Witch
Goblin Gang Fireball Witch Bowler
Firecracker Fireball Witch The Log
Witch Goblin Gang
Witch Bowler
Fireball Bowler The Log
Bowler Goblin Gang Fireball Witch Skeleton King
Firecracker Fireball Witch Bowler
Goblin Gang Witch Firecracker Fireball Bowler The Log Skeleton King
Bowler Firecracker Fireball Witch The Log Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball Bowler The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker Bowler The Log
Firecracker Fireball Witch
Firecracker Witch Bowler The Log
Fireball The Log Firecracker Bowler
Fireball The Log Firecracker
Goblin Gang Fireball Bowler
Firecracker Fireball Bowler The Log
Fireball Firecracker
Firecracker Fireball Bowler The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch Bowler The Log
Firecracker Fireball Bowler The Log
Fireball
Firecracker Fireball Bowler The Log
Firecracker Fireball Witch Bowler The Log
Fireball Bowler The Log
Fireball
Bowler The Log
Fireball The Log
Firecracker The Log Fireball Witch Bowler
Witch
Firecracker Fireball The Log Witch Bowler
Fireball Witch Bowler The Log
Fireball Firecracker The Log
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball Bowler
Fireball The Log
Firecracker Fireball
Firecracker Fireball Bowler The Log
Goblin Gang Fireball Witch
Fireball Firecracker Witch
The Log Fireball
Fireball Goblin Gang Firecracker Bowler
The Log Firecracker Fireball Bowler Skeleton King
Fireball
Firecracker
Goblin Gang Firecracker Fireball Witch Bowler The Log Skeleton King
Firecracker Fireball Witch
Firecracker Fireball Witch Bowler The Log
Fireball Firecracker Bowler

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