My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Balloon Bowler Phoenix Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Phoenix Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Phoenix
Giant Snowball
Skeletons Balloon Lumberjack Little Prince
Zap
Skeletons Firecracker Balloon Little Prince
Barbarian Barrel
Skeletons Firecracker Lumberjack Little Prince
The Log
Skeletons Firecracker Lumberjack Little Prince
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Little Prince
Royal Delivery
Skeletons Firecracker Balloon Bowler Lumberjack Little Prince
Fireball
Firecracker Balloon Bowler Lumberjack Little Prince
Poison
Firecracker Balloon Phoenix Little Prince
Lightning
Balloon Bowler Phoenix Lumberjack Little Prince
Rocket
Balloon Bowler Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Tornado Little Prince Phoenix Lumberjack Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Firecracker Tornado Little Prince

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Tornado Balloon Bowler Lumberjack
Tornado
Firecracker Balloon Bowler
Balloon
Lumberjack Firecracker Tornado Little Prince
Bowler
Firecracker Tornado Lumberjack Little Prince
Phoenix
Lumberjack
Balloon Firecracker Bowler
Little Prince
Balloon Bowler

Defense Synergies 1 13

Skeletons
Firecracker Tornado Bowler Phoenix Lumberjack Little Prince
Firecracker
Skeletons Tornado Lumberjack
Tornado
Bowler Skeletons Firecracker Little Prince
Balloon
Bowler
Tornado Skeletons Lumberjack Little Prince
Phoenix
Skeletons Little Prince
Lumberjack
Skeletons Firecracker Bowler Little Prince
Little Prince
Skeletons Tornado Bowler Phoenix Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker
Lumberjack Skeletons Firecracker Phoenix
Tornado Bowler Lumberjack Skeletons
Lumberjack Skeletons Firecracker Bowler Phoenix
Firecracker Tornado Bowler Lumberjack
Tornado Bowler Skeletons Firecracker Lumberjack
Tornado Firecracker Phoenix Little Prince
Bowler Phoenix
Skeletons Tornado Phoenix Lumberjack
Tornado Skeletons Firecracker Bowler Phoenix Lumberjack Little Prince
Skeletons Firecracker Tornado Bowler Lumberjack
Firecracker Tornado Phoenix
Bowler Lumberjack Skeletons
Bowler Firecracker Tornado Lumberjack
Phoenix Lumberjack
Tornado Bowler Lumberjack
Skeletons Firecracker Tornado Bowler Lumberjack
Firecracker Tornado Bowler Lumberjack Little Prince
Tornado Firecracker Bowler Lumberjack Little Prince
Tornado Phoenix Lumberjack
Bowler Firecracker Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Bowler
Firecracker Bowler Phoenix Lumberjack
Lumberjack Skeletons Bowler
Bowler Lumberjack Tornado Phoenix
Skeletons Bowler Phoenix Lumberjack
Firecracker Skeletons Tornado
Skeletons Bowler Phoenix Lumberjack
Phoenix Lumberjack
Skeletons Firecracker Tornado Phoenix
Skeletons Phoenix
Bowler Phoenix Lumberjack
Tornado Bowler Phoenix
Bowler Skeletons Lumberjack
Firecracker Bowler
Phoenix Skeletons Firecracker Tornado Bowler Lumberjack Little Prince
Bowler Firecracker Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Tornado Bowler
Firecracker
Firecracker Bowler
Firecracker Tornado
Firecracker Tornado Bowler
Firecracker Tornado Bowler
Firecracker Tornado
Tornado Bowler Lumberjack
Firecracker Tornado Bowler
Firecracker Tornado
Firecracker Bowler
Firecracker
Firecracker
Firecracker Bowler
Firecracker Bowler
Tornado
Firecracker Bowler
Firecracker Tornado Bowler Little Prince
Bowler
Tornado
Tornado Bowler
Firecracker Tornado Bowler Little Prince
Firecracker Tornado Bowler
Tornado Bowler
Firecracker Tornado
Firecracker Tornado Little Prince
Firecracker
Bowler
Firecracker
Firecracker Bowler
Firecracker Tornado
Firecracker Bowler Lumberjack
Firecracker Bowler
Tornado
Firecracker
Firecracker Tornado Bowler
Firecracker Tornado
Firecracker Tornado Bowler Little Prince
Firecracker Bowler

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