My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Balloon
Giant Snowball
Goblin Gang Hog Rider Balloon
Zap
Goblin Gang Firecracker Balloon
Barbarian Barrel
Goblin Gang Firecracker Valkyrie
The Log
Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Hog Rider Balloon
Fireball
Goblin Gang Firecracker Hog Rider Balloon
Poison
Goblin Gang Firecracker Balloon
Lightning
Valkyrie Balloon
Rocket
Valkyrie Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Goblin Gang Firecracker Fireball Valkyrie Hog Rider Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Goblin Gang Firecracker

Attack Synergies 10 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Balloon
Goblin Gang
Hog Rider Firecracker Valkyrie Balloon
Firecracker
Hog Rider Goblin Gang Valkyrie Balloon
Fireball
Arrows Hog Rider
Valkyrie
Hog Rider Balloon Goblin Gang Firecracker
Hog Rider
Arrows Goblin Gang Firecracker Fireball Valkyrie Rage Balloon
Rage
Hog Rider Balloon
Balloon
Arrows Valkyrie Rage Goblin Gang Firecracker Hog Rider

Defense Synergies 1 5

Arrows
Fireball Valkyrie
Goblin Gang
Firecracker Valkyrie
Firecracker
Valkyrie Goblin Gang
Fireball
Arrows Valkyrie
Valkyrie
Firecracker Arrows Goblin Gang Fireball
Hog Rider
Rage
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie
Goblin Gang Firecracker Valkyrie
Arrows Firecracker Fireball Valkyrie
Arrows Goblin Gang Fireball Firecracker Valkyrie
Arrows Goblin Gang Firecracker Fireball
Arrows Fireball Valkyrie
Goblin Gang
Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie Arrows Firecracker Fireball
Arrows Goblin Gang Firecracker Fireball
Goblin Gang Fireball Valkyrie
Fireball Valkyrie Arrows Goblin Gang Firecracker
Goblin Gang
Goblin Gang Fireball
Arrows Goblin Gang Firecracker Fireball Valkyrie
Arrows Fireball Valkyrie Goblin Gang Firecracker
Arrows Valkyrie Firecracker Fireball
Goblin Gang Valkyrie Arrows Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball
Fireball Arrows Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie
Goblin Gang Valkyrie Fireball
Goblin Gang Valkyrie
Arrows Firecracker Fireball Goblin Gang
Goblin Gang Fireball Valkyrie
Valkyrie
Firecracker Fireball Valkyrie
Goblin Gang
Valkyrie
Arrows Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Firecracker Fireball Valkyrie
Goblin Gang Firecracker Fireball Valkyrie
Arrows Valkyrie Firecracker Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Goblin Gang Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Arrows Firecracker Fireball
Fireball Arrows
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Firecracker Fireball
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Goblin Gang Fireball
Fireball Arrows Firecracker
Arrows Fireball
Fireball Goblin Gang Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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