My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Valkyrie Goblin Giant Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Night Witch Sparky
Giant Snowball
Skeletons Night Witch
Zap
Skeletons Firecracker Goblin Giant Night Witch Sparky
Barbarian Barrel
Skeletons Ice Spirit Firecracker Valkyrie Night Witch Sparky
The Log
Skeletons Ice Spirit Firecracker Sparky
Earthquake
Skeletons Firecracker
Arrows
Skeletons Ice Spirit Firecracker Night Witch
Royal Delivery
Skeletons Ice Spirit Firecracker Valkyrie Night Witch Sparky
Fireball
Firecracker Night Witch Sparky
Poison
Firecracker Night Witch Sparky
Lightning
Valkyrie Night Witch Sparky
Rocket
Valkyrie Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake Valkyrie Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Firecracker Earthquake Valkyrie Night Witch Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Firecracker Earthquake

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Sparky Firecracker Goblin Giant Night Witch
Firecracker
Ice Spirit Earthquake Valkyrie Goblin Giant Sparky
Earthquake
Firecracker Goblin Giant Sparky
Valkyrie
Ice Spirit Firecracker Sparky
Goblin Giant
Sparky Ice Spirit Firecracker Earthquake Night Witch
Night Witch
Ice Spirit Goblin Giant
Sparky
Ice Spirit Goblin Giant Firecracker Earthquake Valkyrie

Defense Synergies 2 16

Skeletons
Ice Spirit Firecracker Earthquake Night Witch Sparky
Ice Spirit
Sparky Skeletons Firecracker Earthquake Valkyrie Goblin Giant Night Witch
Firecracker
Valkyrie Skeletons Ice Spirit Earthquake Night Witch
Earthquake
Skeletons Ice Spirit Firecracker Sparky
Valkyrie
Firecracker Ice Spirit Night Witch Sparky
Goblin Giant
Ice Spirit Sparky
Night Witch
Skeletons Ice Spirit Firecracker Valkyrie
Sparky
Ice Spirit Skeletons Earthquake Valkyrie Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Valkyrie Goblin Giant Sparky
Sparky Skeletons Ice Spirit Firecracker Valkyrie Night Witch
Sparky Skeletons Valkyrie Night Witch
Night Witch Sparky Skeletons Firecracker Valkyrie
Firecracker Earthquake Valkyrie Sparky
Skeletons Firecracker Earthquake Valkyrie Night Witch
Ice Spirit Firecracker Night Witch
Earthquake Valkyrie Goblin Giant Sparky
Sparky Skeletons Night Witch
Skeletons Ice Spirit Firecracker Valkyrie Night Witch Sparky
Valkyrie Skeletons Firecracker Earthquake Goblin Giant Night Witch
Firecracker Night Witch
Night Witch Sparky Skeletons Ice Spirit Earthquake Valkyrie
Valkyrie Sparky Ice Spirit Firecracker Earthquake Night Witch
Sparky
Ice Spirit Sparky
Sparky Skeletons Firecracker Valkyrie Night Witch
Ice Spirit Valkyrie Firecracker Night Witch
Earthquake Valkyrie Ice Spirit Firecracker
Sparky
Valkyrie Firecracker Earthquake Goblin Giant Night Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Sparky
Firecracker Valkyrie
Skeletons Ice Spirit Valkyrie Goblin Giant Sparky
Valkyrie Goblin Giant Night Witch Sparky
Skeletons Valkyrie Goblin Giant Night Witch Sparky
Firecracker Skeletons Ice Spirit Goblin Giant
Sparky Skeletons Valkyrie Goblin Giant Night Witch
Valkyrie Goblin Giant Sparky
Skeletons Ice Spirit Firecracker Valkyrie Sparky
Skeletons Goblin Giant Sparky
Valkyrie Sparky
Valkyrie Goblin Giant
Skeletons Valkyrie Goblin Giant Night Witch Sparky
Firecracker Valkyrie Sparky
Sparky Skeletons Ice Spirit Firecracker Valkyrie Goblin Giant Night Witch
Valkyrie Firecracker Earthquake Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie Sparky
Firecracker
Earthquake Goblin Giant Sparky
Earthquake Firecracker Valkyrie Sparky
Firecracker Earthquake Valkyrie Sparky
Firecracker Ice Spirit Goblin Giant
Firecracker Earthquake Sparky
Earthquake Ice Spirit Firecracker
Firecracker
Night Witch Sparky
Firecracker Earthquake Valkyrie Sparky
Firecracker
Earthquake Firecracker Sparky
Earthquake Firecracker
Earthquake Firecracker Sparky
Earthquake Firecracker Sparky
Earthquake Firecracker Sparky
Earthquake Sparky
Night Witch Sparky
Firecracker Earthquake Sparky
Firecracker Earthquake Valkyrie
Earthquake Night Witch Sparky
Sparky
Earthquake
Firecracker Earthquake Ice Spirit Valkyrie Sparky
Firecracker Earthquake Sparky
Sparky
Firecracker Sparky
Firecracker Night Witch Sparky
Ice Spirit Firecracker
Night Witch Sparky
Earthquake Night Witch Sparky
Ice Spirit Firecracker Sparky
Sparky
Firecracker Earthquake Sparky
Earthquake Ice Spirit Night Witch
Firecracker
Firecracker Valkyrie Sparky
Firecracker Earthquake
Sparky
Firecracker Sparky
Ice Spirit Firecracker Sparky
Firecracker
Firecracker Goblin Giant Sparky
Sparky
Firecracker Sparky

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