My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Valkyrie Witch Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Rascals Valkyrie Witch Executioner
The Log
Firecracker Rascals Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Rascals Witch
Royal Delivery
Firecracker Rascals Valkyrie Hog Rider Witch Executioner
Fireball
Firecracker Rascals Hog Rider Witch Executioner
Poison
Firecracker Rascals Witch Executioner
Lightning
Valkyrie Witch Executioner
Rocket
Rascals Valkyrie Hog Rider Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Valkyrie Hog Rider Rascals Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Valkyrie Hog Rider

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Rascals Valkyrie Mega Knight
Rascals
Firecracker Hog Rider
Fireball
Hog Rider Mega Knight
Valkyrie
Hog Rider Firecracker Witch Executioner
Hog Rider
Firecracker Fireball Valkyrie Rascals Witch Executioner Mega Knight
Witch
Valkyrie Hog Rider Mega Knight
Executioner
Valkyrie Hog Rider Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Witch Executioner

Defense Synergies 1 8

Firecracker
Valkyrie Rascals Mega Knight
Rascals
Firecracker
Fireball
Valkyrie Mega Knight
Valkyrie
Firecracker Fireball Witch Executioner
Hog Rider
Witch
Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Mega Knight
Firecracker Fireball Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Executioner
Firecracker Rascals Valkyrie Witch Executioner Mega Knight
Witch Mega Knight Rascals Valkyrie Executioner
Witch Firecracker Rascals Valkyrie Mega Knight
Firecracker Fireball Valkyrie Mega Knight
Fireball Firecracker Rascals Valkyrie Executioner Mega Knight
Firecracker Rascals Fireball Witch Executioner
Rascals Fireball Valkyrie Mega Knight
Witch Rascals
Firecracker Rascals Valkyrie Mega Knight
Valkyrie Witch Executioner Firecracker Rascals Fireball Mega Knight
Executioner Firecracker Rascals Fireball Witch
Mega Knight Rascals Fireball Valkyrie Witch
Fireball Valkyrie Executioner Mega Knight Firecracker Rascals Witch
Rascals Mega Knight
Rascals Fireball Mega Knight
Mega Knight Firecracker Rascals Fireball Valkyrie Witch Executioner
Fireball Mega Knight Firecracker Rascals Valkyrie Witch Executioner
Valkyrie Witch Executioner Firecracker Rascals Fireball Mega Knight
Rascals Valkyrie Mega Knight Firecracker Fireball Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Mega Knight Fireball Witch
Fireball Firecracker Valkyrie Executioner Mega Knight
Mega Knight Rascals Valkyrie Witch
Valkyrie Mega Knight Rascals Fireball
Rascals Valkyrie Witch Executioner Mega Knight
Firecracker Fireball Executioner Rascals Witch
Rascals Fireball Valkyrie Witch
Mega Knight Rascals Valkyrie
Mega Knight Firecracker Fireball Valkyrie Witch
Witch
Mega Knight Rascals Valkyrie Witch
Mega Knight Fireball Valkyrie
Rascals Mega Knight Fireball Valkyrie Witch Executioner
Firecracker Rascals Fireball Valkyrie Witch Executioner Mega Knight
Rascals Witch Firecracker Fireball Valkyrie Executioner
Valkyrie Executioner Mega Knight Firecracker Rascals Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Rascals Valkyrie
Firecracker Fireball Executioner
Fireball
Firecracker Rascals Fireball Valkyrie
Fireball Executioner Firecracker Valkyrie Mega Knight
Firecracker Fireball Executioner Witch
Firecracker Witch Executioner
Fireball Firecracker Executioner
Fireball Firecracker
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker Executioner
Firecracker Fireball Executioner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Witch Executioner
Firecracker Fireball Executioner Mega Knight
Fireball
Firecracker Fireball Executioner Mega Knight
Firecracker Fireball Valkyrie Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Valkyrie Witch Executioner Mega Knight
Witch
Firecracker Fireball Witch Executioner
Fireball Witch Mega Knight
Fireball Firecracker
Firecracker Fireball Witch Executioner
Firecracker Fireball Witch
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball Witch
Fireball Firecracker Witch Executioner
Fireball
Fireball Firecracker Rascals Valkyrie Executioner Mega Knight
Firecracker Fireball Executioner
Fireball
Firecracker Executioner Mega Knight
Firecracker Rascals Fireball Witch
Firecracker Fireball Witch Executioner
Firecracker Fireball Witch Executioner Mega Knight

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