My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Valkyrie Electro Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Electro Dragon
Zap
Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Valkyrie
The Log
Ice Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Goblin Gang Firecracker Valkyrie Electro Dragon
Fireball
Goblin Gang Firecracker Electro Dragon
Poison
Goblin Gang Firecracker Electro Dragon
Lightning
Valkyrie Electro Dragon
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Tornado Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Valkyrie Tornado Electro Dragon Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Goblin Gang Firecracker Tornado Valkyrie Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Goblin Gang Firecracker

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Firecracker
Zap
Ice Spirit Firecracker Tornado Valkyrie Electro Dragon
Goblin Gang
Firecracker Valkyrie
Firecracker
Zap Ice Spirit Goblin Gang Valkyrie Tornado
Valkyrie
Ice Spirit Zap Goblin Gang Firecracker Tornado Electro Dragon
Tornado
Zap Electro Giant Firecracker Valkyrie Electro Dragon
Electro Dragon
Zap Valkyrie Tornado
Electro Giant
Tornado

Defense Synergies 3 17

Ice Spirit
Zap Goblin Gang Firecracker Valkyrie Tornado Electro Dragon
Zap
Ice Spirit Goblin Gang Firecracker Valkyrie Tornado Electro Dragon
Goblin Gang
Ice Spirit Zap Firecracker Valkyrie
Firecracker
Valkyrie Ice Spirit Zap Goblin Gang Tornado Electro Dragon
Valkyrie
Firecracker Ice Spirit Zap Goblin Gang Tornado Electro Dragon
Tornado
Ice Spirit Zap Firecracker Valkyrie Electro Dragon Electro Giant
Electro Dragon
Ice Spirit Zap Firecracker Valkyrie Tornado
Electro Giant
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Electro Dragon
Ice Spirit Zap Goblin Gang Firecracker Valkyrie Electro Dragon
Goblin Gang Tornado Valkyrie Electro Dragon
Goblin Gang Firecracker Valkyrie Electro Dragon
Firecracker Valkyrie Tornado
Goblin Gang Tornado Zap Firecracker Valkyrie Electro Dragon
Tornado Ice Spirit Zap Goblin Gang Firecracker Electro Dragon
Zap Valkyrie Electro Dragon Electro Giant
Goblin Gang Tornado
Goblin Gang Tornado Ice Spirit Firecracker Valkyrie
Goblin Gang Valkyrie Zap Firecracker Tornado Electro Dragon Electro Giant
Zap Goblin Gang Firecracker Tornado Electro Dragon
Ice Spirit Zap Goblin Gang Valkyrie Electro Dragon
Valkyrie Ice Spirit Zap Goblin Gang Firecracker Tornado Electro Dragon
Goblin Gang
Tornado Ice Spirit Zap Goblin Gang Electro Giant
Goblin Gang Firecracker Valkyrie Tornado Electro Dragon
Ice Spirit Valkyrie Zap Goblin Gang Firecracker Tornado Electro Dragon
Zap Valkyrie Tornado Ice Spirit Firecracker Electro Dragon
Tornado
Goblin Gang Valkyrie Firecracker Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Electro Giant
Zap Goblin Gang Firecracker Valkyrie Electro Dragon
Goblin Gang Ice Spirit Zap Valkyrie Electro Dragon
Goblin Gang Valkyrie Zap Tornado
Goblin Gang Valkyrie
Firecracker Electro Giant Ice Spirit Zap Goblin Gang Tornado Electro Dragon
Goblin Gang Valkyrie
Valkyrie
Zap Electro Dragon Ice Spirit Firecracker Valkyrie Tornado
Goblin Gang
Valkyrie Electro Dragon
Zap Valkyrie Tornado Electro Giant
Goblin Gang Valkyrie
Firecracker Valkyrie Electro Dragon Electro Giant
Goblin Gang Electro Dragon Electro Giant Ice Spirit Zap Firecracker Valkyrie Tornado
Valkyrie Zap Firecracker Electro Dragon Electro Giant
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Electro Dragon
Firecracker Zap Tornado Electro Dragon
Electro Dragon
Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Electro Giant Ice Spirit Zap Tornado Electro Dragon
Firecracker Tornado
Ice Spirit Zap Firecracker Tornado Electro Dragon
Zap Firecracker Tornado Electro Dragon
Goblin Gang Tornado Electro Dragon
Firecracker Zap Valkyrie Tornado Electro Dragon
Zap Firecracker Tornado Electro Dragon
Firecracker
Firecracker Electro Dragon
Zap Firecracker
Zap Firecracker Electro Dragon
Firecracker Electro Dragon
Tornado
Zap Firecracker Electro Dragon
Zap Firecracker Valkyrie Tornado Electro Dragon Electro Giant
Tornado
Tornado
Zap Electro Dragon
Zap Firecracker Tornado Electro Giant Ice Spirit Valkyrie Electro Dragon
Firecracker Zap Tornado Electro Dragon
Zap Tornado Electro Dragon
Zap Firecracker Tornado
Zap Firecracker Tornado Electro Dragon Electro Giant
Zap Electro Dragon Ice Spirit Firecracker Electro Giant
Zap Electro Dragon
Zap Ice Spirit Firecracker Electro Dragon
Firecracker
Zap Ice Spirit Goblin Gang Electro Dragon
Zap Firecracker Tornado Electro Dragon
Goblin Gang Firecracker Valkyrie Electro Dragon
Zap Firecracker Electro Dragon
Zap Tornado Electro Giant
Firecracker Electro Dragon
Zap Electro Dragon Electro Giant Ice Spirit Goblin Gang Firecracker Tornado
Firecracker Zap Tornado Electro Dragon
Electro Dragon Zap Firecracker Tornado Electro Giant
Firecracker Electro Dragon

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