My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Goblin Cage Valkyrie Balloon Prince Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Prince Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon Prince Giant Skeleton
Giant Snowball
Bomber Balloon
Zap
Bomber Firecracker Balloon Prince
Barbarian Barrel
Bomber Firecracker Goblin Cage Valkyrie Giant Skeleton Royal Ghost
The Log
Bomber Firecracker Goblin Cage Prince Giant Skeleton
Earthquake
Bomber Firecracker Goblin Cage
Arrows
Bomber Firecracker
Royal Delivery
Bomber Firecracker Goblin Cage Valkyrie Balloon Prince Giant Skeleton Royal Ghost
Fireball
Bomber Firecracker Goblin Cage Balloon
Poison
Bomber Firecracker Goblin Cage Balloon
Lightning
Goblin Cage Valkyrie Balloon Prince
Rocket
Valkyrie Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Giant Skeleton Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Royal Ghost Goblin Cage Valkyrie Balloon Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Royal Ghost Goblin Cage

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Cage Valkyrie Prince Giant Skeleton
Firecracker
Goblin Cage Valkyrie Balloon Prince Giant Skeleton
Goblin Cage
Bomber Firecracker Balloon Giant Skeleton Royal Ghost
Valkyrie
Balloon Prince Bomber Firecracker Giant Skeleton Royal Ghost
Balloon
Valkyrie Firecracker Goblin Cage Giant Skeleton Royal Ghost
Prince
Valkyrie Bomber Firecracker Royal Ghost
Giant Skeleton
Bomber Firecracker Goblin Cage Valkyrie Balloon
Royal Ghost
Goblin Cage Valkyrie Balloon Prince

Defense Synergies 1 8

Bomber
Goblin Cage Valkyrie Royal Ghost
Firecracker
Valkyrie Goblin Cage Prince Giant Skeleton
Goblin Cage
Bomber Firecracker Prince
Valkyrie
Firecracker Bomber Prince
Balloon
Prince
Firecracker Goblin Cage Valkyrie
Giant Skeleton
Firecracker
Royal Ghost
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Goblin Cage Valkyrie
Firecracker Goblin Cage Valkyrie Prince
Goblin Cage Prince Bomber Valkyrie Giant Skeleton
Goblin Cage Prince Firecracker Valkyrie
Bomber Firecracker Goblin Cage Valkyrie Prince Giant Skeleton
Bomber Firecracker Valkyrie Royal Ghost
Firecracker Goblin Cage
Goblin Cage Valkyrie Giant Skeleton
Goblin Cage Prince
Bomber Firecracker Valkyrie Prince Giant Skeleton Royal Ghost
Valkyrie Bomber Firecracker Giant Skeleton Royal Ghost
Firecracker
Goblin Cage Prince Bomber Valkyrie Giant Skeleton
Bomber Valkyrie Firecracker Goblin Cage Prince Royal Ghost
Goblin Cage Prince
Goblin Cage Prince
Bomber Firecracker Goblin Cage Valkyrie Prince
Goblin Cage Valkyrie Bomber Firecracker Prince Royal Ghost
Goblin Cage Valkyrie Bomber Firecracker Giant Skeleton Royal Ghost
Goblin Cage Prince
Bomber Valkyrie Royal Ghost Firecracker Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Cage Prince Giant Skeleton Royal Ghost
Bomber Firecracker Valkyrie Prince Royal Ghost
Giant Skeleton Goblin Cage Valkyrie Prince
Valkyrie Prince Giant Skeleton Goblin Cage
Giant Skeleton Goblin Cage Valkyrie Prince
Firecracker
Prince Goblin Cage Valkyrie Giant Skeleton
Giant Skeleton Goblin Cage Valkyrie Prince
Goblin Cage Giant Skeleton Firecracker Valkyrie Prince
Goblin Cage
Goblin Cage Valkyrie Prince Giant Skeleton
Goblin Cage Valkyrie Prince Giant Skeleton
Prince Giant Skeleton Goblin Cage Valkyrie
Bomber Firecracker Goblin Cage Valkyrie
Bomber Firecracker Goblin Cage Valkyrie Prince Giant Skeleton
Valkyrie Bomber Firecracker Goblin Cage Giant Skeleton Royal Ghost
Bomber Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Giant Skeleton Royal Ghost
Firecracker Royal Ghost
Giant Skeleton
Firecracker Valkyrie Prince Giant Skeleton
Bomber Firecracker Valkyrie
Firecracker
Bomber Firecracker
Firecracker
Firecracker
Prince
Firecracker Valkyrie Prince
Firecracker
Firecracker
Firecracker
Firecracker Prince
Bomber Firecracker
Firecracker
Bomber
Bomber Firecracker Prince
Bomber Firecracker Valkyrie
Prince Giant Skeleton
Prince
Firecracker Bomber Valkyrie
Firecracker Royal Ghost
Prince
Firecracker
Firecracker
Firecracker
Bomber
Firecracker
Prince Giant Skeleton
Firecracker
Prince
Firecracker
Firecracker Valkyrie Prince
Bomber Firecracker
Giant Skeleton
Firecracker Prince
Firecracker Giant Skeleton
Firecracker
Firecracker Prince Giant Skeleton Royal Ghost
Prince
Firecracker

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