My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince Balloon
Giant Snowball
Minions Cannon Balloon Lumberjack
Zap
Minions Cannon Firecracker Dark Prince Balloon
Barbarian Barrel
Cannon Firecracker Dark Prince Lumberjack
The Log
Cannon Firecracker Dark Prince Lumberjack
Earthquake
Cannon Firecracker
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Dark Prince Balloon Lumberjack
Fireball
Minions Cannon Firecracker Balloon Lumberjack
Poison
Minions Cannon Firecracker Balloon
Lightning
Cannon Dark Prince Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Cannon Firecracker Tornado Dark Prince Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Cannon Firecracker

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Balloon Minions Dark Prince Lumberjack
Minions
Zap Firecracker Dark Prince Balloon Lumberjack
Cannon
Firecracker
Zap Minions Tornado Dark Prince Balloon Lumberjack
Tornado
Zap Firecracker Dark Prince Balloon
Dark Prince
Zap Minions Firecracker Tornado Balloon Lumberjack
Balloon
Zap Lumberjack Minions Firecracker Tornado Dark Prince
Lumberjack
Balloon Zap Minions Firecracker Dark Prince

Defense Synergies 1 16

Zap
Cannon Minions Firecracker Tornado Dark Prince Lumberjack
Minions
Zap Cannon Firecracker Dark Prince Lumberjack
Cannon
Zap Minions Firecracker Dark Prince Lumberjack
Firecracker
Zap Minions Cannon Tornado Dark Prince Lumberjack
Tornado
Zap Firecracker Dark Prince
Dark Prince
Zap Minions Cannon Firecracker Tornado
Balloon
Lumberjack
Zap Minions Cannon Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Firecracker
Lumberjack Zap Minions Cannon Firecracker Dark Prince
Cannon Tornado Lumberjack Minions Dark Prince
Cannon Lumberjack Minions Firecracker Dark Prince
Firecracker Tornado Dark Prince Lumberjack
Tornado Zap Minions Cannon Firecracker Dark Prince Lumberjack
Minions Tornado Zap Cannon Firecracker
Zap Cannon
Cannon Minions Tornado Lumberjack
Tornado Cannon Firecracker Dark Prince Lumberjack
Minions Zap Cannon Firecracker Tornado Dark Prince Lumberjack
Minions Zap Firecracker Tornado
Cannon Lumberjack Zap Minions Dark Prince
Zap Minions Cannon Firecracker Tornado Dark Prince Lumberjack
Cannon Lumberjack
Tornado Zap Cannon Lumberjack
Minions Cannon Firecracker Tornado Dark Prince Lumberjack
Cannon Zap Minions Firecracker Tornado Dark Prince Lumberjack
Zap Tornado Minions Cannon Firecracker Dark Prince Lumberjack
Cannon Tornado Lumberjack
Dark Prince Minions Cannon Firecracker Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Dark Prince
Zap Firecracker Lumberjack
Lumberjack Zap Minions Dark Prince
Dark Prince Lumberjack Zap Tornado
Cannon Dark Prince Lumberjack
Firecracker Zap Minions Tornado
Dark Prince Minions Lumberjack
Dark Prince Lumberjack
Zap Minions Firecracker Tornado Dark Prince
Cannon
Minions Dark Prince Lumberjack
Zap Tornado Dark Prince
Dark Prince Cannon Lumberjack
Cannon Firecracker
Zap Minions Firecracker Tornado Dark Prince Lumberjack
Minions Zap Cannon Firecracker Dark Prince
Zap Cannon
Cannon Tornado
Cannon Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Tornado
Firecracker Dark Prince
Zap Firecracker Dark Prince
Firecracker Zap Minions Tornado
Firecracker Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Minions Tornado Lumberjack
Firecracker Zap Tornado Dark Prince
Zap Firecracker Tornado
Firecracker
Minions Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Tornado
Minions
Zap Firecracker Dark Prince
Zap Firecracker Tornado
Minions
Tornado
Tornado
Zap
Zap Firecracker Tornado Dark Prince
Firecracker Zap Tornado
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Zap Minions Firecracker
Zap
Zap Firecracker
Firecracker
Zap Minions Dark Prince
Zap Firecracker Tornado
Firecracker Dark Prince Lumberjack
Zap Firecracker
Zap Tornado
Firecracker Dark Prince
Zap Minions Firecracker Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado Dark Prince
Firecracker

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