My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Dragon Golem Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Night Witch Skeleton King
Giant Snowball
Skeletons Electro Dragon Night Witch Skeleton King
Zap
Skeletons Firecracker Night Witch Skeleton King
Barbarian Barrel
Skeletons Firecracker Night Witch Skeleton King
The Log
Skeletons Firecracker Skeleton King
Earthquake
Skeletons Firecracker Skeleton King
Arrows
Skeletons Firecracker Night Witch Skeleton King
Royal Delivery
Skeletons Firecracker Electro Dragon Night Witch Skeleton King
Fireball
Firecracker Electro Dragon Night Witch Skeleton King
Poison
Firecracker Electro Dragon Night Witch Skeleton King
Lightning
Electro Dragon Night Witch Skeleton King
Rocket
Electro Dragon Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Dragon The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Tornado Night Witch Skeleton King Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Tornado

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Tornado Golem
Tornado
Firecracker Electro Dragon Golem The Log Night Witch
Electro Dragon
Golem Tornado
Golem
Electro Dragon Night Witch Firecracker Tornado The Log Skeleton King
The Log
Tornado Golem
Night Witch
Golem Tornado Skeleton King
Skeleton King
Golem Night Witch

Defense Synergies 1 13

Skeletons
Firecracker Tornado Electro Dragon The Log Night Witch
Firecracker
The Log Skeletons Tornado Electro Dragon Night Witch
Tornado
Skeletons Firecracker Electro Dragon The Log Skeleton King
Electro Dragon
Skeletons Firecracker Tornado The Log
Golem
The Log
Firecracker Skeletons Tornado Electro Dragon Night Witch
Night Witch
Skeletons Firecracker The Log
Skeleton King
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log
Skeletons Firecracker Electro Dragon The Log Night Witch
Tornado Skeletons Electro Dragon Night Witch
Night Witch Skeletons Firecracker Electro Dragon Skeleton King
Firecracker Tornado The Log
Tornado The Log Skeletons Firecracker Electro Dragon Night Witch
Tornado Firecracker Electro Dragon Night Witch
Electro Dragon The Log
Skeletons Tornado Night Witch Skeleton King
Tornado Skeletons Firecracker Night Witch
Skeletons Firecracker Tornado Electro Dragon The Log Night Witch Skeleton King
Firecracker Tornado Electro Dragon Night Witch
Night Witch Skeletons Electro Dragon The Log
Firecracker Tornado Electro Dragon The Log Night Witch Skeleton King
Skeleton King
Tornado The Log
Skeletons Firecracker Tornado Electro Dragon Night Witch
Firecracker Tornado Electro Dragon The Log Night Witch
Tornado The Log Firecracker Electro Dragon
Tornado
Firecracker Electro Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Firecracker Electro Dragon The Log
Skeletons Electro Dragon The Log
Tornado The Log Night Witch
Skeletons Night Witch
Firecracker Skeletons Tornado Electro Dragon
Skeletons Night Witch
Electro Dragon Skeletons Firecracker Tornado The Log
Skeletons
Electro Dragon
Tornado The Log
Skeletons Night Witch Skeleton King
Firecracker Electro Dragon
Electro Dragon Skeletons Firecracker Tornado The Log Night Witch Skeleton King
Firecracker Electro Dragon The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon The Log
Firecracker Tornado Electro Dragon The Log
Electro Dragon The Log
Firecracker The Log
Firecracker The Log
Firecracker Tornado Electro Dragon
Firecracker Tornado The Log
The Log Firecracker Tornado Electro Dragon
The Log Firecracker Tornado Electro Dragon
Tornado Electro Dragon Night Witch
Firecracker Tornado Electro Dragon The Log
Firecracker Tornado Electro Dragon
Firecracker The Log
Firecracker Electro Dragon
Firecracker The Log
Firecracker Electro Dragon The Log
Firecracker Electro Dragon The Log
Tornado
Night Witch
Firecracker Electro Dragon The Log
Firecracker Tornado Electro Dragon The Log
The Log Night Witch
Tornado
Tornado The Log
Electro Dragon The Log
Firecracker Tornado The Log Electro Dragon
Firecracker The Log Tornado Electro Dragon
Tornado Electro Dragon The Log
Firecracker Tornado The Log
Firecracker Tornado Electro Dragon Night Witch
Electro Dragon Firecracker
Night Witch
Electro Dragon The Log Night Witch
Firecracker Electro Dragon
Firecracker The Log
Electro Dragon Night Witch
Firecracker Tornado Electro Dragon
The Log
Firecracker Electro Dragon
The Log Firecracker Electro Dragon Skeleton King
Tornado
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado The Log Skeleton King
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado The Log
Firecracker Electro Dragon

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