My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Electro Dragon Golem Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Electro Dragon
Zap
Firecracker Dark Prince
Barbarian Barrel
Firecracker Dark Prince
The Log
Firecracker Dark Prince
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Dark Prince Electro Dragon
Fireball
Firecracker Electro Dragon
Poison
Firecracker Electro Dragon
Lightning
Dark Prince Electro Dragon Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Dark Prince Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Dark Prince Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tornado Dark Prince Electro Dragon Goblinstein Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Tornado Dark Prince

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Dark Prince Lightning
Firecracker
Tornado Dark Prince Golem
Tornado
Firecracker Dark Prince Electro Dragon Golem
Dark Prince
Arrows Firecracker Tornado Lightning Golem
Electro Dragon
Golem Tornado
Lightning
Golem Arrows Dark Prince
Golem
Arrows Electro Dragon Lightning Firecracker Tornado Dark Prince
Goblinstein

Defense Synergies 0 9

Arrows
Tornado Dark Prince Lightning
Firecracker
Tornado Dark Prince Electro Dragon
Tornado
Arrows Firecracker Dark Prince Electro Dragon
Dark Prince
Arrows Firecracker Tornado Electro Dragon
Electro Dragon
Firecracker Tornado Dark Prince
Lightning
Arrows
Golem
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Electro Dragon
Firecracker Dark Prince Electro Dragon
Tornado Dark Prince Electro Dragon Lightning
Firecracker Dark Prince Electro Dragon
Lightning Arrows Firecracker Tornado Dark Prince
Arrows Tornado Firecracker Dark Prince Electro Dragon
Tornado Lightning Arrows Firecracker Electro Dragon
Lightning Arrows Electro Dragon
Tornado
Tornado Firecracker Dark Prince
Arrows Firecracker Tornado Dark Prince Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Dark Prince Electro Dragon Lightning
Arrows Firecracker Tornado Dark Prince Electro Dragon
Tornado Lightning
Arrows Firecracker Tornado Dark Prince Electro Dragon
Arrows Firecracker Tornado Dark Prince Electro Dragon
Arrows Tornado Firecracker Dark Prince Electro Dragon
Tornado
Dark Prince Arrows Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince
Arrows Firecracker Electro Dragon Lightning
Dark Prince Electro Dragon Lightning
Dark Prince Lightning Tornado
Dark Prince
Arrows Firecracker Tornado Electro Dragon
Dark Prince Lightning
Dark Prince
Electro Dragon Lightning Firecracker Tornado Dark Prince
Dark Prince Electro Dragon
Lightning Arrows Tornado Dark Prince
Dark Prince Lightning
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado Dark Prince Lightning
Arrows Firecracker Dark Prince Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Lightning Arrows Electro Dragon
Lightning Arrows Firecracker Dark Prince
Arrows Firecracker Dark Prince
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon Lightning
Arrows Firecracker Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon
Firecracker Lightning Arrows Tornado Dark Prince Electro Dragon
Lightning Arrows Firecracker Tornado Electro Dragon
Lightning Firecracker
Lightning Arrows Firecracker Electro Dragon
Lightning Arrows Firecracker
Lightning Arrows Firecracker Electro Dragon
Lightning Arrows Firecracker Electro Dragon
Lightning Arrows Tornado
Lightning
Lightning Arrows Firecracker Dark Prince Electro Dragon
Lightning Arrows Firecracker Tornado Electro Dragon
Lightning
Lightning Arrows Tornado
Tornado Lightning
Lightning Arrows Electro Dragon
Arrows Firecracker Tornado Dark Prince Electro Dragon
Arrows Firecracker Tornado Electro Dragon Lightning
Lightning Arrows Tornado Electro Dragon
Lightning Arrows Firecracker Tornado
Lightning Arrows Firecracker Tornado Electro Dragon
Electro Dragon Lightning Firecracker
Lightning
Lightning Arrows Electro Dragon
Lightning Arrows Firecracker Electro Dragon
Arrows Firecracker Lightning
Lightning Dark Prince Electro Dragon
Lightning Arrows Firecracker Tornado Electro Dragon
Arrows
Lightning Firecracker Dark Prince Electro Dragon
Arrows Firecracker Electro Dragon Lightning
Lightning Arrows Tornado
Firecracker Dark Prince Electro Dragon
Electro Dragon Firecracker Tornado Lightning
Firecracker Tornado Electro Dragon Lightning
Electro Dragon Lightning Firecracker Tornado Dark Prince
Lightning Firecracker Electro Dragon

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