My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Electro Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Electro Dragon
Zap
Firecracker Bandit
Barbarian Barrel
Firecracker Bandit
The Log
Firecracker Mini P.E.K.K.A Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Electro Dragon Bandit
Fireball
Firecracker Electro Dragon Bandit
Poison
Firecracker Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon Bandit
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Bandit Mini P.E.K.K.A Electro Dragon Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Tornado Bandit

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Mini P.E.K.K.A Electro Dragon Bandit
Firecracker
Zap Mini P.E.K.K.A Tornado Bandit
Mini P.E.K.K.A
Zap Firecracker Tornado Lightning Electro Giant
Tornado
Zap Electro Giant Firecracker Mini P.E.K.K.A Electro Dragon
Electro Dragon
Zap Tornado
Lightning
Electro Giant Mini P.E.K.K.A
Electro Giant
Tornado Lightning Mini P.E.K.K.A
Bandit
Zap Firecracker

Defense Synergies 1 13

Zap
Mini P.E.K.K.A Firecracker Tornado Electro Dragon Bandit
Firecracker
Zap Mini P.E.K.K.A Tornado Electro Dragon Bandit
Mini P.E.K.K.A
Zap Firecracker Tornado Electro Dragon Electro Giant
Tornado
Zap Firecracker Mini P.E.K.K.A Electro Dragon Electro Giant
Electro Dragon
Zap Firecracker Mini P.E.K.K.A Tornado
Lightning
Electro Giant
Mini P.E.K.K.A Tornado
Bandit
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker Electro Dragon
Mini P.E.K.K.A Zap Firecracker Electro Dragon Bandit
Mini P.E.K.K.A Tornado Electro Dragon Lightning Bandit
Mini P.E.K.K.A Firecracker Electro Dragon Bandit
Lightning Firecracker Mini P.E.K.K.A Tornado
Tornado Zap Firecracker Electro Dragon Bandit
Tornado Lightning Zap Firecracker Electro Dragon
Lightning Zap Electro Dragon Electro Giant Bandit
Mini P.E.K.K.A Tornado
Tornado Firecracker Mini P.E.K.K.A Bandit
Zap Firecracker Tornado Electro Dragon Electro Giant Bandit
Zap Firecracker Tornado Electro Dragon
Mini P.E.K.K.A Zap Electro Dragon Lightning Bandit
Zap Firecracker Mini P.E.K.K.A Tornado Electro Dragon
Mini P.E.K.K.A Bandit
Tornado Zap Mini P.E.K.K.A Lightning Electro Giant Bandit
Firecracker Mini P.E.K.K.A Tornado Electro Dragon
Zap Firecracker Tornado Electro Dragon Bandit
Zap Tornado Firecracker Electro Dragon Bandit
Mini P.E.K.K.A Tornado
Firecracker Mini P.E.K.K.A Electro Dragon Electro Giant Bandit
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Electro Giant Bandit
Bandit Zap Firecracker Mini P.E.K.K.A Electro Dragon Lightning
Bandit Zap Mini P.E.K.K.A Electro Dragon Lightning
Mini P.E.K.K.A Lightning Zap Tornado Bandit
Mini P.E.K.K.A Bandit
Firecracker Electro Giant Zap Tornado Electro Dragon
Mini P.E.K.K.A Lightning Bandit
Mini P.E.K.K.A
Zap Electro Dragon Lightning Firecracker Mini P.E.K.K.A Tornado Bandit
Mini P.E.K.K.A Electro Dragon
Lightning Zap Tornado Electro Giant
Mini P.E.K.K.A Lightning Bandit
Firecracker Electro Dragon Electro Giant
Electro Dragon Electro Giant Zap Firecracker Mini P.E.K.K.A Tornado Lightning
Zap Firecracker Mini P.E.K.K.A Electro Dragon Electro Giant
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Electro Dragon Bandit
Firecracker Zap Tornado Electro Dragon Bandit
Lightning Electro Dragon Bandit
Lightning Firecracker
Zap Firecracker
Firecracker Electro Giant Zap Tornado Electro Dragon
Firecracker Tornado
Zap Firecracker Tornado Electro Dragon Lightning
Zap Firecracker Tornado Electro Dragon Lightning Bandit
Lightning Mini P.E.K.K.A Tornado Electro Dragon
Firecracker Lightning Zap Tornado Electro Dragon Bandit
Lightning Zap Firecracker Tornado Electro Dragon
Lightning Firecracker Bandit
Lightning Firecracker Electro Dragon Bandit
Lightning Zap Firecracker
Lightning Zap Firecracker Electro Dragon Bandit
Lightning Firecracker Electro Dragon Bandit
Lightning Tornado
Mini P.E.K.K.A Lightning
Lightning Zap Firecracker Mini P.E.K.K.A Electro Dragon Bandit
Lightning Zap Firecracker Tornado Electro Dragon Electro Giant
Lightning
Lightning Tornado
Tornado Lightning
Lightning Zap Electro Dragon
Zap Firecracker Tornado Electro Giant Electro Dragon
Firecracker Zap Tornado Electro Dragon Lightning Bandit
Lightning Zap Tornado Electro Dragon Bandit
Lightning Zap Firecracker Tornado Bandit
Lightning Zap Firecracker Tornado Electro Dragon Electro Giant
Zap Electro Dragon Lightning Firecracker Electro Giant
Lightning Mini P.E.K.K.A
Lightning Zap Electro Dragon Bandit
Zap Lightning Firecracker Electro Dragon
Firecracker Lightning
Zap Lightning Electro Dragon Bandit
Lightning Zap Firecracker Tornado Electro Dragon
Lightning Firecracker Mini P.E.K.K.A Electro Dragon
Zap Firecracker Electro Dragon Lightning
Lightning Zap Tornado Electro Giant
Firecracker Electro Dragon
Zap Electro Dragon Electro Giant Firecracker Tornado Lightning
Firecracker Zap Tornado Electro Dragon Lightning
Electro Dragon Lightning Zap Firecracker Tornado Electro Giant Bandit
Lightning Firecracker Electro Dragon

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