My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Fisherman Magic Archer Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Miner Fisherman Night Witch
Giant Snowball
Miner Fisherman Lumberjack Night Witch
Zap
Prince Fisherman Night Witch
Barbarian Barrel
Magic Archer Lumberjack Night Witch
The Log
Prince Fisherman Lumberjack
Earthquake
Arrows
Night Witch
Royal Delivery
Prince Miner Fisherman Magic Archer Lumberjack Night Witch
Fireball
Fisherman Magic Archer Lumberjack Night Witch
Poison
Fisherman Magic Archer Night Witch
Lightning
Prince Fisherman Magic Archer Lumberjack Night Witch
Rocket
Prince Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Miner Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Void Miner Fisherman Magic Archer Lumberjack Night Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Void Miner Fisherman

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Prince Miner Magic Archer Lumberjack Night Witch
Void
Prince
Giant Snowball Miner Magic Archer Lumberjack
Miner
Giant Snowball Prince Magic Archer Lumberjack
Fisherman
Magic Archer
Giant Snowball Prince Miner Lumberjack
Lumberjack
Giant Snowball Prince Miner Magic Archer Night Witch
Night Witch
Giant Snowball Lumberjack

Defense Synergies 0 11

Giant Snowball
Prince Miner Fisherman Magic Archer Lumberjack Night Witch
Void
Prince
Giant Snowball Fisherman Magic Archer
Miner
Giant Snowball
Fisherman
Giant Snowball Prince Magic Archer
Magic Archer
Giant Snowball Prince Fisherman Lumberjack Night Witch
Lumberjack
Giant Snowball Magic Archer
Night Witch
Giant Snowball Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Magic Archer
Lumberjack Prince Fisherman Night Witch
Prince Fisherman Lumberjack Giant Snowball Void Night Witch
Prince Lumberjack Night Witch Fisherman
Prince Lumberjack
Giant Snowball Magic Archer Lumberjack Night Witch
Giant Snowball Void Magic Archer Night Witch
Void Magic Archer
Prince Fisherman Lumberjack Night Witch
Giant Snowball Prince Miner Fisherman Lumberjack Night Witch
Giant Snowball Fisherman Magic Archer Lumberjack Night Witch
Giant Snowball Magic Archer Night Witch
Prince Lumberjack Night Witch Giant Snowball
Giant Snowball Prince Magic Archer Lumberjack Night Witch
Prince Lumberjack
Giant Snowball Prince Fisherman Lumberjack
Prince Fisherman Lumberjack Night Witch
Giant Snowball Prince Fisherman Magic Archer Lumberjack Night Witch
Giant Snowball Fisherman Magic Archer Lumberjack
Prince Fisherman Lumberjack
Giant Snowball Prince Fisherman Lumberjack Night Witch
Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Void Prince Fisherman
Void Giant Snowball Prince Miner Fisherman Magic Archer Lumberjack
Lumberjack Prince Fisherman
Prince Lumberjack Fisherman Night Witch
Prince Fisherman Lumberjack Night Witch
Giant Snowball Magic Archer
Prince Void Lumberjack Night Witch
Prince Fisherman Lumberjack
Void Giant Snowball Prince Magic Archer
Prince Lumberjack
Giant Snowball Void Prince
Prince Lumberjack Night Witch
Magic Archer
Prince Fisherman Magic Archer Lumberjack Night Witch
Giant Snowball Magic Archer
Giant Snowball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer
Void Giant Snowball Miner Fisherman Magic Archer
Void Miner Magic Archer
Void Prince
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Magic Archer
Void Miner Giant Snowball Fisherman
Giant Snowball Void Prince Fisherman Lumberjack Night Witch
Void Miner Prince Fisherman Magic Archer
Void Giant Snowball Magic Archer
Giant Snowball Void Miner Fisherman Magic Archer
Void Fisherman Magic Archer
Giant Snowball Prince Fisherman Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball
Fisherman Night Witch
Void Giant Snowball Prince Fisherman Magic Archer
Giant Snowball Void Miner Magic Archer
Void Prince Magic Archer Night Witch
Giant Snowball Void
Void Prince Fisherman
Giant Snowball Void
Giant Snowball Magic Archer
Fisherman
Void Miner Giant Snowball Fisherman Magic Archer
Void Giant Snowball Prince Miner Fisherman Magic Archer
Void Miner Fisherman Magic Archer
Giant Snowball Void Magic Archer Night Witch
Giant Snowball Void
Giant Snowball Void Night Witch
Void Giant Snowball Miner Magic Archer Night Witch
Void Giant Snowball Magic Archer
Prince
Giant Snowball Magic Archer
Void Prince Magic Archer Night Witch
Giant Snowball Magic Archer
Void Miner Prince Magic Archer Lumberjack
Giant Snowball Magic Archer
Void Giant Snowball
Prince
Giant Snowball Magic Archer
Giant Snowball Void Magic Archer
Void Giant Snowball Prince Miner Magic Archer
Prince
Void
Void Fisherman

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