My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Inferno Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Mighty Miner
Giant Snowball
Inferno Dragon Mighty Miner
Zap
Inferno Dragon Mighty Miner
Barbarian Barrel
Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Electro Wizard Inferno Dragon Mighty Miner
Poison
Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard Inferno Dragon Mighty Miner
Rocket
Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Tornado Freeze Inferno Dragon Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Fireball Mini P.E.K.K.A Freeze Electro Wizard Inferno Dragon Mighty Miner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Fireball Mini P.E.K.K.A Freeze

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Freeze Electro Wizard
Mini P.E.K.K.A
Tornado Electro Wizard
Rocket
Tornado
Tornado
Fireball Rocket Mini P.E.K.K.A Freeze
Freeze
Fireball Tornado
Electro Wizard
Fireball Mini P.E.K.K.A
Inferno Dragon
Mighty Miner

Defense Synergies 3 9

Fireball
Tornado Mini P.E.K.K.A Freeze Electro Wizard
Mini P.E.K.K.A
Electro Wizard Fireball Tornado Freeze
Rocket
Tornado
Tornado
Fireball Rocket Mini P.E.K.K.A Electro Wizard Inferno Dragon
Freeze
Fireball Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Fireball Tornado Freeze Inferno Dragon
Inferno Dragon
Tornado Electro Wizard
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard
Mini P.E.K.K.A Rocket Tornado Freeze Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Electro Wizard
Fireball Mini P.E.K.K.A Rocket Tornado
Fireball Tornado Freeze Electro Wizard
Rocket Tornado Electro Wizard Inferno Dragon Fireball Freeze
Rocket Fireball Electro Wizard
Mini P.E.K.K.A Inferno Dragon Mighty Miner Tornado
Tornado Mini P.E.K.K.A Electro Wizard
Electro Wizard Fireball Tornado Freeze
Inferno Dragon Fireball Tornado Electro Wizard
Mini P.E.K.K.A Fireball Rocket Freeze Electro Wizard
Fireball Rocket Mini P.E.K.K.A Tornado Freeze Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard
Rocket Tornado Fireball Mini P.E.K.K.A Freeze Electro Wizard Inferno Dragon
Fireball Mini P.E.K.K.A Tornado Electro Wizard
Fireball Tornado Electro Wizard
Tornado Freeze Fireball Electro Wizard Inferno Dragon
Mini P.E.K.K.A Tornado Electro Wizard Inferno Dragon
Fireball Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Dragon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Electro Wizard
Fireball Electro Wizard Mini P.E.K.K.A Rocket Inferno Dragon
Mini P.E.K.K.A Rocket Electro Wizard
Mini P.E.K.K.A Rocket Fireball Tornado Electro Wizard
Mini P.E.K.K.A Inferno Dragon Mighty Miner
Fireball Rocket Tornado Freeze Electro Wizard
Mini P.E.K.K.A Rocket Fireball Electro Wizard
Mini P.E.K.K.A Mighty Miner Inferno Dragon
Rocket Freeze Electro Wizard Fireball Mini P.E.K.K.A Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Rocket Fireball Tornado Electro Wizard
Mini P.E.K.K.A Rocket Fireball
Fireball
Electro Wizard Fireball Mini P.E.K.K.A Rocket Tornado Freeze Inferno Dragon Mighty Miner
Fireball Mini P.E.K.K.A Freeze Electro Wizard Inferno Dragon Mighty Miner
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket Freeze
Fireball Tornado Electro Wizard
Rocket Fireball
Fireball Rocket Freeze
Fireball Rocket
Fireball Rocket Tornado Freeze
Tornado
Fireball Tornado Freeze
Fireball Tornado
Rocket Fireball Mini P.E.K.K.A Tornado Electro Wizard
Rocket Fireball Tornado Electro Wizard
Fireball Rocket Tornado
Rocket Fireball
Fireball Rocket Freeze
Fireball
Rocket Fireball
Fireball Rocket
Fireball Rocket Tornado Freeze
Mini P.E.K.K.A Rocket
Rocket Fireball Mini P.E.K.K.A Electro Wizard
Rocket Fireball Tornado
Rocket Fireball
Rocket Fireball Tornado
Rocket Tornado
Rocket Fireball
Tornado Freeze Fireball
Inferno Dragon
Fireball Tornado Electro Wizard
Fireball Tornado
Fireball Rocket Tornado
Fireball Tornado Electro Wizard
Rocket Electro Wizard Fireball Freeze
Fireball Mini P.E.K.K.A
Fireball Rocket
Rocket Fireball Freeze Electro Wizard
Mighty Miner
Rocket Fireball
Electro Wizard Fireball Rocket Freeze
Fireball Rocket Tornado Electro Wizard
Freeze
Fireball
Fireball Mini P.E.K.K.A Rocket Electro Wizard
Fireball
Rocket Fireball Tornado
Fireball Rocket Tornado Freeze Electro Wizard
Fireball Rocket Tornado Electro Wizard
Fireball Rocket Tornado Freeze Electro Wizard
Inferno Dragon
Fireball Rocket

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