My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Hunter Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Rascals Hunter Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Drill
Giant Snowball
Bomber Goblin Drill
Zap
Bomber Goblin Drill
Barbarian Barrel
Bomber Rascals Hunter Goblin Drill Royal Ghost
The Log
Bomber Rascals Hunter Goblin Drill
Earthquake
Bomber Goblin Drill
Arrows
Bomber Rascals Goblin Drill
Royal Delivery
Bomber Rascals Hunter Goblin Drill Royal Ghost Mother Witch
Fireball
Bomber Rascals Hunter Goblin Drill Mother Witch
Poison
Bomber Rascals Hunter Goblin Drill Mother Witch
Lightning
Hunter Mother Witch
Rocket
Rascals Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Goblin Drill Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Royal Ghost Fireball Hunter Goblin Drill Mother Witch Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Royal Ghost Fireball

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Drill
Rascals
Goblin Drill
Fireball
Goblin Drill
Rage
Mother Witch
Hunter
Goblin Drill
Fireball Bomber Rascals Royal Ghost Mother Witch
Royal Ghost
Goblin Drill Mother Witch
Mother Witch
Rage Goblin Drill Royal Ghost

Defense Synergies 0 6

Bomber
Goblin Drill Royal Ghost
Rascals
Mother Witch
Fireball
Goblin Drill
Rage
Hunter
Goblin Drill
Bomber Fireball Mother Witch
Royal Ghost
Bomber Mother Witch
Mother Witch
Rascals Goblin Drill Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball
Hunter Rascals Goblin Drill
Hunter Bomber Rascals Goblin Drill
Hunter Rascals Goblin Drill
Bomber Fireball
Fireball Bomber Rascals Hunter Royal Ghost Mother Witch
Hunter Rascals Fireball
Rascals Fireball
Hunter Rascals Goblin Drill
Bomber Rascals Hunter Royal Ghost
Mother Witch Bomber Rascals Fireball Hunter Goblin Drill Royal Ghost
Hunter Rascals Fireball
Hunter Goblin Drill Bomber Rascals Fireball
Bomber Fireball Rascals Hunter Goblin Drill Royal Ghost
Rascals Hunter Goblin Drill
Rascals Fireball Hunter Goblin Drill
Bomber Rascals Fireball Hunter Goblin Drill
Fireball Bomber Rascals Hunter Goblin Drill Royal Ghost
Hunter Goblin Drill Bomber Rascals Fireball Royal Ghost Mother Witch
Hunter Goblin Drill
Bomber Rascals Royal Ghost Fireball Hunter Mother Witch
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball Royal Ghost
Fireball Bomber Hunter Royal Ghost
Rascals Hunter
Hunter Rascals Fireball
Rascals Hunter Goblin Drill
Fireball Mother Witch Rascals Hunter
Rascals Fireball Hunter
Rascals Hunter
Fireball
Goblin Drill
Rascals Hunter
Fireball
Rascals Fireball Hunter
Bomber Rascals Fireball
Rascals Bomber Fireball Hunter Goblin Drill
Bomber Rascals Fireball Hunter Royal Ghost Mother Witch
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Goblin Drill Royal Ghost
Fireball Royal Ghost
Fireball Goblin Drill
Rascals Fireball
Bomber Fireball
Fireball Mother Witch Hunter
Bomber
Fireball Hunter
Fireball
Fireball
Fireball
Fireball
Fireball Hunter
Fireball
Fireball
Bomber Fireball Hunter Goblin Drill
Fireball
Fireball
Bomber
Bomber Fireball Hunter
Bomber Fireball Mother Witch
Fireball
Fireball
Fireball Goblin Drill
Mother Witch Bomber Fireball Hunter
Fireball Hunter Royal Ghost
Fireball
Fireball
Fireball Hunter Mother Witch
Fireball
Fireball
Bomber Fireball Hunter
Fireball
Fireball
Fireball
Fireball Hunter
Fireball
Fireball Rascals Hunter
Bomber Fireball
Fireball
Rascals Fireball
Fireball
Fireball Royal Ghost
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: