My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Royal Ghost Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Graveyard
Giant Snowball
Minion Horde Musketeer Graveyard
Zap
Minion Horde Graveyard
Barbarian Barrel
Musketeer Royal Ghost Graveyard
The Log
Musketeer Graveyard
Earthquake
Graveyard
Arrows
Minion Horde Graveyard
Royal Delivery
Minion Horde Musketeer Royal Ghost Mother Witch Graveyard
Fireball
Minion Horde Musketeer Mother Witch
Poison
Minion Horde Musketeer Mother Witch Graveyard
Lightning
Musketeer Mother Witch
Rocket
Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Royal Ghost Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Royal Ghost Musketeer Mother Witch Minion Horde Graveyard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Royal Ghost Musketeer Mother Witch

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Mother Witch Mega Knight
Minion Horde
Mega Knight
Musketeer
Royal Ghost Graveyard Mega Knight
Rocket
Royal Ghost
Musketeer Mother Witch Mega Knight
Mother Witch
Arrows Royal Ghost Mega Knight
Graveyard
Arrows Musketeer Mega Knight
Mega Knight
Minion Horde Arrows Musketeer Royal Ghost Mother Witch Graveyard

Defense Synergies 1 6

Arrows
Mega Knight Mother Witch
Minion Horde
Musketeer
Royal Ghost Mega Knight
Rocket
Royal Ghost
Musketeer Mother Witch Mega Knight
Mother Witch
Arrows Royal Ghost Mega Knight
Graveyard
Mega Knight
Arrows Musketeer Royal Ghost Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Musketeer
Minion Horde Musketeer Mega Knight
Minion Horde Rocket Mega Knight Musketeer
Minion Horde Musketeer Mega Knight
Arrows Rocket Mega Knight
Arrows Musketeer Royal Ghost Mother Witch Mega Knight
Minion Horde Musketeer Rocket Arrows
Rocket Arrows Musketeer Mega Knight
Minion Horde Musketeer
Minion Horde Musketeer Royal Ghost Mega Knight
Minion Horde Mother Witch Arrows Musketeer Royal Ghost Mega Knight
Arrows Minion Horde Musketeer
Minion Horde Mega Knight Musketeer Rocket
Rocket Mega Knight Arrows Minion Horde Royal Ghost
Minion Horde Mega Knight
Minion Horde Rocket Mega Knight
Minion Horde Mega Knight Arrows Musketeer
Arrows Mega Knight Minion Horde Musketeer Royal Ghost
Arrows Musketeer Royal Ghost Mother Witch Mega Knight
Musketeer
Royal Ghost Mega Knight Arrows Minion Horde Musketeer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Ghost
Arrows Musketeer Rocket Royal Ghost Mega Knight
Mega Knight Minion Horde Musketeer Rocket
Rocket Mega Knight Minion Horde Musketeer
Minion Horde Musketeer Mega Knight
Arrows Rocket Mother Witch Minion Horde Musketeer
Rocket Minion Horde Musketeer
Mega Knight Minion Horde
Minion Horde Rocket Mega Knight
Minion Horde Musketeer
Mega Knight Minion Horde Musketeer
Rocket Mega Knight Arrows
Rocket Mega Knight Minion Horde
Minion Horde Musketeer Mega Knight
Minion Horde Musketeer Rocket
Arrows Mega Knight Minion Horde Musketeer Royal Ghost Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer Rocket Royal Ghost
Arrows Musketeer Royal Ghost
Rocket Arrows Minion Horde
Arrows Musketeer Rocket
Rocket Arrows Minion Horde Mega Knight
Arrows Mother Witch Minion Horde Musketeer Rocket
Arrows Minion Horde Musketeer
Arrows
Arrows
Rocket Minion Horde Musketeer
Rocket Arrows Minion Horde Musketeer
Arrows Musketeer Rocket
Rocket Musketeer
Arrows Minion Horde Musketeer Rocket
Arrows Musketeer
Rocket Arrows Minion Horde Musketeer
Arrows Minion Horde Musketeer Rocket Mega Knight
Arrows Rocket
Minion Horde Rocket
Rocket Arrows Musketeer Mega Knight
Rocket Arrows Mother Witch Mega Knight
Rocket Minion Horde Musketeer Mega Knight
Rocket Arrows
Rocket Musketeer
Rocket Arrows Minion Horde Musketeer
Arrows Mother Witch Mega Knight
Minion Horde
Arrows Musketeer Royal Ghost
Arrows Musketeer Mega Knight
Rocket Arrows Musketeer
Arrows Minion Horde Musketeer Mother Witch
Rocket Minion Horde Musketeer
Minion Horde
Arrows Minion Horde Musketeer Rocket Mega Knight
Rocket Arrows Minion Horde
Minion Horde Mega Knight
Rocket Arrows
Minion Horde Musketeer Rocket
Rocket Arrows Musketeer
Arrows
Minion Horde Musketeer Rocket Mega Knight
Arrows Musketeer
Rocket Arrows
Minion Horde Musketeer Mega Knight
Minion Horde Musketeer Rocket
Musketeer Rocket
Musketeer Rocket Royal Ghost Mega Knight
Rocket Mega Knight

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