My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Curse Ram Rider
Giant Snowball
Minions Goblin Curse Witch Ram Rider
Zap
Minions Goblin Curse Witch Ram Rider
Barbarian Barrel
Goblin Curse Witch Royal Ghost
The Log
Goblin Curse Witch Ram Rider
Earthquake
Witch
Arrows
Minions Goblin Curse Witch
Royal Delivery
Minions Battle Healer Witch Royal Ghost Ram Rider
Fireball
Minions Battle Healer Witch Ram Rider
Poison
Minions Battle Healer Goblin Curse Witch
Lightning
Battle Healer Witch Ram Rider
Rocket
Battle Healer Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Goblin Curse Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Arrows Minions Royal Ghost Battle Healer Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Goblin Curse Arrows Minions

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Goblin Curse Ram Rider Minions Battle Healer Witch Royal Ghost
Arrows
Zap Goblin Curse Battle Healer Ram Rider
Minions
Zap Battle Healer Ram Rider
Battle Healer
Zap Arrows Minions Witch Royal Ghost Ram Rider
Goblin Curse
Zap Arrows
Witch
Zap Battle Healer Royal Ghost Ram Rider
Royal Ghost
Zap Battle Healer Witch Ram Rider
Ram Rider
Zap Arrows Minions Battle Healer Witch Royal Ghost

Defense Synergies 0 12

Zap
Arrows Minions Battle Healer Witch Royal Ghost Ram Rider
Arrows
Zap Battle Healer
Minions
Zap Battle Healer Ram Rider
Battle Healer
Zap Arrows Minions Witch Royal Ghost
Goblin Curse
Witch
Zap Battle Healer Royal Ghost
Royal Ghost
Zap Battle Healer Witch
Ram Rider
Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Ram Rider
Zap Minions Battle Healer Goblin Curse Witch Ram Rider
Witch Ram Rider Minions Goblin Curse
Witch Minions Goblin Curse Ram Rider
Arrows Battle Healer
Arrows Zap Minions Royal Ghost
Minions Ram Rider Zap Arrows Goblin Curse Witch
Zap Arrows Battle Healer Ram Rider
Witch Minions Goblin Curse
Battle Healer Royal Ghost
Minions Goblin Curse Witch Zap Arrows Royal Ghost Ram Rider
Arrows Minions Zap Goblin Curse Witch Ram Rider
Zap Minions Battle Healer Goblin Curse Witch Ram Rider
Zap Arrows Minions Goblin Curse Witch Royal Ghost
Goblin Curse Ram Rider
Zap Goblin Curse Ram Rider
Arrows Minions Witch
Arrows Zap Minions Battle Healer Witch Royal Ghost Ram Rider
Zap Arrows Witch Minions Battle Healer Goblin Curse Royal Ghost Ram Rider
Goblin Curse Ram Rider
Royal Ghost Arrows Minions Battle Healer Goblin Curse Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Battle Healer Witch Royal Ghost
Zap Arrows Battle Healer Royal Ghost
Zap Minions Battle Healer Witch Ram Rider
Zap Battle Healer Ram Rider
Battle Healer Goblin Curse Witch Ram Rider
Arrows Zap Minions Goblin Curse Witch Ram Rider
Minions Battle Healer Witch Ram Rider
Battle Healer Goblin Curse
Zap Minions Witch
Witch Goblin Curse
Minions Witch
Zap Arrows
Goblin Curse Witch Ram Rider
Goblin Curse Witch
Witch Zap Minions Battle Healer
Arrows Minions Zap Battle Healer Goblin Curse Witch Royal Ghost
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost
Arrows Zap Goblin Curse Royal Ghost Ram Rider
Arrows
Arrows
Zap Arrows Goblin Curse
Arrows Zap Minions Goblin Curse Witch Ram Rider
Arrows Witch
Arrows Zap Goblin Curse Ram Rider
Arrows Zap Ram Rider
Minions
Zap Arrows Ram Rider
Zap Arrows Goblin Curse
Arrows Minions
Zap Arrows
Zap Arrows Witch
Arrows
Arrows
Minions
Zap Arrows
Zap Arrows Goblin Curse Witch
Minions
Arrows
Zap Arrows
Zap Arrows Goblin Curse Witch
Witch
Arrows Zap Witch Royal Ghost Ram Rider
Zap Arrows Witch Ram Rider
Zap Arrows Goblin Curse
Zap Arrows Goblin Curse Witch
Zap Minions Witch
Zap Arrows
Zap Arrows
Arrows Goblin Curse
Zap Minions Witch
Zap Arrows Goblin Curse Witch Ram Rider
Arrows
Arrows Zap
Zap Arrows
Zap Minions Witch
Zap Witch
Zap Witch Royal Ghost

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