My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Electro Dragon Fisherman Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Fisherman Skeleton King
Giant Snowball
Skeleton Army Electro Dragon Fisherman Skeleton King
Zap
Skeleton Army Fisherman Skeleton King
Barbarian Barrel
Tesla Skeleton Army Skeleton King
The Log
Skeleton Army Fisherman Skeleton King
Earthquake
Tesla Skeleton Army Skeleton King
Arrows
Skeleton Army Skeleton King
Royal Delivery
Skeleton Army Electro Dragon Fisherman Skeleton King
Fireball
Tesla Skeleton Army Electro Dragon Fisherman Skeleton King
Poison
Skeleton Army Electro Dragon Fisherman Skeleton King
Lightning
Tesla Electro Dragon Fisherman Skeleton King
Rocket
Electro Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Electro Dragon Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Fisherman Tesla Fireball Skeleton King Giant Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Fisherman Tesla

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant
Tesla
Fireball
Arrows Giant Skeleton King
Giant
Arrows Electro Dragon Fireball Fisherman
Skeleton Army
Skeleton King
Electro Dragon
Giant Fisherman
Fisherman
Giant Electro Dragon
Skeleton King
Skeleton Army Fireball

Defense Synergies 0 8

Arrows
Tesla Fireball
Tesla
Arrows Fireball Skeleton Army
Fireball
Arrows Tesla
Giant
Skeleton Army
Tesla Electro Dragon Skeleton King
Electro Dragon
Skeleton Army Fisherman
Fisherman
Electro Dragon Skeleton King
Skeleton King
Skeleton Army Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Electro Dragon
Skeleton Army Tesla Electro Dragon Fisherman
Tesla Skeleton Army Fisherman Electro Dragon
Tesla Skeleton Army Electro Dragon Fisherman Skeleton King
Arrows Fireball Skeleton Army
Arrows Fireball Skeleton Army Tesla Electro Dragon
Tesla Arrows Fireball Electro Dragon
Arrows Tesla Fireball Electro Dragon
Tesla Skeleton Army Fisherman Skeleton King
Skeleton Army Tesla Fisherman
Skeleton Army Arrows Tesla Fireball Electro Dragon Fisherman Skeleton King
Arrows Tesla Fireball Electro Dragon
Tesla Skeleton Army Fireball Electro Dragon
Fireball Skeleton Army Arrows Tesla Electro Dragon Skeleton King
Skeleton Army Tesla Skeleton King
Skeleton Army Tesla Fireball Fisherman
Tesla Arrows Fireball Skeleton Army Electro Dragon Fisherman
Arrows Tesla Fireball Skeleton Army Electro Dragon Fisherman
Arrows Tesla Fireball Electro Dragon Fisherman
Tesla Fisherman
Skeleton Army Arrows Tesla Fireball Electro Dragon Fisherman
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Fireball Fisherman
Fireball Arrows Tesla Electro Dragon Fisherman
Skeleton Army Electro Dragon Fisherman
Skeleton Army Tesla Fireball Fisherman
Tesla Skeleton Army Fisherman
Arrows Fireball Tesla Electro Dragon
Skeleton Army Tesla Fireball
Tesla Skeleton Army Fisherman
Electro Dragon Fireball Skeleton Army
Tesla Skeleton Army
Tesla Electro Dragon
Skeleton Army Arrows Fireball
Skeleton Army Tesla Fireball Skeleton King
Tesla Fireball Skeleton Army Electro Dragon
Tesla Skeleton Army Electro Dragon Fireball Fisherman Skeleton King
Arrows Tesla Fireball Electro Dragon Skeleton King
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Electro Dragon
Arrows Fireball Electro Dragon Fisherman
Arrows Fireball Electro Dragon
Arrows Fireball
Fireball Arrows
Arrows Fireball Electro Dragon
Arrows
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon Fisherman
Fireball Electro Dragon Fisherman
Arrows Fireball Electro Dragon Fisherman
Fireball Arrows Electro Dragon
Fireball Fisherman
Arrows Fireball Electro Dragon Fisherman
Arrows Fireball Fisherman
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball
Fisherman
Arrows Fireball Electro Dragon Fisherman
Arrows Fireball Electro Dragon
Fireball
Arrows Fireball
Fisherman
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Fisherman
Arrows Fireball Electro Dragon Fisherman
Fireball Arrows Electro Dragon Fisherman
Fireball Arrows Fisherman
Arrows Fireball Electro Dragon
Electro Dragon Fireball
Fireball
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball
Fireball Skeleton Army Electro Dragon
Fireball Arrows Electro Dragon
Arrows Fireball
Fireball Electro Dragon
Arrows Fireball Electro Dragon Skeleton King
Arrows Fireball
Electro Dragon
Electro Dragon Fireball Skeleton King
Fireball Electro Dragon
Electro Dragon Fireball
Fireball Electro Dragon

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